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How long will mechanical disks on PC be a bottleneck now consoles have SSD as standard?

Tripolygon

Banned
Considering how much work on this engine is being done in China and those guys have it, created the demo and ran it I'm more willing to believe the engineers vs someone doing PR control because Sony gave them fun bucks.
Pray tell, what percentage is being worked on in China? The Technical Director of graphics who's research and work this is based on Brian Karis as far as I know does not live in China. As far as I know, Epic Shanghai is an outsourcing studio and they have offices in various countries not just China.

Edit: Also used to work for Naughty Dog as lead programmer before he left in 2014 to go back to Epic.
 
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Romulus

Member
Pc is, was and always will be a superior platform. It's upgradeable, versatile and it's not owned or constrained by any owner (msoft, sony etc).
I'm not sure why people still think ps5 and xses are something revolutionary, they're really not. They are revolutionary for consoles, sure.
Don't believe the marketing spiel from msoft and Sony, it's the same shit every generation. I remember when ps3 was released, that Pachter guy was saying how hardly any pc can come close to ps3's level of power. It turned out to be a lie. Same as this new upcoming generation.

I think everyone listening to the ps3 spiel knew that except the hardcore delusional fans. However, I can see ps5 separating itself from that.
Because it's more about the bottleneck logistics, and thats something that the PC space would need to remedy over time and could take awhile before it reaches the consumers hands. It's more difficult to do the brute force approach like with ps3 and smoke it before it ever comes out. This is about a variety of parts working together. Maybe sell a complete pc built around it, enchanced.
 

deriks

4-Time GIF/Meme God
Windows 10 was pushing for SSD for a while, now with consoles, I guess that in three years the majority of PCs will have an SSD.

It's the 3d accelerator thing all over again
 

JohnnyFootball

GerAlt-Right. Ciriously.
We're going to be getting shitposts like these until the new consoles are actually released, aren't we?
Good God I didn't think next gen shit posting could get any worse. These machines need to release tomorrow just so we can stop the nonsense. Save us M$ and Sony.
People are bored, between Sony's silence on PS5 and all other companies silence on games, there is little to talk about. Naturally when there is little to talk about, people seek things that outrage them.
 

Jayjayhd34

Member
For as long as there the in minimum requirements. I dont know where idea that the pc industry doesn't move on is coming from.

I mean no one cared when we stopped supporting CPU because of SSE instructions

Or when we moved from IDE to SATA.

PC gaming will be fine.

Ps5+PC will best combo going into next gen.
 
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Md Ray

Member
It was also proven that sweeny didn't know WTF he was talking about. Enough Chinese speakers proved him wrong already on the original video, he can damage control if he wants but until I see something where this SSD helps produce something that looks good and is actually playable I'm remaining skeptical.
It's not the SSD that's special inside PS5, it's the architecture surrounding that SSD and how it works without bottlenecks on the hardware/software side, that's special, in combination with custom hardware decompressor (that is present to completely take the decompression workload off its Zen 2 CPU). This is what PS5 is being praised for. And this is where PC will be lagging behind for a couple of years. There will be drives faster than PS5's (without using RAID config) on PC by this year's end, but it doesn't mean anything if you don't minimize/eliminate bottlenecks on the kernel/hardware level on PC. Please watch Linus' latest vid on PS5. He too was misinformed due to 2nd hand information until he did the research, there's some good info and goes more in-depth about this matter and what this means for PCs.
 
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and they do indeed, confirm 'mechanical' drives are holding up progress (same as old gen consoles, since they have by default mechanical drives)

is it not complete true to expect, a minimum requirement for pc games will be SSD required, in the near future.

if thats the case, then 100% the mechanical is the lowest common denominator?

Having a SSD as default isnt enough. That would just get you on par with Xbox Series X. Maybe.


In the end Sony can offer them their Crosspoint ReRam.
 

cormack12

Gold Member
PC will take over these consoles in no time. if anything needs to be changed in the architecture then that'll be done but otherwise in terms of raw specs PC will make these consoles look outdated really soon.

PCIE 5.0 is coming soon and we'll get SSDs of speeds up to 14GB/s. we're getting faster ram soon in DDR5 with speeds up to ~8000. 12TF will be budget/mid range soon too.

High end PC's are already ahead of consoles. I think people are discussing two different things here.

