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The Official Halo 3 Thread

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Tomorrow, I'm looking to test a new foundry forgery, "Sniper City"

So if you want to help out, post your GT and I'll try to invite you (100 friend limit is annoying)
 
godhandiscen said:
update_howsthiswork.jpg


ebay that damn BR Stinkles, I have $500 here waiting for you.

I want that pistol
 
Cocopjojo said:
Art Vandelay is Foundry.
Oh... haha thanks. NM then.

I played some Halo3 and joined up with two guys that I randomly played with during a game tonight. I had a lot of fun, too. But I had, not one, not two, but three separate instances where I would be running towards someone, shooting them with an assault rifle before they even turned around. Then they would turn around and shoot me with their assault rifle, and at the point where we would both melee each other, I would end up dead. That doesn't even add up to how the melee is supposed to be right now. For one, they probably should have been dead before we were even close enough to melee, and two, I definitely had more health than they did. So what reasons could be behind me being the one dead at the end three separate encounters? If it's lag, then the melee system implemented into Halo3 is not doing what it should be doing. If it's not lag, I'm baffled.

I think the safest thing to do is to avoid using the Assault Rifle. It's the most unreliable weapon as far as consistency is concerned. You can actually grenade someone to down their shields, and still have to use almost a whole clip to take them out after all that. Or instead, you could just use the assault rifle from the beginning (screw grenades)and probably take the person down sooner.

Which leads me to another conclusion: grenades are really screwed up. Sometimes I can die by just one frag grenade even though I will have full health. Other times I can have people walk over multiple exploding grenades and they still some how kill me instead. Maybe I'm upset about this right now because it has been happening a lot, lately. People with two BR headshots can run through an exploding grenade, take assault rifle fire and still kill me. I'm so confused.

GhaleonEB said:
Which leaves OK Corral. The description makes it sound a LOT like Headlong.

medium-to-large, asymmetrical map

but the more players there are, the more they tend to sprawl into the outer reaches of the maps, complete with collapsed buildings, wreckage-strewn structures and lots of rebar

Sniping spots are numerous

What it is about is mastering routes from one end to the other, and knowing high from low


Asymmetrical, just large enough for vehicles, collapsed buildings, important to know the high-to-low routes, lots of sniper positions. Sounds like Headlong to me.
I hope it is something similar to Headlong. That map was AMAZING!! Perfect BTB map for objective games and even slayer.
 
thanks Domino! I'm dying to check out the new maps, not to mention some of the great Foundry stuff everyone has been showing off.

Deputy Moonman said:
your "two BR headshots" comment leads me to believe you still have some confusion about the combat engine. BR shots do the same amount of damage regardless of location unless your target's shields are down. also, the AR has a higher learning curve than you think. it's entirely possible to down someone with a single clip. practice firing in repeated bursts, versus holding the trigger down.
 
warbegins said:
your "two BR headshots" comment leads me to believe you still have some confusion about the combat engine. BR shots do the same amount of damage regardless of location unless your target's shields are down. also, the AR has a higher learning curve than you think. it's entirely possible to down someone with a single clip. practice firing in repeated bursts, versus holding the trigger down.

You know, I always forget about the firing an assault rifle in bursts. That would probably help out a lot. Thanks for the suggestion.
 
So, Stinkles, do you want to tell us if the second Blind skull on Cortana is just a mistake? Or if it has a purpose beyond being just a second Blind skull.

2ndblind.png


No one's really talking about it anymore. But I haven't forgotten!
 
Diablohead said:
I've always seen it as two in the game by mistake but it would be nice to know it's true reason.
For now, I'd be satisfied just knowing whether or not it was a mistake - as in, it has no other purpose beyond being a Blind skull. I wouldn't expect Stinkles to come out and tell us what it does.
 
