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Miyamoto: In mainline Zeldas, Link will always be the hero, will consider S spin-offs

Very exciting response from where I stand. Miya has all but confirmed a Sheik title is in the cards, and Link remaining the hero of the main series increases the chances of Nintendo deepening his character, signs of which are already present in the latest console titles, especially in Skyward Sword. I love Link and if they can add more to him, I'm crazy thrilled for it.

Not to mention, a Zelda/Sheik spinoff allows them to do away with the conventions of the series entirely and tailor something completely new. If it gets some good sales and critical reception, we could be looking at the birth of a brand new series on its own right (Warioland/ware, Donkey Kong Country, Metroid Prime, Mario Kart, etc). It'd be a hell of a game for sure, look at Captain Toad! (Don't dare bring up amiibo festival, a disposable title clearly rushed to the market to have -something- for the holidays, same fate that befell Mario Tennis on Wii U).

Awesome times ahead, I'm hyped!
 
Co-op...

Co-op...

Co-op...
A bit of
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and a bit of
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People don't want that for it to have an impact on the story. If you want, I can dig up an old post of mine that discusses benefit of having the lead in a mainline game be a girl, particularly a girl incarnation of Link.

What would be bad about it existing?
Nothing would be bad for it existing. You could have a toggle switch if you liked in the series.

I guess my point is that having a female lead in a new game could be a powerful and interesting thing with new types of characters and challenges.

Having a female lead option in a mainline Zelda game just produces another mainline Zelda game.

I want new and exciting vs the same thing but very slightly different. I want fans yelling at Nintendo for "new and unique" louder than "change this one character".

Would you rather have "Super Mario Sisters" or the amazing Shantae?
 
These 'Link being a girl' debates are always dumb, but if they are going to cop out and do a spin off game, don't make it Shiek.

Shiek is the 'Zelda as a boy in disguise'. I want a bad ass Twilight Princess Zelda as the lead.
 
Mainline zeldas have always stuck with a fairly rigid mythos. Suddenly changing it after 30 years wouldn't make much sense... and this doesn't just pertain to Link being female but a lot of whacko fan ideas that get thrown around. Save that shit for spinoffs

If zelda doesn't fit your arbitrary standards for a game then simply play something else. There's like literally every type of game for everybody these days. it's not like there's a dearth of choices
 
I always wanted GameFreak to inject a genuine effort of a story to the mainline Pokemon games, good characterization, nice dialogue, proper story representation of legendary Pokemon's powers in the plot from the beginning.

They never granted that wish for me, the Main Pokemon games always had minimalist story telling and characterization.

But they delivered my dream in a spinoff series called Mystery Dungeon, these are all what i asked for and more.
In my opinion they are the best vg spinoff series of all time because of it, they deliver on the basic Pokemon gameplay functionality taken from the main series and successfully put it in a Mystery Dungeon formula.


So, Never put something off just because it is not represented in the main games, spinoffs can be awesome in their own right.
 
While Link isn't your most defined character ever, he isn't your generic hero either.
I never bought that Link would be an avatar of the player because he has his own traits. It's not like Mass Effect where I can create any kind of character I want.

His own traits like ?

The fact that he avoids any sexual advances in Ocarina but want THAT ZELDA in skyward ?
The fact that he is scary of Zombies in both Wind Waker, Ocarina and Triforce Heroes but not on Link's Awakening ?
The fact that he has a tree for a father, a gradma, an uncle, none or any crazy relatives depending on game ?
The fact that he is pretty good at Sumo in Twilight but the most simple thing can make him loose his balance in other zeldas....
How he is best friends with Zelda in Minish Cap but she is the love of his life on Skyward Sword
 
Very exciting response from where I stand. Miya has all but confirmed a Sheik title is in the cards, and Link remaining the hero of the main series increases the chances of Nintendo deepening his character, signs of which are already present in the latest console titles, especially in Skyward Sword. I love Link and if they can add more to him, I'm crazy thrilled for it.

