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Tales of Berseria |OT| The Band of the Crowe

kromeo

Member
The Tales of Graces opening theme was awful, by far the worst in the series (unless Symphonia 2 or Rebirth manages to beat it)
 

Ascenion

Member
150cad1addcc326f6c5d4c3ad767d571.png

Please do the right thing
I wrote motivate Sakuraba to actually compose again. Having heard his other themes in like Kid Icarus and Dark Souls, I wholeheartedly believe dude has a folder on his desktop marked "Tales Of/Star Ocean" and he basically opens it and just rearranges something and shits out an OST.
 

Astrael

Member
I wrote motivate Sakuraba to actually compose again. Having heard his other themes in like Kid Icarus and Dark Souls, I wholeheartedly believe dude has a folder on his desktop marked "Tales Of/Star Ocean" and he basically opens it and just rearranges something and shits out an OST.

I feel exactly the same. I know he has it in him for these games, too, because Star Ocean V and Tales of Berseria both have a few original tracks that sound great and exciting/fun but it's like they give him no time or lowball him on the budget, or maybe the games are just too big and he focuses on a handful of tracks lol. I think someone in the thread earlier said he is restricted for Tales games because of the soundback he is required to use? I wonder if that's the same issue for Star Ocean.

I didn't hate the soundtrack overall but I did put it as the weakest part of the game in the survey. Just glad this seems to indicate they are already planning the next main game, been excited to see where the series goes when it moves from the PS3 engine.
 

kewlmyc

Member
I feel exactly the same. I know he has it in him for these games, too, because Star Ocean V and Tales of Berseria both have a few original tracks that sound great and exciting/fun but it's like they give him no time or lowball him on the budget, or maybe the games are just too big and he focuses on a handful of tracks lol. I think someone in the thread earlier said he is restricted for Tales games because of the soundback he is required to use? I wonder if that's the same issue for Star Ocean.

I didn't hate the soundtrack overall but I did put it as the weakest part of the game in the survey. Just glad this seems to indicate they are already planning the next main game, been excited to see where the series goes when it moves from the PS3 engine.

Remember reading an article about how the Tales team/Namco are very specific in what sound they want for their games, so he's limited in what he can do, which is really disappointing.

Here it is: http://www.neogaf.com/forum/showthread.php?t=456714
 

Cornbread78

Member
You guys were no kidding about how huge the final dungeon is... I thought I was going to be able to finish the game finally this weekend, but nope, 8 hours wasn't enough...
 

jrush64

Banned
Just met Shigure, dude he's so awesome. My thoughts so far, as I've said before, the cast is excellent. Best cast since Xillia, up there with Vesperia. However, Velvet is the weakest part of the game by far. She's just so... urgh.
 

Quonny

Member
About 10 hours in, and man...this game is super easy. I'm bumping up the difficulty every couple hours because it's really not rewarding.

I'm interested in the story, and most of the cast is great (except Velvet, she's way too edge lord). But man is combat easy. Just spam that triple kick stun move and abuse R2.
 

Cornbread78

Member
Wow, that ending was fucking outstanding.

Great tie in with Zestiria there at the end as well.

Probably #1 or #2 for Tales games, neck and neck with Tales of Hearts R and a little ahead of Xillia 2. This was excellent. I want to dig into all the side missions O skipped, but there are just so many games waiting for me right now. Either way, this was great both with gameplay and story and it definitely didn't hurt that the characters each had their own unique existences within the story.

Excellent stuff...

(77 hours with no side missions completed)
 

kewlmyc

Member
Wow, that ending was fucking outstanding.

Great tie in with Zestiria there at the end as well.

Probably #1 or #2 for Tales games, neck and neck with Tales of Hearts R and a little ahead of Xillia 2. This was excellent. I want to dig into all the side missions O skipped, but there are just so many games waiting for me right now. Either way, this was great both with gameplay and story and it definitely didn't hurt that the characters each had their own unique existences within the story.

Excellent stuff...

(77 hours with no side missions completed)

How many Tales games have you played? Rare that you see Tales of Hearts R at the number one spot of personal favorite Tales games.
 

