This is a weird post, unl;ess i'm misdsunderstanding. Are you trying to say the only reason why Gamepass, or any sub service, is or will do well is becaue of the economy, or money being tight for a lot of people?.
Yeah, that's kind of what I'm saying. Okay, not the "only" reason, but a big one. I mean look at GamePass's sub growth in 2020 which was lockdown year. It was massive compared to their growth in previous years. I'm focusing on gaming subscription services tho because they're a bit different from movie/tv ones or music sub services, those are two mediums where the majority have been conditioned to consume via subscription vs. buying (let alone physically). Gaming isn't really like that.
Pretty sure most sub services will doing well long before the current economic climate.
Yeah, specifically movie/tv and music ones. Those like GP and PS Now were doing "decent" by comparison. Well, GP was; PS Now was pretty much dead but Sony wasn't really trying anymore there, either.
I myself first joind PC Gampass in May 2020, when i was still working and had a considerable amount of disposable income.
Of course when money is tight for people, joining a sub service (especially a gaming sub service) is obviosuly going to be disirable and beneficial to many people, but its not the only time it is.
Yeah I'm not saying people like yourself are subbing only because it's cheap or when the economy's bad, but there are a lot of other people who are and that's the point. And some will stay afterwards like
Punished Miku
was saying but a lot of others won't.
But maybe I'm just a bit cranky; I just would hope sales could be celebrated due to the offering of the gaming content but IMO there are games that should be performing better which aren't, and companies that should be doing better with software output but aren't doing so, and seem to be coasting along or taking wrong approaches. I kind of hate that the main reason some things seem to be doing well are due to their pricing in a broken economy, or that there's a correlation between subscription growth with said broken economies. I don't want that for the leading edge of the industry, I don't want service games being the main focus either because there's just certain ways of designing a game creatively that live-service will not allow.
But anyway, I've got an Extended Showcase to watch