The UE5 Nanite, asset resolution and fast SSD in the consoles are a different animal to a more broader discussion point. Which is the base hardware, from a design point of view. Until SSD is a standard in PC's or mechanical HDDs are abandoned by developers then game design will be built around a 5400rpm mechanical disk for 3rd party devs. This is what Cerny meant by 'a rising ride lifts all boats'. For consoles everyone has an SSD so that can be targeted for game design. Instead of creating a 30 second crawlspace to dump the assets, you might not need one, or only a 5 second one. However, as long as a mechanical disk is the baseline, then that loading screen needs to be there.

This is nothing to do with traditional 'loading' screens which naturally benefit from SSD (e.g. being the first into a multiplayer server on console), or reducing the fast travel loading from 45 seconds to 12 seconds on Witcher 3 which is where I think confusion is coming from.

So your response is most gamers have an SSD anyway, or they are standard for PC gamers. So, if that's true then wouldn't you be expecting PC only games to be built with SSD as the minimum spec already? They don't have consoles to worry about so why not cater to the standard? I think you're dismissing a lot of PC gamers with:

  • Smaller SSD
  • larger steamapps HDD

  • Smaller SSD
  • Steampps directory with tier 1 games
  • Steam archive

Right now people can just boot their games up and not care. But unless you're going to start copy/pasting steamapp dirs. However, like I said for this thread the two more pertinent talking points are likely to be:

Will developers demand SSD as a standard on PC when they no longer design games with Gen 8 5400 mechanical drives in mind? That's a couple of years away and if they choose to still design games around that baseline, then yes - like it or not - the support for PC's will be the lowest denominator from a design perspective (not visual/effects etc).
Cernya lready alluded to the fact that PS5 games will need the SSD bandwidth so is it going to be worth porting any exclusives to what will be a tiny PC market?
 

Guilty_AI

Member
Again, some of the problem is price which will of course come down. I remember when SSDs even small SSDs were super expensive, and now I can grab a 120GB boot drive for like $20, and a 1TB NVMe drive for $130 every single day at Microcenter. The cheapest 1TB PCIe4 SSD I could find (quick search) was $195. Luckily that will come down sooner or later.

I do think it's disingenuous to downplay the SSD in the new consoles without anybody actually seeing the improvements it may make. There is always PR, and I agree that it's important to temper expectations. I believe even Linus mentions it in his apology video he did, but software makes a big difference. When the entire system is designed around it, it makes a difference. When the OS for PS5/SX is built around taking advantage of that SSD it will make a difference that you may not see on the PC end.

Everything at this point is conjecture. Nobody outside of the people working on them know what the result actually is. Both taking everything as gospel, and immediately discounting it is absolutely stupid.
I have no intention of downplaying possible advances all this new tech can bring, but i do think the expectations are too overblown right now, even if we assume everything said will work exactly as expected.
For example, both Sony's SSD and UE5 tech seem largely targeted at a certain trend of games, more specifically games with movie-like visuals and large open worlds. What if the trends change? What if, lets say, VR becomes the actual new thing for the next gen? In that case, GPU power would be much more important for the sake of keeping high-res and high FPS count.

A large reason for my comment was because OP's original thread title was somewhat sensationalistic, something like "PC MASTER RACE... TURNAROUND" or other. Of course, the question posed in the title now is much more reasonable.
 

Jayjayhd34

Member
I have no intention of downplaying possible advances all this new tech can bring, but i do think the expectations are too overblown right now, even if we assume everything said will work exactly as expected.
For example, both Sony's SSD and UE5 tech seem largely targeted at a certain trend of games, more specifically games with movie-like visuals and large open worlds. What if the trends change? What if, lets say, VR becomes the actual new thing for the next gen? In that case, GPU power would be much more important for the sake of keeping high-res and high FPS count.

A large reason for my comment was because OP's original thread title was somewhat sensationalistic, something like "PC MASTER RACE... TURNAROUND" or other. Of course, the question posed in the title now is much more reasonable.

Yeah but your scenario is very unlikely to happen. In my opinion VR will always be a niche market.
 

Mithos

Member
Lol whole different experience isnt it.

Yes and No...

Yes things load faster, but considering the amount of storage space you "give up", I'd say its not good enough speeds yet.
It is a little like Cerny said in the "Road to PS5" you add an SSD/NVme thats 10times or 100times faster then a normal HDD but loading only reduce the loadtime a fraction of that speed.
 

Guilty_AI

Member
Yeah but your scenario is very unlikely to happen. In my opinion VR will always be a niche market.
Its just an example. There are other things that could happen too, like trends on advanced AI and advanced physics (better capitalized by powerful CPUs), coop (better capitalized by cross-play and acessibility than a closed platform) or, god forbid it, cloud gaming.
 