Cornbread78

Member
How many Tales games have you played? Rare that you see Tales of Hearts R at the number one spot of personal favorite Tales games.

Graces f, Xillia, Xillia 2, 1/2 of Symphonia, Hearts, Zestiria, Legendia, and Berseria. I think that's all of them.

I only played the PS2/3/4 & Vita versions. No 360/PSP/3DS Tales games..
 

Ventara

Member
Recently started this game up. About 8-12 hours in, and I'm finding it rather nice. I've only played Abyss before (and never finished it), so a lot of the stuff regarding the combat confuses me, but I'm doing okay on normal. Story seems decent, and there seems to be a nice amount of voice work, which is also nice.

It's weird though because I'm coming off of Breath of the Wild and I keep pausing to remember I can't climb or glide, and that stuff like the grass won't burn and there are invisible walls.
 

Hikami

Member
Looks like I won't finish in time for Persona 5. Dark Souls III DLC snuck up on me and now I also got Nioh. Don't wanna rush Berseria since I'm enjoying it so it'll likely be put on the shelf for now.
How far am I anyways?

Made it to the beach looking place where you run into
the gray normin lady (Grimoire?)
 

Astrael

Member
Looks like I won't finish in time for Persona 5. Dark Souls III DLC snuck up on me and now I also got Nioh. Don't wanna rush Berseria since I'm enjoying it so it'll likely be put on the shelf for now.
How far am I anyways?

Made it to the beach looking place where you run into
the gray normin lady (Grimoire?)

Think you're just before where I consider the halfway point. I love Grim more than I thought I would lol
 
Beat the game a couple of weeks ago, it was pretty good! so I guess
Velvet and laphicet are just floating in space feeding of of eachother fo eternity?


I think we need one more Tales game set in this world, preferably after Zesteria. The only thing I never liked about both Zesteria and Berseria is seemingly how easy it is for "Malevolence" to be created; like you cannot show the slightest signs of emotional outburst without turning into a "deamon" no wonder Authur
wanted to supress all human and malak will

also a question:

reading Eizens bio it seems like he turned into a dragon when the shepard of this time was killed, did the events of Berseria caused a "Lord of Calamity" for like every century?
 

Giolon

Member
I just finished Tales of Zestiria. After beating Berseria, I wanted to experience more in the universe. I couldn't believe how many little details and connections carried through between both games. It felt like they must've had to be planning for both at the same time otherwise they never could've seeded so much for Berseria.

It was a very good game, not without its problems, and not as good as Berseria, but it's a long shot from the pile of trash some want to make it out to be.

I'm very glad I played it and glad that I played Berseria first.
 

Astrael

Member
I just finished Tales of Zestiria. After beating a Berseria, I wanted to experience more in the universe. I couldn't believe how many little details and connections carried through between both games. It felt like they must've had to be planning for both at the same time otherwise they never could've seeded so much for Berseria.

It was a very good game, not without its problems, and not as good as Berseria, but it's a long shot from the pile of trash some want to make it out to be.

I'm very glad I played it and glad that I played Berseria first.

I'm glad I don't have any new games on my wish list after Persona 5 until FFXII HD, gives me a chance to play Zestiria in the gap. I really loved Berseria but all the titles in late February and March just kept coming one after another, so Zestiria has always been on the back burner. I live for finding those little connections between titles hehe.
 

Lagamorph

Member
So I've finished the game (Well, not the Post-game stuff) but I have a question.

Do they ever explain what Magilou
actually is? The pointed ears first indicate she's not human, but nobody ever brings it up.
Beyond that though, when the crew are suffering from the Corsair's Scourge, Magilou has to be 'reminded' that she's a regular human and would suffer from it too. She seemed totally unworried by the whole thing.

Did I miss a sidequest where this was answered/explained in some way?
 

Cornbread78

Member
I'm glad I don't have any new games on my wish list after Persona 5 until FFXII HD, gives me a chance to play Zestiria in the gap. I really loved Berseria but all the titles in late February and March just kept coming one after another, so Zestiria has always been on the back burner. I live for finding those little connections between titles hehe.