Not to mention, a Zelda/Sheik spinoff allows them to do away with the conventions of the series entirely and tailor something completely new. If it gets some good sales and critical reception, we could be looking at the birth of a brand new series on its own right (Warioland/ware, Donkey Kong Country, Metroid Prime, Mario Kart, etc). It'd be a hell of a game for sure, look at Captain Toad! (Don't dare bring up amiibo festival, a disposable title clearly rushed to the market to have -something- for the holidays, same fate that befell Mario Tennis on Wii U).

Awesome times ahead, I'm hyped!

???
When?
 
Pretty sure they're going in the other direction with the games, you can't even change his name in Breath of the Wild apparently.

I think this because a Zelda movie / cartoon / ride is in the works and for that to happen, Link has to be defined more.
 
Sounds perfectly good to me although I'd rather it be based around Princess Zelda herself instead of just her Sheik persona.

Of course, it would be cool if she had a couple of personas to transform into based on the situation.

A Zelda game that was a cross between Romance of the Three Kingdoms, Mission: Impossible, and Tenchu, with an advanced magic crafting/learning system would be killer.
 
Though I'm not happy with the answer (I think the reincarnations do have their own characterizations and are not player avatars, but I believe that a female Link would still work within the framework because they basically throw a fucking green costume on a kid and tell him to go save the world. Contrary to a Bond in my opinion.) I am glad that Nintendo finally gave a straight answer that Link will be male.

Sigh.
 
???
When?

Obviously not actually confirmed but I'd bet money on this happening with how he goes out of his way to specifically namedrop Sheik and his playful teasing nature about it.

Wishful thinking? Sure, but Miya is Nintendo's leak central, I'm convinced something's cooking behind the curtains,
 
Why can't Zelda save her own kingdom? Why does it have to be someone else coming in to save the princess/prince? Zelda is already a female character that could do the same thing, expect no master sword I guess.

The same argument can be made, and if people really want it should be made, for any franchise. Mario, Halo, Uncharted, etc.

I am all for gender equality, but I think it's a big decision in terms of story and creation and implementation to have all these main characters in a narrative be gender swappable.

I'm not saying she can't. I'm saying that playing a mainline Zelda game I'm not interested in that narrative. That said, of course I would be disappointed if Zelda gets her own spin off before I get to play as female Link, I'm just much more invested playing as female Link since that has been my dream ever since my first Zelda game, pretending Link was female as my own personal power/rescue narrative.

Since you don't disclose your gender identity let me put out something I'm sure you are not saying: Why would anyone assume that female players of Zelda would not be interested in the notion of playing the traditional narrative as their own gender identity? Why should we settle for Zelda when we want female Link?
 
Obviously not actually confirmed but I'd bet money on this happening with how he goes out of his way to specifically namedrop Sheik and his playful teasing nature about it.

Wishful thinking? Sure, but Miya is Nintendo's leak central, I'm convinced something's cooking behind the curtains,

Not really. He just talked about it at E3 being a possibility. It doesn't confirm anything. He talked a couple of years ago about them working on new Metroid games, and nothing's shown up yet.
 
The "Zelda is wise, not courageous or powerful!" narrative is such trash. Literally never has that rule been applied to Link - he can be courageous, wise, AND strong as he solves puzzles, wields rather powerful weapons, and fight enemies much stronger than him. "Her role is the bearer of the Triforce of Wisdom therefore she must only be in a puzzle game" is essentially communicating the same message as "eww, girls!" based on how its evocation is entirely arbitrary.

I would like to see a Zelga game where Zelda travels together with Link. I think it could work very well, since Zelda is a magic user and Link usually depends on magic itens to cast something. That way it could have areas where only one of them can go or enemies that are easier to defeat with one's arsenal.

If they must go with the spin-off route, I admit I would like to see a more exploration based game like Metroid.

His own traits like ?

