ratcliffja
Member
There are plenty of things I don't like in gaming. I just don't feel like talking about them, which is why you generally only hear about what I like.
For me, Smash Run is fun for a number of reasons:
1) It's easy to pick up and play. Choose a character, and off you go. Five minutes of constant rewards!
2) You constantly make progress. You get faster as you run; you jump higher as you jump. Every enemy you defeat showers you with stat boosts. Everything you do powers you up, and you feel the difference as you play. You start off having to double-jump to low platforms when using heavy characters, but by the end of the five minutes, you can clear two platforms in a single bound.
3) The variety is astounding. So many enemies, and each with such clever attention to detail. Many have multiple attacks, and unique weaknesses. And the enemies you encounter -- and the arrangements you encounter them in -- are randomized, so it's fresh every time you play.
4) The maze is HUGE, but navigable. I don't have the layout committed to memory, but I always feel like I can find my way eventually. The maze is also gorgeous, with the waterfalls, temples, etc., so it's scenic, too!
5) The pinball effect. Enemies are so satisfying to defeat in Smash Run, partly because of the way they ricochet around the room and defeat other enemies in the process. Also, if they fall offscreen, their stat boosts will land conveniently nearby. Very few enemies feel "bullet-spongy," and the ones that do are intentionally made that way (I.E. Polar Bear, Darknut, etc).
All in all, it's just a great way to farm for custom moves, bonus effects, headgear, outfits, etc. With regards to the event at the end, it feels more like a cherry on top of a delicious sundae, so I'm fine with its relative brevity.![]()
Every run I've had has been essentially the same thing. Run around, dodge enemy attacks, try to find treasure chests, hope you don't die too many times, pray that you get a decent end game. I've yet to see any variety whatsoever.
Edit: I also never notice any difference after picking up stat boosts. Like... none at all.