Yeah, there were a lot of embedded Zestiria connections in Berseria that were not obvious if you haven't played Zestiria yet.
 

Ventara

Member
Eizen got the eyepatch and Rokuro got the aviator glasses. Fits their personalities perfectly.

True, but not nearly as funny. I have Eizen rocking the Rose and Tophat for now.

I just finished Tales of Zestiria. After beating a Berseria, I wanted to experience more in the universe. I couldn't believe how many little details and connections carried through between both games. It felt like they must've had to be planning for both at the same time otherwise they never could've seeded so much for Berseria.

It was a very good game, not without its problems, and not as good as Berseria, but it's a long shot from the pile of trash some want to make it out to be.

I'm very glad I played it and glad that I played Berseria first.

It's good to read that playing Zestiria after Berseria might actually be better, as I haven't played Zestiria but plan to in the distant (the backlog of Q1 games come first) future.
 

Ventara

Member
Okay, so I just finished the water dungeon, which was kinda nice, but still pretty easy. Though I'm a bit confused about the story now.

So,
before the Opening, were there Therions to absorb the malevolence from the people? Or were people just going feral left and right everyday? I just find it weird that the second a Therion is taken away to absorb people's malevolence, they turn into demons. Like, people travel all around the world. There can't be a Therion everywhere.

Edit: Oh, and
what is up with Kamoana's voice? Geeze, it is grating to the ears. And why hasn't someone offered her a shirt or something? I'm betting the secret hideout's gonna be the prison.
 

Trojita

Rapid Response Threadmaker
Okay, so I just finished the water dungeon, which was kinda nice, but still pretty easy. Though I'm a bit confused about the story now.

So,
before the Opening, were there Therions to absorb the malevolence from the people? Or were people just going feral left and right everyday? I just find it weird that the second a Therion is taken away to absorb people's malevolence, they turn into demons. Like, people travel all around the world. There can't be a Therion everywhere.

Edit: Oh, and
what is up with Kamoana's voice? Geeze, it is grating to the ears. And why hasn't someone offered her a shirt or something? I'm betting the secret hideout's gonna be the prison.

*Spoilers for revelation immediately after the Water Temple.*
People were turning into Daemons, but this was invisible to most normal people. So to them a person, who in reality became a daemon, would just look like a crazed murderer or rapist.

People being able to see daemons increases stress and accumulated malevolence to the point where it just kind of exponentially builds off each other like in the town outside of the Water Temple.
 

Ventara

Member
*Spoilers for revelation immediately after the Water Temple.*
People being able to see daemons increases stress and accumulated malevolence to the point where it just kind of exponentially builds off each other like in the town outside of the Water Temple.

This seems like real flimsy storytelling here, but I guess I've seen worse. How does anyone survive during a war or any other situation that causes stress? I've actually enjoyed the story so far, but this is just gonna keep nagging at me.
 

Shahed

Member
I skipped out on Zestiria but I plan on getting this game. Now it likely won't be until after Persona and Horizon, but I fugured it'd be better to ask before this thread died off

I heard this and Zestiria were linked, however I have no intention of playing that game. I am up for watching the Zestiria anime if need be though. Would you say it would be worth watching it before playing this, or is it unnecessary?
 

3Kaze

Member
I skipped out on Zestiria but I plan on getting this game. Now it likely won't be until after Persona and Horizon, but I fugured it'd be better to ask before this thread died off

I heard this and Zestiria were linked, however I have no intention of playing that game. I am up for watching the Zestiria anime if need be though. Would you say it would be worth watching it before playing this, or is it unnecessary?

The anime will spoil some parts of Berseria so no.
 

Trojita

Rapid Response Threadmaker
This seems like real flimsy storytelling here, but I guess I've seen worse. How does anyone survive during a war or any other situation that causes stress? I've actually enjoyed the story so far, but this is just gonna keep nagging at me.

Hmm, I'm not much farther than you. There's an answer given in Zestiria.

Partially that's the whole point. Right now the world is fucked.
It was fucked before, but people couldn't see it. It's fucked now because Artorious decided to accelerate shit by fucking with everyone's natural resonance. Now while everyone can see what's really happening, they are told it is a disease, and the very act of it being visible causes malevolence to spread.