Blond. White. Male. Usually uses a green tunic. Sword. Shield. Long Ears.

While there are small deviations inside the series (ALttP with pink haired Link), thinking about Link does invoke the image of a defined character.
 
There's no implication by Miyamoto there: Zelda can't be the main protagonist in a mainline game because this is about Link. Not because Zelda is an idiot incapable of doing anything else (especially when she's not shown like this throughout multiple games).

SPP was an average game, but I think I see where your problem is when you say "good for a spinoff". Sometimes spinoffs are even better than mainline games. Games are games.

Then there's no implication in my statements. And no implications in Aonuma's statements and reasoning either (unless it's like in Nirolak's theory).

And the problem isn't the quality of the games — people who like the Zelda series won't necessarily like its spinoffs because they won't play like the mainlines games. People who like A Link Between Worlds won't necessarily like TriForce Heroes even though they share a lot of elements. Unless there are spinoffs that are play more like sequels than something completely different (e.g. Hyrule Warriors) and are on the same level of production values as the mainline series, then being reductionist and saying spinoffs are the same as the mainline series because "games are games," is pointless.

Do the creators of games need to see sales of spinoffs to make changes (specifically female playable characters in this series) to formulas of mainline series? So many other changes get made in series regardless of demand for them — why is it that this particular matter necessitates sales from spinoffs, but no one purported that people had to buy TriForce Heroes to get more clothing options in BotW? Or having a wolf companion, physics-based gameplay, climbing, crafting, etc.?

Were all those new features present in Zelda spinoffs, or were they present in other video game series like Minecraft, Metal Gear, Assassin's Creed, and so forth? If it's the latter, then there are plenty of popular series that have shown they beget success in part because of diversity/choice among their protagonists' genders. What's the sticking point about this matter?


Nothing would be bad for it existing. You could have a toggle switch if you liked in the series.

I guess my point is that having a female lead in a new game could be a powerful and interesting thing with new types of characters and challenges.

Having a female lead option in a mainline Zelda game just produces another mainline Zelda game.

I want new and exciting vs the same thing but very slightly different. I want fans yelling at Nintendo for "new and unique" louder than "change this one character".

Would you rather have "Super Mario Sisters" or the amazing Shantae?


Super Mario Sisters (which a Peach/Daisy/Rosalina game would probably be the equivalent of this considering the lack of reincarnation of main characters in the Mario series) doesn't have any bearing on the existence of Shantae. If anything, it would just be an example of the fact girls can be the stars of platformers too.

And having a female lead option a mainlines game wouldn't preclude the "new game ... with new types of characters," situation. We're already getting a "just another mainline Zelda game." It doesn't have to change the world to justify existing, right?
 
Not really. He just talked about it at E3 being a possibility. It doesn't confirm anything. He talked a couple of years ago about them working on new Metroid games, and nothing's shown up yet.

Like I said, this is not actually confirmed, but I personally think there's more to it than just chitchat. I'm not attempting to spread any misinformation but rather my own beliefs that he's hinting at something tangible.
 
Like I said, this is not actually confirmed, but I personally think there's more to it than just chitchat.

Sort of like Aonuma's teasing of the main character of (then) Zelda U not being Link/not being a boy.

Fine by me, I'd rather play a game with Zelda than a female Link.

Playable Zelda was shot down too. Aonuma already said they couldn't have Zelda as the main character because Link wouldn't have anything to do.
 
I'm not saying she can't. I'm saying that playing a mainline Zelda game I'm not interested in that narrative. That said, of course I would be disappointed if Zelda gets her own spin off before I get to play as female Link, I'm just much more invested playing as female Link since that has been my dream ever since my first Zelda game, pretending Link was female as my own personal power/rescue narrative.

Since you don't disclose your gender identity let me put out something I'm sure you are not saying: Why would anyone assume that female players of Zelda would not be interested in the notion of playing the traditional narrative as their own gender identity? Why should we settle for Zelda when we want female Link?