I really want a remake of/ spiritual succesor to Turf. That might have been my favorite H2 map, and I think it would work really well with AR starts instead of SMG starts, since there's a lot of short-medium range combat in the streets.
 
rance said:
So when's the next DLC coming out? I suddenly want to play more Halo and wouldn't mind some new stuff soon.
"Spring" was the last update. Considering the maps are now content complete and just need to go through the (considerable) test cycle before implementation, I'm guessing March.
 
GhaleonEB said:
"Spring" was the last update. Considering the maps are now content complete and just need to go through the (considerable) test cycle before implementation, I'm guessing March.

Map packs this close together make my pants tighter.
 
Cocopjojo said:
For now, I'd be satisfied just knowing whether or not it was a mistake - as in, it has no other purpose beyond being a Blind skull. I wouldn't expect Stinkles to come out and tell us what it does.

with how much attention to detail is taken in making the halo games i would be very surprised if an extra blind skull was put into the game by mistake
 
I love this game. Me and two friends just did an awesome run on the final level.

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19511387-Full.jpg


19512645-Full.jpg
 
GhaleonEB said:
I didn't even realize the last level had ghosts on it.

Me neither. There are four, neatly lined up on Legendary. It's so awesome.

Reposted for new page and great justice:

19511387-Full.jpg


When you first exit the Control Room after Johnson dies they're on your left beneath the ramp.
 
Cocopjojo said:
Me neither. There are four, neatly lined up on Legendary. It's so awesome.

Reposted for new page and great justice:

19511387-Full.jpg


When you first exit the Control Room after Johnson dies they're on your left beneath the ramp.
You're just trying to make me like the last level. It might work!

I gotta find that chopper.
 
Cocopjojo said:
Me neither. There are four, neatly lined up on Legendary. It's so awesome.

Reposted for new page and great justice:

19511387-Full.jpg


When you first exit the Control Room after Johnson dies they're on your left beneath the ramp.
Great info, will play Halo level again.
 
GhaleonEB said:
You're just trying to make me like the last level. It might work!

I gotta find that chopper.
I think there are three. They're somewhere on the left right before you go out onto the breaking platforms. And you know about the Mongoose on the left where you would normally take a right, right as you get on the Warthog.
 
Also, you have to be on Legendary and I'm 99% sure you have to play the level from the beginning - you can't load it up at the rally point.
 
ok this isn't entirely ontopic, but it relates to Halo somewhat so anyway... how do you avid Halo players feel about a game like CoD4? Because I've just started it and after exclusively playing Halo for the last months it feels like I'm thrown back a decade combat wise. I don't know how I can explain the reasons, but I'm just not having fun at all in the game so far. Every major encounter just feels like some target range where you have to find the guys in the window, who immediately get replaced once you kill them. The encounters in houses always play out the same: party is in a house, you shoot from a distance, go closer, flush out, continue. Rinse, repeat. The game itself feels like a trainride, but not in good way, like HL. Your movement is limited and if you don't trigger certain events, enemies keep coming. I've only played CoD1 and honestly, it feels like I'm playing the exact same game .
Anyone share my sentiments here or do I just not get it?
 
Cocopjojo said:
Me neither. There are four, neatly lined up on Legendary. It's so awesome.

Reposted for new page and great justice:

19511387-Full.jpg


When you first exit the Control Room after Johnson dies they're on your left beneath the ramp.
WOAH!!! I never noticed how beautiful that level was! Those murals on the side are amazing.
 
Apparently, the Choppers are on the left right before you get to the panels - not on the right like I said.
 
Darunia said:
ok this isn't entirely ontopic, but it relates to Halo somewhat so anyway... how do you avid Halo players feel about a game like CoD4? Because I've just started it and after exclusively playing Halo for the last months it feels like I'm thrown back a decade combat wise. I don't know how I can explain the reasons, but I'm just not having fun at all in the game so far. Every major encounter just feels like some target range where you have to find the guys in the window, who immediately get replaced once you kill them. The encounters in houses always play out the same: party is in a house, you shoot from a distance, go closer, flush out, continue. Rinse, repeat. The game itself feels like a trainride, but not in good way, like HL. Your movement is limited and if you don't trigger certain events, enemies keep coming. I've only played CoD1 and honestly, it feels like I'm playing the exact same game .
Anyone share my sentiments here or do I just not get it?