Jayjayhd34

Member
Its just an example. There are other things that could happen too, like trends on advanced AI and advanced physics (better capitalized by powerful CPUs), coop (better capitalized by cross-play and acessibility than a closed platform) or, god forbid it, cloud gaming.

I personally don't see any third party taking use of the SSD in way epic did in first few years. I would prefer more focus AI though, and yeah theirs so many amazing things these consoles can do its strange to have all focus on the SSD.
 

Self

Member
theirs so many amazing things these consoles can do its strange to have all focus on the SSD.

Personally I don't think it's strange at all. People working in the industrie wished for this feature, for the removal of old bottlenecks.

I think it's reasonable to finally tackle this problem, to hear developers out.

Don't you think?
 

Jayjayhd34

Member
I'm sorry if you thought this was some sort of gotcha. I say again. Who doesn't have a ssd these days? Did you even read what I wrote?

Its not about how many people have an SSD its about the bottleneck.

Personally I don't think exist for long enough to be a problem.

Sony could easily recoup some of cost of developing this by licensing there tech etc theirs loads scenarios that could play out here. However the whole point here is theirs a bottleneck that needs solving, its irrelevant how many people have an ssd.

Personally I don't think it's strange at all. People working in the industrie wished for this feature, for the removal of old bottlenecks.

I think it's reasonable to finally tackle this problem, to hear developers out.

Don't you think?


Yes 100% i would love for games actually take use of my m.2 drive. i just feel lot more they can do and think focusing on one aspect is strange. I'm glad this issue raised though.
 
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Jayjayhd34

Member
The title and Op quite clearly insinuates that PC gamers are somehow still using mechanical HDDs. He doesn't even mention PS5 once in the opening post, so I'm not sure what you are on about....

Well OP is wrong as bottleneck is not the mechanical drives its the IO. However you saying everyone has SSD its irrelevant as games are still stuck at around 0.2Gbps regardless of what drive you have.
 
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Self

Member
Well OP is wrong as bottleneck is not the mechanical drives its the IO.

Well, actually I meant both factors which cannot truly be separated.

The new console generation will most certainly improve in that regards and eliminate the bottlenecks around data streaming.

There was actually a very good counter argument I noticed.
PC can have much more RAM, which means it can brute force it's way through the problem.
 

Aceofspades

Banned
Not long, I think the immediate fix for PC would be a huge increase in RAM size so entire games can be dumped into Ram . So we will start seeing 128GB Ram as common requirement for games on PC.
 

Gamerguy84

Member
Yes and No...

Yes things load faster, but considering the amount of storage space you "give up", I'd say its not good enough speeds yet.
It is a little like Cerny said in the "Road to PS5" you add an SSD/NVme thats 10times or 100times faster then a normal HDD but loading only reduce the loadtime a fraction of that speed.

They are good for working with large sets of data. Chew through them like butter, which is why I got mine. My laptops work just as well using regular SSD despite being 6 times slower. Until i get to large data files.
 

Jayjayhd34

Member
Well, actually I meant both factors which cannot truly be separated.

The new console generation will most certainly improve in that regards and eliminate the bottlenecks around data streaming.

There was actually a very good counter argument I noticed.
PC can have much more RAM, which means it can brute force it's way through the problem.

PC industry has shown time and time again that it can move on very quickly so personally I don't feel mechanical drives are an issue.

Theirs a few scenarios how to to do to solve this bottleneck. It will be very interesting to see how its done. However im very confident that it will be done before it becomes issue in game development.
 
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The premise is probably going to be true. IMO AAA games are where you see advances in gaming. The vast majority of AAA games have been designed for consoles as the target since that is where they sell best. Next gen consoles will have SSDs. If a multiplatform next gen AAA game on PC allows it to run on a HDD, then PC is now the lowest common denominator.

That's fine. If you just love games and don't have religious zeal for any platform, all these points of contention don't matter. You just play the games where they are.
 

Degree

Banned
Considering how much work on this engine is being done in China and those guys have it, created the demo and ran it I'm more willing to believe the engineers vs someone doing PR control because Sony gave them fun bucks.