Very very very minor Zestiria Spoiler: The bad guy
uses war to spread malevolence. Who knows how a war would go without his malevolent ass self being in the center, but in the game they show soldiers turning into monsters left and right.
 

Ventara

Member
Partially that's the whole point. Right now the world is fucked.
It was fucked before, but people couldn't see it. It's fucked now because Artorious decided to accelerate shit by fucking with everyone's natural resonance. Now while everyone can see what's really happening, they are told it is a disease, and the very act of it being visible causes malevolence to spread.

Yeah, I can buy that.
That there was already a lot of malevolence build up going around, especially in certain areas, so it wouldn't take much more to trigger the transformation.
I just got to
Prison Island for the second time
and they mentioned that
the Abbey filled the places the Therions were with lots of malevolence to feed them, and with them gone, there was a lot of extra malevolence going around, which explains what happened in Haria village.
It's all coming together now.

But I just realized something.
After the Opening, but before the second red moon, humans could see demons but not malak.
Was that explained and I just missed it?
 

Celcius

°Temp. member
So I've finished the game (Well, not the Post-game stuff) but I have a question.

Do they ever explain what Magilou
actually is? The pointed ears first indicate she's not human, but nobody ever brings it up.
Beyond that though, when the crew are suffering from the Corsair's Scourge, Magilou has to be 'reminded' that she's a regular human and would suffer from it too. She seemed totally unworried by the whole thing.

Did I miss a sidequest where this was answered/explained in some way?

That's a good question actually...
 

Trojita

Rapid Response Threadmaker
Yeah, I can buy that.
That there was already a lot of malevolence build up going around, especially in certain areas, so it wouldn't take much more to trigger the transformation.
I just got to
Prison Island for the second time
and they mentioned that
the Abbey filled the places the Therions were with lots of malevolence to feed them, and with them gone, there was a lot of extra malevolence going around, which explains what happened in Haria village.
It's all coming together now.

But I just realized something.
After the Opening, but before the second red moon, humans could see demons but not malak.
Was that explained and I just missed it?

First opening
revealed daemons to the general populace.
Second opening
increased resonance further to allow malak to be seen by everyone and certain select people with resonance high enough to become exorcists.
 

Ventara

Member
lol, one of the pirate NPCs is using
The Canadian anthem as their pirate hideout anthem
.

First opening
revealed daemons to the general populace.
Second opening
increased resonance further to allow malak to be seen by everyone and certain select people with resonance high enough to become exorcists.

Ah, okay. Thanks!
 

Ventara

Member
Okay, I've been wondering for a while now; what's the deal with items like the Comfrey or Hawkroach? Their descriptions make it sound like there's fishing or item synthesizing in this game, but I haven't seen anything like that yet, and I assume I'm about halfway through the game (just brought
Medissa back to Titania
). Are they just there for you to sell? There's also stuff like the silver and bronze coins that are listed under enhancing materials, but I haven't seen any item that needs them.
 

Giolon

Member
Okay, I've been wondering for a while now; what's the deal with items like the Comfrey or Hawkroach? Their descriptions make it sound like there's fishing or item synthesizing in this game, but I haven't seen anything like that yet, and I assume I'm about halfway through the game (just brought
Medissa back to Titania
). Are they just there for you to sell? There's also stuff like the silver and bronze coins that are listed under enhancing materials, but I haven't seen any item that needs them.

There is fishing, but it doesn't open up until pretty late in the game.
 

Mieu

Member
So I've finished the game (Well, not the Post-game stuff) but I have a question.

Do they ever explain what Magilou
actually is? The pointed ears first indicate she's not human, but nobody ever brings it up.
Beyond that though, when the crew are suffering from the Corsair's Scourge, Magilou has to be 'reminded' that she's a regular human and would suffer from it too. She seemed totally unworried by the whole thing.

Did I miss a sidequest where this was answered/explained in some way?

The only closure you'll get is a skit with Normins. Of course, you'll have to finish her comedy shows first. :D
 
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