Drizzlehell
Banned
I purposely kept my answer vague to avoid the assumption that this is about live service GaaS or MMO games.
Essentially, any open-ended game can fit the criteria, including racing games like Forza Horizon or Gran Turismo, multiplayer shooters or fighting games, survival/crafting games like Satisfactory, 4x strategy games like Civilization, arcade titles like Pinball or Tetris, or sports games like Madden. The key is that the game is an endless source of amusement, allowing you to return to it repeatedly. While it may have a storyline or campaign progression, the game's primary objective is to be open-ended without any definitive ending, so you can play or replay it on a regular basis without encountering any hard stops or ending credits.
Note that this is not referring to single-player games designed with a definitive beginning and ending in mind, only you just decided to replay them several hundred billion times. That would be considered cheating in this context, lol.
Essentially, any open-ended game can fit the criteria, including racing games like Forza Horizon or Gran Turismo, multiplayer shooters or fighting games, survival/crafting games like Satisfactory, 4x strategy games like Civilization, arcade titles like Pinball or Tetris, or sports games like Madden. The key is that the game is an endless source of amusement, allowing you to return to it repeatedly. While it may have a storyline or campaign progression, the game's primary objective is to be open-ended without any definitive ending, so you can play or replay it on a regular basis without encountering any hard stops or ending credits.
Note that this is not referring to single-player games designed with a definitive beginning and ending in mind, only you just decided to replay them several hundred billion times. That would be considered cheating in this context, lol.