I'm not sure how much spin has to happen in gaming to understand they still think most of us are 12 years old and can't tell what's happening. The SSD will be great for development, i'm sure it's gonna make up for it's lack of horsepower, but let's be real it won't be the world changing thing you think it is for an end user.

of course. It’s all marketing.
I mean otherwise he would give us details, he could easily prove those Chinese guys wrong, but he didn’t. Why? Because they aren’t wrong.
I mean just look at this:



suddenly, NDA lol but talking how PS5 ssd is the best ever is not NDA. But telling aus how much exactly bandwidth this demo used suddenly is NDA.

oh and this NDA ends next year. After holiday. After the launch of PS5. How convenient.

Sorry, but it’s all marketing crap. He should give us all the raw numbers, otherwise it’s just marketing crap.
 

Hinedorf

Banned
This is the best thread I've seen in awhile, fucking console kids forgetting their place in reality.

b31c4ced285e73f40c884d009c5a7da6-1200-80.png
 

Md Ray

Member
I'm sorry if you thought this was some sort of gotcha. I say again. Who doesn't have a ssd these days? Did you even read what I wrote?
Are we talking about SATA-based SSD with max 500 MB/s speeds? Even PS4 and Xbox One users have those in their consoles. Did you even watch the video I linked?
 

Neo Blaster

Member
I feel like you pulled that quote from LTT in his apology video and you don't understand that consoles being ahead in some departments (because of new technologies emerging) is most probably a thing only for a time, as the PC is a platform that can constantly evolve.

If not, you're shitposting and I fell for it.
So what? He's not wrong, PCs will be the lowest common denominator while devs don't demand M.2 NVME drives as minimum requirements for their games.
 

Guilty_AI

Member
So what? He's not wrong, PCs will be the lowest common denominator while devs don't demand M.2 NVME drives as minimum requirements for their games.
They can just demand normal SSD's + XX amount of RAM, that should be enough to do an equivalent port. Most gaming PCs nowaydays have 8GB - 16GB of RAM and as always this amount will just keep growing in oncoming years.
 

Neo Blaster

Member
They can just demand normal SSD's + XX amount of RAM, that should be enough to do an equivalent port. Most gaming PCs nowaydays have 8GB - 16GB of RAM and as always this amount will just keep growing in oncoming years.
Yes, that could be an alternative. But expect games demanding 32GB-up beginning to appear some time after these consoles release.
 

nemiroff

Gold Member
of course. It’s all marketing.
I mean otherwise he would give us details, he could easily prove those Chinese guys wrong, but he didn’t. Why? Because they aren’t wrong.
I mean just look at this:



suddenly, NDA lol but talking how PS5 ssd is the best ever is not NDA. But telling aus how much exactly bandwidth this demo used suddenly is NDA.

oh and this NDA ends next year. After holiday. After the launch of PS5. How convenient.

Sorry, but it’s all marketing crap. He should give us all the raw numbers, otherwise it’s just marketing crap.


Every single doubt that Sweeney has economic interests in this Sony promotion was wiped clean after he started disrespecting his own engineers basically suggesting they were lying and faking their analysis. I wonder how much they wanted to be a part of the company after that..
 
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The idea that you'll see mass adoption of the latest and most expensive NVMe drives (in the multiple millions), that MS will somehow fix overhead issues with Windows on time on the software side, that motherboards will be redesigned and massively adopted and that millions of PC gamers will upgrade en masse and own equivalents of Zen 2 core CPUs and RTX2800s... and that these new rigs will be mainstream at console's launch, in year 1 or even in year 2.... :messenger_tears_of_joy::messenger_beaming::messenger_tears_of_joy::messenger_savoring: ... ohhh and that they'll come with "consumer friendly pricing"....:messenger_sleeping:

What a pipedream. Here's what's guaranteed: Both Sony/MS will sell as many consoles as they can produce within their first year. (Provided MS releases quality software - has to be noted).

PC gamers will be holding consoles back for at least 1 1/2 year to 2 years until the whole PC manufacturing space starts addressing the bottlenecks and releasing the components at consumer friendly pricing. That is a guaranteed fact. The disbelief is this thread is amusing to say the least but not in the least unexpected.

OP don't worry about the flak. Wear a vest.
 
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The idea that you'll see mass adoption of the latest and most expensive NVMe drives (in the multiple millions), that MS will somehow fix overhead issues with Windows on time on the software side, that motherboards will be redesigned and massively adopted and that millions of PC gamers will upgrade en masse and own equivalents of Zen 2 core CPUs and RTX2800s... and that these rigs will be mainstream at console's launch, in its first year or even in year 2.... :messenger_tears_of_joy::messenger_beaming::messenger_tears_of_joy::messenger_savoring: ... ohhh and that it will be "cheap"....:messenger_sleeping:

What a pipedream. Here's what's guaranteed: Both Sony/MS will sell as many consoles as they can produce within their first year. (Provided MS releases quality software - has to be noted).

