There was plenty of slowdown in the MD original, moreso than Sonic 2/3/K iirc... I'd imagine the Virtual Console uses SEGA's Mega Collection emulator, which was fairly accurate for visuals (there were sound issues though). Hopefully they can perfect it... I'd like to see SMS, MegaCD and 32X one day too.Days like these... said:Is Virtual Console Sonic a choppy pixelated mess or am I just remembering the genesis version with nostalgia?
Yep, I noticed that too... hopefully it'll provide a gateway to moving your VC buys to Wii's inevitable successor (or better yet, a flash loaded DS redesign).JCX9 said:I don't know if anyone else noticed, but when you buy VC games and your wii is linked to your my nintendo account, the games are automatically registered.
I bet Sin & Punishment could do it.SonicMegaDrive said:I wonder what the odds are that some of these downloadable games actually sell MORE units than their original cartridges...
PocketMidget said:who bought pinball :lol
MEPocketMidget said:who bought pinball :lol
Bog said:Mario 64
Bonk's Adventure
And my 5 cousins all bought Pinball.
Nintendo's gotta get their 30 titles out somehow.GDJustin said:Where did you hear new releases every Monday?
beelzebozo said:how is solomon's key?
noizbot said:It's a tile-based platformer/puzzle game where you create and remove blocks in an attempt to complete each level by finding a key to unlock a door.
The reason I've always liked Solomon's Key is because I generally prefer puzzle games where I can create my own solution, and there are a ton of ways to solve the puzzles in this game. You can even rely on simple twitch platforming instead of strategy in some cases, if you feel like it.