S0ULZB0URNE
Member
Console Master Race.
Its ok. We still think PC is the most powerful platform. Nobody has changed their minds over this. Right?
DF is trying to destroy Sony's reputation.Good analysis by DF, not sure why people dislike it.
BTW, where is Durante? Never saw this guy anymore after resetera.
Nah, nobody important.
By that logic every PC game would stutter - they don't.
Also with emulators you sometimes still get stutters even with pre-compiled shaders.
Blame platform for dev incompetence.
Makes sense.
He stopped posting on Ree after his nasty side came out and he went after NXGamer (who's a nice bloke) in a PC elitist nerd rage. Was banned or warned now doesn't post much there
Why death stranding is great but hzd not?
Virtuos, apparently.is there information on who did the port? Why death stranding is great but hzd not?
Same question I have. DS is phenomenal on PC!is there information on who did the port? Why death stranding is great but hzd not?
is there information on who did the port? Why death stranding is great but hzd not?
The port is not that virtuous, apparently.Virtuos, apparently.
I just saw the video, ¨disappointing port'' is a huge exageration, the game works fine, runs great, but the guy had like 1 bug with setting the resolution.Same question I have. DS is phenomenal on PC!
This is an amazing feat to be honest. Being able to port a game where Ultra and High changes nothing and AF not working should be rewarded with future jobs.
CoD: Modern Warfare does this.I have never in my life booted up a native PC game and had to wait 10-15 minutes while it compiles shaders and creates a cache.
Try watching with your eyes and listening with your ears next time.I just saw the video, ¨disappointing port'' is a huge exageration, the game works fine, runs great, but the guy had like 1 bug with setting the resolution.
You also missed out how the new foliage movement is just warping that's locked at 30fps too.Try watching with your eyes and listening with your ears next time.
- 40, 70 and even 100ms stutters making it virtually impossible to have a steady frame-pacing
- Ultra settings barely look better than PS4 Pro but cut performance by half
- Facial animations locked to 30fps
- Broken V-Sync
- Non-functioning native AF
- Overly aggressive dynamic resolution scaling that drops the 4K of a 2080 Ti running at 55fps to 1080p
- Abysmal performance on some cards. The 1060 in Alex's analysis performed around the level of a base PS4 at times
The 1060 in Alex's analysis performed around the level of a base PS4 at times
At the least this is better than Horizon Forbidden West just like he said, right?
he admited that his pci settings where off. That fixed a lot. The game runs fine, it has some stutters but saying its a disappointing port is kinda disingenuous knowing that most people will never try the settings he is trying.Try watching with your eyes and listening with your ears next time.
- 40, 70 and even 100ms stutters making it virtually impossible to have a steady frame-pacing
- Ultra settings barely look better than PS4 Pro but cut performance by half
- Facial animations locked to 30fps
- Broken V-Sync
- Non-functioning native AF
- Overly aggressive dynamic resolution scaling that drops the 4K of a 2080 Ti running at 55fps to 1080p
- Abysmal performance on some cards. The 1060 in Alex's analysis performed around the level of a base PS4 at times
Horizon Zero Dawn PC Footage
My god the performance on this port are atrocious... A 2080ti can't even sustain 1440p60 ultra, fucking lol... Thank god for neon abyss keeping me occupied... This Russian site has it hitting a low of 64fps and an average of 77fps at 1440p/Ultra...www.neogaf.com
I can't help it if their team came into some snags with the graphics features.
Bullshit he didn't. The PCIe bandwidth problem was an issue he had with his RTX 2080 Ti dropping frames and being underutilized for no reason. Performance after swapping out the card to a different slot was still shit. Just not as shit and the 1060 didn't have that problem.he admited that his pci settings where off. That fixed a lot. The game runs fine, it has some stutters but saying its a disappointing port is kinda disingenuous knowing that most people will never try the settings he is trying.
The way he compares the clouds settings is so dumb, thats whats called optimization. If you want to 800x zoom things to see a difference and then complain about minor differences but huge impact on performance, thats exactly what optimization is.
Facial animations locked @ 30 is expected for a port that wasnt designed from the ground up to run at higer frame rates, many ports do this.
Most of the others things are a patch away.
Didn't specify but I would assume 6GB.Was it 6GB or 3GB 1060?
Except apparently the port isn't done by Guerrilla.This is the same company we are talking about here.
Bullshit he didn't. The PCIe bandwidth problem was an issue he had with his RTX 2080 Ti dropping frames and being underutilized for no reason. Performance after swapping out the card to a different slot was still shit. Just not as shit and the 1060 didn't have that problem.
The rest is you being dishonest as fuck and excusing a shit port.
Didn't specify but I would assume 6GB.
Well it's easier to optimise for consoles with homogeneous archtectures/hardware, innit? Hasn't this been our console warrior mantra for a while now? I accept the PC will always have the best theoretical power, but I want to spend my limited gaming time gaming, not tweaking.
How about you get lost with your trolling? There is a 22 minutes video outlining a myriad of problems and your idiotic post is just "muh fps".WTF is a "shit port"?
Is it running 30 fps as original? - yes.
It's not running 60-120-144fps? Tough luck, why time and money needs to be invested in making it run at higher fps? Cry somewhere else.
Just having some fun /
You think a PC is running a PS4 emulator in 4k?The game is sensitive to bandwidth.
You have to pre-compile shaders.
I think deep down this is running on some kind of PS4 emulator.
It's also a win for AMD GPU's.
Holy shit I forgot about that comment when he said HZD on PC would look better than the sequel lolAt the least this is better than Horizon Forbidden West just like he said, right?
I have never in my life booted up a native PC game and had to wait 10-15 minutes while it compiles shaders and creates a cache.
Could we still consider this a playstation exclusive then?
I would wait for a patch, they are aware of the stutter issue atleast.
Your thread has created at the same time.Already another thread. Please, post there:
[DF] Horizon Zero Dawn PC: An Amazing Game Gets A Disappointing Port
After a stunning debut in Death Stranding, the Decima Engine is back - this time with a port of Guerrilla Games' stunning Horizon Zero Dawn. The game itself is stunning, but the conversion work here has many bugs, issues and problems. Alex Battaglia reviews the game, based on the Day One patch...www.neogaf.com
But his is famousYour thread has created at the same time.