PC gamers will be holding consoles back for at least 1 1/2 year to 2 years until the whole PC manufacturing space starts addressing the bottlenecks and releasing the components at consumer friendly pricing. That is a guaranteed fact. The disbelief is this thread is amusing to say the least but not in the least unexpected.

OP don't worry about the flak. Wear a vest.
Your delusion is hilarious.

EDIT sorry, just clocked the username. You got me.
 
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HE1NZ

Banned
So guys, I'm genuinely interested to find out if and how the PC market will slow down radical technical advancements in the upcoming console gereration.

We heard several comments from insiders, programmers and technical experts that all point to the same conclusion: The PC market has become the lowest common denominator.

- How will this influence technical progression?
- Is it even true or merely a hypothesis?
- Are PC gamers now considering to move over to the console market?

Personally I'm looking forward to the next generation and I'm eager to see new technical stuff which was not possible before. But if this shit is true, then my hopes have come to a halt. It would mean that only exclusive titles would profit from this upcoming technology.
It would mean that we could only profit from this technology in small and homeopathic dosages.
A real bummer.

So guys, proof my fears wrong, give me some hope.

So, what do you think?
I've been storing videogames on SSD for the last five years or so. Good to see consoles catch up.
 

Self

Member
PC gamers will be holding consoles back for at least 1 1/2 year to 2 years until the whole PC manufacturing space starts addressing the bottlenecks and releasing the components at consumer friendly pricing.

But that's the thing, isn't it?
'The mass consumer market.'
Has anyone serious numbers on these fuckers? :messenger_grinning_sweat:

It sure sounds like most people have already SSD with appropriate RAM.
I argue in good faith, so don't you fuck around with me PC dudes!
 

martino

Member
The idea that you'll see mass adoption of the latest and most expensive NVMe drives (in the multiple millions), that MS will somehow fix overhead issues with Windows on time on the software side, that motherboards will be redesigned and massively adopted and that millions of PC gamers will upgrade en masse and own equivalents of Zen 2 core CPUs and RTX2800s... and that these new rigs will be mainstream at console's launch, in year 1 or even in year 2.... :messenger_tears_of_joy::messenger_beaming::messenger_tears_of_joy::messenger_savoring: ... ohhh and that they'll come with "consumer friendly pricing"....:messenger_sleeping:

What a pipedream. Here's what's guaranteed: Both Sony/MS will sell as many consoles as they can produce within their first year. (Provided MS releases quality software - has to be noted).

PC gamers will be holding consoles back for at least 1 1/2 year to 2 years until the whole PC manufacturing space starts addressing the bottlenecks and releasing the components at consumer friendly pricing. That is a guaranteed fact. The disbelief is this thread is amusing to say the least but not in the least unexpected.

OP don't worry about the flak. Wear a vest.
Just in time for tools to be ready to use them
 
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ACESHIGH

Banned
I don't think that it's going to happen. Console fanboys get really delusional the year before next gen platforms are released. Not sure why there's this constant need of beating the PC platform and rendering it obsolete. DRM boxes are fine but not everyones cup of tea.

FACTS:

1 - Most console users aren't as well informed as your average PC enthusiast. And they always fall in the mistake of hyping whatever thing the console manufacturers tell them to hype, at the time it is necessary to hype. In particular during the year before new consoles are released. Loading times have been a minor issue in videogames this console generation (bar some online games) but now an SSD becomes the alpha and the omega.

2 - 80% of the games released going forward even if next gen only, won't be pushing the techical envenlope. Indie devs won't get massive budgets all of a sudden. 2D metroidvanias/platformers, Build engine style FPSs, 16 bit JRPGs. First person walking simulators/horror games, those will still be a thing. And then you also have to take into account all the GaaS such as Fortnite, Rocket league, Minecraft and others won't alienate their user base on weaker PCs and old gen consoles with mechanical drives.

3 - Games will keep getting larger in install size, no matter what devs say.

4 - Taking this into consideration I believe that the reasonable thing to do for PC gamers will be to have at least 2 drives. A mechanical one for old and indie games and a fast SSD for AAA and online games. Pretty similar to what we have now. If anything SSDs should be mandatory for next gen only AAA multiplats by 2022 and by that time they should be faster/cheaper than the ones we have now.
 
