Inspired by this great line of Rock Paper Shotgun features, which highlight the best new little-known Steam games every week, what's one Steam game you know about, or have played, and think that more people should really know about?
People bemoan the sheer volume of games that release on Steam each day. I think the more the merrier, but there could really be better highlighting and curation on the Steam store homepage to showcase some of these gems which sink without a trace. So here's an attempt.
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Super Hydorah (Trailer)
Developer Locamalito makes 'new-old games' - basically new games in classic arcade styles. After releasing them for free for years, he last year expanded one of his games and put it on Steam (and consoles I believe), making Cursed Castilla (Maldita Castilla EX), essentially a new Ghosts 'n Goblins game.
Just last month, he released Super Hydorah - "an indie shootem up that condense the best of the classics of the genre in an intense non-linear gameplay experience". It's a "new classic" horizontal shmup, with branching paths and imaginative levels.
A lot of thought has gone into this, from shooting sounds:
and display options:
to hitboxes:
and movement:
Here's a look at the map:
It just looks a really well-crafted game and I think it's important that creators like Locamalito, plugging away at this favourites from yesterday, get the recognition they deserve.
===
Apple Jack 1&2 (Trailer)
I first played Apple Jack 1&2 on the Xbox Live Indie Games service on X360, and they were a couple of the best games on there. They're platformers that play like a cross between a bit of Super Meat Boy (with the hazards and obstacles you have to overcome) and Super Mario Bros 2 (with the 'step on heads to throw enemies' mechanic), infused with a generosity of ideas. Each level has a different style and objective to overcome, and the game's presented in this bucolic English countryside style that is really charming.
But don't take my word for it - Eurogamer reviewed Apple Jack 2 in 2012 and said:
Edge also called Apple Jack 1 "an ideal concoction of teasing challenge and pure frustration" and the second "some of the tautest game design youre likely to find".
The 2 games sneaked out onto Steam sometime earlier this year and passed me by (and I was keeping an eye out), but here they are, and deserve a much wider audience.
===
Okay, that's it from me right now but I'll look to add more stuff as I find them. Your turn.
People bemoan the sheer volume of games that release on Steam each day. I think the more the merrier, but there could really be better highlighting and curation on the Steam store homepage to showcase some of these gems which sink without a trace. So here's an attempt.
===
Super Hydorah (Trailer)
Developer Locamalito makes 'new-old games' - basically new games in classic arcade styles. After releasing them for free for years, he last year expanded one of his games and put it on Steam (and consoles I believe), making Cursed Castilla (Maldita Castilla EX), essentially a new Ghosts 'n Goblins game.
Just last month, he released Super Hydorah - "an indie shootem up that condense the best of the classics of the genre in an intense non-linear gameplay experience". It's a "new classic" horizontal shmup, with branching paths and imaginative levels.
A lot of thought has gone into this, from shooting sounds:
and display options:
to hitboxes:
and movement:
Here's a look at the map:
It just looks a really well-crafted game and I think it's important that creators like Locamalito, plugging away at this favourites from yesterday, get the recognition they deserve.
===
Apple Jack 1&2 (Trailer)
I first played Apple Jack 1&2 on the Xbox Live Indie Games service on X360, and they were a couple of the best games on there. They're platformers that play like a cross between a bit of Super Meat Boy (with the hazards and obstacles you have to overcome) and Super Mario Bros 2 (with the 'step on heads to throw enemies' mechanic), infused with a generosity of ideas. Each level has a different style and objective to overcome, and the game's presented in this bucolic English countryside style that is really charming.
But don't take my word for it - Eurogamer reviewed Apple Jack 2 in 2012 and said:
Apple Jack 2 shares a thirst for invention with its predecessor, and it's this willingness to experiment that propels both games towards the realm of excellence...
There's a level of invention that brings to mind Treasure's Bangai-O, funnily enough - a link that's strengthened by the abundance of fruit that gushes forth when enemies are taken down. String together kills quickly enough and you can kick-start a multiplier, building chains that result in entire orchards spewing forth. The link also comes through in the way Apple Jack plays with scale, taking regular enemies and enlarging them to fill entire screens. If Bangai-O displays a punky aesthetic in its eccentric and energetic level design, then Apple Jack 2 often feels like its folksy flipside.
Apple Jack 2's not without its rough edges; the erratic difficulty level ensures that the game's homespun nature can be as frustrating as it is charming. But such is the generosity of ideas here that it's hard to take offence for too long, and the charm ultimately wins through. The Xbox Live Indie Games channel may not get much love, but forget about all that and simply enjoy Apple Jack 2 for what it is: a smart delight of a game that's one of the very best on the service.
Edge also called Apple Jack 1 "an ideal concoction of teasing challenge and pure frustration" and the second "some of the tautest game design youre likely to find".
The 2 games sneaked out onto Steam sometime earlier this year and passed me by (and I was keeping an eye out), but here they are, and deserve a much wider audience.
===
Okay, that's it from me right now but I'll look to add more stuff as I find them. Your turn.