Mista
Banned
In a recent interview with Nintendo Dream magazine, Dragon Quest XI Producer Hokuto Okamoto made some interesting comments pertaining to the inclusion of Hero and the Dragon Quest IP in general in Super Smash Bros. Ultimate
According to Okamoto
“I was quite surprised when I first heard about Super Smash Bros. Ultimate. It’s nearly impossible for Dragon Quest characters to appear in other companies’ games. We discussed many ideas, including what we’re doing with DQXI S, such as making each color a hero of past games. Mr. Sakurai accepted both Nintendo’s direction as well as Square Enix branding, and then got on board. It was a very exciting experience.”
The other two interview participants, director Takeshi Uchikawa and development director Masato Yagi, also made their own comments in reference to the work that went into the inclusion. Uchikawa stated that “In fact, we received a special request for feedback. I quickly reviewed the material, but personally was impressed with the map being very dynamic. I was impressed at the scale of everything. It fully incorporated various series staples, such as the command selection.”
Yagi added on to that with the following: “The things people are doing with Hero is impressive. I’ve considered how to turn a Dragon Quest battle into an action game, but I think this was an amazing opportunity.”
Dragon Quest XI Producer: It's Nearly Impossible to Get Characters in Smash Bros. Ultimate
Dragon Quest XI producer recently stated that including Dragon Quest characters in other media is nearly impossible but they managed with Smash Bros.
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