Bout to watch the closed doors demo
Majestic!
Bout to watch the closed doors demo
Sorry ladies and gents no balloon kids!
http://kotaku.com/the-new-spider-man-game-wont-let-you-kill-anybody-179610103
Marvel forcing boring ass Miles Morales into the first big chance to get a good Spidey game. This initiative is cursed. Spider-Man is cursed.
Sony should just buy insomniac games after The game sells millions.
Whats boring about him?
I wonder if part of the game you play as spider man and then mr. negative corrupts him and you move onto Miles
For the most neurotic fans, Insomniac assures that the white Spider-Man symbol is meaningful and has a purpose that's explained in game.
Miles is a character I'm fairly fond of. My only issue is that as a more casual fan when I hear "Spider Man" I think of Peter Parker. I know superhero identities are basically titles, but to me they don't feel like it. It's more like "Spider Man should always be Peter Parker" and so on.
Stuff like this helps solidify him in my mind as Spider-Man too. I especially like them both existing in the same universe and interacting. That way it feels less like a spider-man story I know nothing about and more like expanding the story I know of. And I know that's a dumb distinction, but that's just how I personally feel about it. So I enjoy what they are apparently doing with the game, especially if we end up with both of them being spider-men.
Like, if it was up to me they'd just go full on Spider Family. Make a team of Spider People, each with a bunch of different issues in their lives and growing up together like the superhero version of Friends.
I like the idea of being Peter, moving around the world, getting in a car, or maybe taxi, being like a GTA game with interiors and experiencing NY. Though if that's a thing, we'll have to see. Going into Spider-Man mode would be like enabling cheats in GTA:SA. Oh boy, need to see more on this Peter - Spider-Man situation.
They tried, they tried.
Miles is awesome, good story, good powers, cool suit, even the movie had to borrow from his story to make young Peter more interesting it seems.
Considering how fast Spidey moves, you can kind need that horizontal spread in the mapI love when devs use multipliers in regard to open world sizes compared to past titles. It's the most disingenuous thing ever. It might very well be 4 times the size when you take into account density, verticality, etc, but I refuse to believe the Manhattan in Spider-Man will genuinely feel 4-6 times as big as the world in Sunset
The only reason they amalgamated Ned Leeds and Ganke is because of the constant reboots. Peter is interesting and has one of the best supporting casts all on his own.Miles is awesome, good story, good powers, cool suit, even the movie had to borrow from his story to make young Peter more interesting it seems.
Not killing people is part of the Spiderman fantasy, ie being the hero, etc. Not really about doing more or less damage IMOWhy even do QTEs if the results will end up the same? Honest question, Ryse did it too and pissed me off as well. "You can do more damage", guy's falling from a building, you won't do more damage than that.
BUT WHAT OF THE WEB SLINGING?!
It looked pretty canned and boring in the demo, tbh. Why is a game from 2004 still the best Spider-Man web slinging experience?
I'm still looking forward to this game despite that, though.
You lucky SoB. Can you post impressions afterwards?
So you get a fat GAME OVER screen if you don't press L1 here?
I know miles is awesome, thats why i was curious about.. Why he said he was boring.
You might have noticed that in the press conference demo Spidey never, say, booted a dude off a rooftop and watched in grim satisfaction as he plummeted to an unsavory end. Not only that, he even saved the lives of random goons by slinging them away from certain doom a couple times. Intihar told me Spider-Man will have contingency animationssuch as slinging baddies back onto rooftops, rather than letting them fallthat will keep players from killing anyone, even during unpredictable open-world shenanigans.
Its certain scenarios weve put him in, certain abilities hell do during combat to prevent people from dying, Intihar said. So whether its about deciding where stuff gets placed or how it unfolds, Spider-Mans not gonna be killing people. Thats not the game we want to make.
I think part of it is that all these mantles are just reset to their originals or most profitable persons eventually. Miles will never become De Facto Spiderman. Jane will not be Thor forever. Eddie is Venom again. Bruce Wayne keeps coming back, despite Terry McGuiness and the bajillion other Bats. Same with Barry Allen as The Flash.
Is that the proper way to go, to keep the suits tied to their originals? I don't know. In some ways, it would be nice to see them take the risk in bringing in a new hero to stand on their own, but on the other it frees the suit from continuity issues where things keep having to be set back in a contrived fashion (One More Day anyone?) to keep the hero in the same mold.
Makes sense. Even in the comics and cartoons, Spidey is always saving his villains and enemiesFinally found the part about Spider-Man having animations that save people automatically. It was not in the IGN video like I said, but part of the Kotaku article
http://kotaku.com/the-new-spider-man-game-wont-let-you-kill-anybody-1796101031
Makes sense. Even in the comics and cartoons, Spidey is always saving his villains and enemies
If Spidey goes Superior then it would be majorly lame if we had to play as someone else.I'm real interested in miles' role in the story
Like, is Mr Negative going to be what makes Spider-Man superior? Because I desperately want to see Superior Spider-Man in a game
I don't care if the white stuff on the costume serves a purpose I want it gone. Not a fan of shoehorning Miles in either. Peter segments could be interesting if this is married Peter otherwise I don't give a damn.
I was agreeing with you. I'm not saying Peter is boring, but we've seen so much of his story, over and over, well the origin stuff. Miles is different and has a good cast of supporting characters. I don't know much about the other Spider-Man alternates like Gwen, but I'm sure they are just as interesting.
The gameplay demo was not good
If Spidey goes Superior then it would be majorly lame if we had to play as someone else.
I'm guessing L1 here is to continue the attack chain but because nothing was pressed the animation to drag him back in happenedSo you get a fat GAME OVER screen if you don't press L1 here?
This makes sense and would also then make sense why such a big emphasis is on Spider-Man not killingBeen saying this since the trailer. Considering at the end Parker is touched by Mr. Negative in his negative form, and as far as I remember, his power was automatic on touch, even through clothes.
It'll turn black when Spidey is Nega-spidey.
I'd love if you could change from Peter to Spider-Man in real time. Not just some lame missions with Peter, but if I want to walk in normal clothes, ride a bike or drive a car that it is an option
I want them to somehow, somewhere, include an " I lost my BALLOOOOOooOoN" reference.
To actually contribute something on topic: I absolutely adored sunset overtrive. ADORED IT. The map was pretty damn huge and a toooon of fun to traverse. The game was also pretty lengthy too, and I never felt like I was wasting time navigating the space.
A map five times that size bodes very very well for this game. I hope the fast travel is riding a taxi, even while in the full suit
I killed people in Arkham, I managed to kill citizens in every AC game after they stopped allowing it.
Challenge accepted, Insomniac.