Gender identity isn't my concern. I could argue why isn't link gay? Why does he have to love a female or potential male Zelda? Everyone has their own wants and opinions and the storyteller makes a decision.

I am arguing that this is an iconic character with many games and defined roles. It's not a random avatar. I get what you're saying and don't discredit your dreams of female playable characters. I'm just saying it's logistically a lot to consider for any defined franchise.

I just find it strange that Zelda is getting all this hate due initial artwork being ambiguous.

If one day Link is swappable or female, I wouldn't be upset.
 
Sort of like Aonuma's teasing of the main character of (then) Zelda U not being Link/not being a boy.

Correct me if I'm wrong esteemed Spring but he never touched on gender, but rather on the identity of the character. He was being facetious. I agree it was silly because there was no reason to bring it up, other than possibly laugh at the fandom's reactions, but I'd think him too busy a man for that.

I still recall that "Tell 'em I laughed" when asked about Majora's Mask 3D.
 
Link will ALWAYS be the main character?

Only a Sith deals in absolutes.
ironically, that statement is in itself an absolute.

That being said, I'm not pro and not against a female lead in Zelda, I just don't see the reason, and I very much prefer a world where a creator can make his/her own stories without having to answer to a vocal part on the Internet
 
I hope the fact that Zelda is a ruler is reflected in the gameplay, I'm not asking for a grand strategy game but let us feel like we rule Hyrule, maybe government things in the day , crazy ninja shit in the night as Sheik.
 
That's fine with me.

I still think a side story of what Zelda/Sheik did during the 7 years in OoT would be cool. Hopefully something like that happens.
 
Correct me if I'm wrong esteemed Spring
Huh

Correct me if I'm wrong esteemed Spring but he never touched on gender, but rather on the identity of the character. He was being facetious. I agree it was silly because there was no reason to bring it up, other than possibly laugh at the fandom's reactions, but I'd think him too busy a man for that.

I still recall that "Tell 'em I laughed" when asked about Majora's Mask 3D.

He said he was reading response to the trailer of which many were "looks like a girl/Zelda," and by teasing that it wasn't Link, he's teasing it was a girl too. Not directly, but he never directly said it wasn't Link either. That's the "tease" part

I just find it strange that Zelda is getting all this hate due initial artwork being ambiguous.

The biggest problem is the arbitrary reasons given for why it supposedly can't happen, not so much that it didn't happen.
 
Very exciting response from where I stand. Miya has all but confirmed a Sheik title is in the cards, and Link remaining the hero of the main series increases the chances of Nintendo deepening his character, signs of which are already present in the latest console titles, especially in Skyward Sword. I love Link and if they can add more to him, I'm crazy thrilled for it.

Not to mention, a Zelda/Sheik spinoff allows them to do away with the conventions of the series entirely and tailor something completely new. If it gets some good sales and critical reception, we could be looking at the birth of a brand new series on its own right (Warioland/ware, Donkey Kong Country, Metroid Prime, Mario Kart, etc). It'd be a hell of a game for sure, look at Captain Toad! (Don't dare bring up amiibo festival, a disposable title clearly rushed to the market to have -something- for the holidays, same fate that befell Mario Tennis on Wii U).

Awesome times ahead, I'm hyped!
Same thoughts as me.

This is good to hear.
 
Huh

He said he was reading response to the trailer of which many were "looks like a girl/Zelda," and by teasing that it wasn't Link, he's teasing it was a girl too. Not directly, but he never directly said it wasn't Link either. That's the "tease" part

Not a fan of being esteemed? :P And yeah I get that was the teasing part there. He was trolling then. Nonetheless I don't see how this applies to my earlier post, which referred to Miyamoto specifically, and who has a history of hinting at projects not yet revealed. If this had been Aonuma saying it I wouldn't have as much confidence.
 
Forget about Link, Zelda, Sheik.