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hemo memo

Gold Member
The idea that you'll see mass adoption of the latest and most expensive NVMe drives (in the multiple millions), that MS will somehow fix overhead issues with Windows on time on the software side, that motherboards will be redesigned and massively adopted and that millions of PC gamers will upgrade en masse and own equivalents of Zen 2 core CPUs and RTX2800s... and that these new rigs will be mainstream at console's launch, in year 1 or even in year 2.... :messenger_tears_of_joy::messenger_beaming::messenger_tears_of_joy::messenger_savoring: ... ohhh and that they'll come with "consumer friendly pricing"....:messenger_sleeping:

What a pipedream. Here's what's guaranteed: Both Sony/MS will sell as many consoles as they can produce within their first year. (Provided MS releases quality software - has to be noted).

PC gamers will be holding consoles back for at least 1 1/2 year to 2 years until the whole PC manufacturing space starts addressing the bottlenecks and releasing the components at consumer friendly pricing. That is a guaranteed fact. The disbelief is this thread is amusing to say the least but not in the least unexpected.

OP don't worry about the flak. Wear a vest.

"Cerny talked convincingly about level design considerations [with regard to] streaming going away in next gen, but that's not gonna happen for anything running on PC as well,"

-Richard Meredith
 
But that's the thing, isn't it?
'The mass consumer market.'
Has anyone serious numbers on these fuckers? :messenger_grinning_sweat:

It sure sounds like most people have already SSD with appropriate RAM.
I argue in good faith, so don't you fuck around with me PC dudes!

You'll never get a definitive answer because no one has it. The only ones capable of giving an answer are Valve (through Steam) and Epic (through the Epic's game store) by profiling the rigs of their consumers. Do they profile their consumers? Will they ever profile their consumers? Will they ever release the data and make it public? Prob not.

But it's only them who can give a clear picture as to what a mainstream PC rig looks like today (components wise) and what variation in components is seen year to year, and how many of them there are (in millions). I don't think they're in the least interested in doing that.

We can't even go by sale numbers of components from manufacturers because we know for a fact that many rigs with quality and expensive components are not used for gaming all at... but instead for video editing, professional/youtube etc or bitcoin mining or the infinite other uses a PC has.
 
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Kenpachii

Member
SSD's are already on the market for ages now on PC. Minimum specs will rise like always.

580gtx flag ship nvidia gpu from 2010 got useless the moment PS4 came out and xbox one when minimum v-ram raised to 2gb. Nobody cared people bought new gpu's and done.
 
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Rayderism

Member
I just wonder how long it will be before mechanical drives become a thing of the past........like, as in they won't even bother to really sell them anymore. I know there are a lot of factors involved before they can be phased out completely.....like SSD's reaching the higher GB's that mechanical drives can without being priced in the stratosphere for one thing. But still, computer tech ages in dog years. So....what? Mechanical HDD's have like a couple more years? Five years? A decade? Or will they not go away for a much longer time?
 

Kenpachii

Member
I just wonder how long it will be before mechanical drives become a thing of the past........like, as in they won't even bother to really sell them anymore. I know there are a lot of factors involved before they can be phased out completely.....like SSD's reaching the higher GB's that mechanical drives can without being priced in the stratosphere for one thing. But still, computer tech ages in dog years. So....what? Mechanical HDD's have like a couple more years? Five years? A decade? Or will they not go away for a much longer time?

Long long long time, they are used for storage in lots of devices. They won't go anywhere unless SSD's become cheaper.
 

martino

Member
I just wonder how long it will be before mechanical drives become a thing of the past........like, as in they won't even bother to really sell them anymore. I know there are a lot of factors involved before they can be phased out completely.....like SSD's reaching the higher GB's that mechanical drives can without being priced in the stratosphere for one thing. But still, computer tech ages in dog years. So....what? Mechanical HDD's have like a couple more years? Five years? A decade? Or will they not go away for a much longer time?
mechanical drive are cheap if you need to store things.
I don't see them disappear until ssd can store as much content for the same price
 
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Rentahamster

Rodent Whores
Whether it be CPU, GPU, RAM, or any other component, if a PC gamer finds that his or her system is below spec to run a particular game, they'll simply upgrade.

This applies to the hard disk too. This is how it's always been done.

If your argument is that this will be impossible, that's hard to believe. By the time the new consoles come out, there will be viable (performance + affordability) upgrade solutions for PC. Not identical, but comparable.

If this wasn't the case, you wouldn't be able to upgrade the PS5 storage with off the shelf parts
 
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