The game we need, is one where we play as Ganondorf and take over Hyrule. Think of the Ganondorf missions in Hyrule Warriors but in a much larger scale, hell it can actually fit in the fallen hero timeline (right after he defeats Link).
 
Then there's no implication in my statements. And no implications in Aonuma's statements and reasoning either (unless it's like in Nirolak's theory).

And the problem isn't the quality of the games — people who like the Zelda series won't necessarily like its spinoffs because they won't play like the mainlines games. People who like A Link Between Worlds won't necessarily like TriForce Heroes even though they share a lot of elements. Unless there are spinoffs that are play more like sequels than something completely different (e.g. Hyrule Warriors) and are on the same level of production values as the mainline series, then being reductionist and saying spinoffs are the same as the mainline series because "games are games," is pointless.

Do the creators of games need to see sales of spinoffs to make changes (specifically female playable characters in this series) to formulas of mainline series? So many other changes get made in series regardless of demand for them — why is it that this particular matter necessitates sales from spinoffs, but no one purported that people had to buy TriForce Heroes to get more clothing options in BotW? Or having a wolf companion, physics-based gameplay, climbing, crafting, etc.?

Were all those new features present in Zelda spinoffs, or were they present in other video game series like Minecraft, Metal Gear, Assassin's Creed, and so forth? If it's the latter, then there are plenty of popular series that have shown they beget success in part because of diversity/choice among their protagonists' genders. What's the sticking point about this matter?

First, Aonuma and Miyamoto's statements are always pretty different since the former tries to be very diplomatic in his answers, while the latter don't really care about that. While Aonuma has a lot of liberties with the franchises nowadays, he still follows a structure defined years ago by Miyamoto (for better and for worse, but BotW doesn't make too many people complain). There's no point in trying to read between lines with those two when it concerns the main series.

Second, you missed my point for spin-offs being games just like mainline ones are games as well. You're mixing the quality with the genre of the games. Hyrule Warriors and Triforce Heroes are both good games but in different genres from the main series, of course it'll appeal to different people. Super Princess Peach was an average game in the same genre, while Wario/Yoshi were good and successful games in the same genre as well. Guess which ones became their own franchise? It's also not a matter of Peach being a girl, with other Nintendo franchises becoming more female-oriented.

It's not a matter of seeing spinoff sales before trying something in the main franchise, it's the matter of the main franchise being popular and respected for many, many years, and arguably not needing a sales boost. Can easily be compared to Metroid (for example), taking more risks over the years for not selling as well as it should. The new Zelda is not evolving that much as being a classical Zelda game made with modern techniques and game systems. Those third party games you're talking about also didn't invent those elements.

Again, as we've talked about in a different thread, that's their choice, and not every game need a creator or character selection. For them, the main developers of this franchise, the main games, are about Link being the Hero of whatever (time/wind/etc), Zelda being the princess of the Kingdom, and an incredible foe (usually Ganondorf) having to be defeated. There's variations of course, but in terms of settings, this is the Legend of Zelda, not something else, just like the main games will always be action/adventure games (not RPGs) despite the small feature changes.

Even if they are technically or theorically different, Link is now an established character in the casual public's eye. Same for Mario.
On the other hand, Nintendo still pushes for more diversity in their other games. It's really not hard to comprehend why they want some of their franchises to stay the same, since they have other games and other genres to appeal to everyone.

Like I said, this is not actually confirmed, but I personally think there's more to it than just chitchat. I'm not attempting to spread any misinformation but rather my own beliefs that he's hinting at something tangible.

Yeah, while Miyamoto is super straight in his answers (unlike Aonuma), he also doesn't tease/hints games that won't happen. I'm sure there has at least been serious talks about it even if it's not currently in production.
 
I would love for them to utilize the BOTW engine for lots of games:
Zelda spinoff (more magic/puzzle)
sheik spinoff (tighter, more action)
and then a Majora's Mask esque sequel

as well as potentially using it for other franchises
 
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