Just takes getting used to. Play for a while and it will click. It's not worse, it's just very different pacing.
 
NJ x Falkor said:
It has a Mongoose and a Chopper too
Yeah I've done the last level in the mongoose. It was pretty fun. It took me a while to realize that there is a small tunnel that you take instead of the main jump at one point.
 
Deputy Moonman said:
Yeah I've done the last level in the mongoose. It was pretty fun. It took me a while to realize that there is a small tunnel that you take instead of the main jump at one point.
A tunnel? Where?
 
Cocopjojo said:
A tunnel? Where?
Sorry. I shouldn't have called it a tunnel. The mongoose can't make the first big jump. You have to take a path underneath the jump to continue. It's not really a tunnel. I just brought it up because I repeatedly tried to make the big jump and kept falling to my death the first time trying to get through the end. And I was beginning to think that bungie put the mongoose in the last level as a joke to make people think they could make it. Then I finally started using my brain and discovered there is a separate path you can take. That is all I was talking about.

EDIT: OK. I just went back through the last level with the mongoose and it appears I was mistaken. I must have taken too long or something and, perhaps, some of the panels fell off, making the jump impossible for me the first time I went through on the mongoose. I'm a little confused. But oh well. I certainly remember not being able to make the first jump without taking the path underneath, or maybe it was the second jump. Oh well.
 
Deputy Moonman said:
Sorry. I shouldn't have called it a tunnel. The mongoose can't make the first big jump. You have to take a path underneath the jump to continue. It's not really a tunnel. I just brought it up because I repeatedly tried to make the big jump and kept falling to my death the first time trying to get through the end. And I was beginning to think that bungie put the mongoose in the last level as a joke to make people think they could make it. Then I finally started using my brain and discovered there is a separate path you can take. That is all I was talking about.
I'm sure i've gone the normal route on the mongoose, was it just a bad run up or luck?
 
Diablohead said:
I'm sure i've gone the normal route on the mongoose, was it just a bad run up or luck?
I'm really confused now. Would going through on a different difficulty change anything? I vividly remember not being able to take the main jump. The only other possibility is that, maybe, I took too long and some of the paneling fell; therefore, making it impossible. I have no clue. Can anyone else chime in on this?
 
Has anyone else been having trouble with screenshots lately? Last week I went through a campaign playthrough and took about a dozen screens. The "uploading to bungie.net" message appeared for about two minutes for each one of those screens, and in the end half of them never showed up as a save screen on the 360 or on bungie.net.

I'm going through a playthrough now, and it's doing the same thing - VERY long upload times, and bungie.net just skipped three of my shots (the best ones, too).
 
Darunia said:
ok this isn't entirely ontopic, but it relates to Halo somewhat so anyway... how do you avid Halo players feel about a game like CoD4? Because I've just started it and after exclusively playing Halo for the last months it feels like I'm thrown back a decade combat wise. I don't know how I can explain the reasons, but I'm just not having fun at all in the game so far. Every major encounter just feels like some target range where you have to find the guys in the window, who immediately get replaced once you kill them. The encounters in houses always play out the same: party is in a house, you shoot from a distance, go closer, flush out, continue. Rinse, repeat. The game itself feels like a trainride, but not in good way, like HL. Your movement is limited and if you don't trigger certain events, enemies keep coming. I've only played CoD1 and honestly, it feels like I'm playing the exact same game .
Anyone share my sentiments here or do I just not get it?

i also dislike the infinite respawning enemies part of the game but there is a sniper lvl in the game that is a lot of fun so def hold out for that part if you aren't enjoying it
 
Cocopjojo said:
Me neither. There are four, neatly lined up on Legendary. It's so awesome.

Reposted for new page and great justice:

19511387-Full.jpg


When you first exit the Control Room after Johnson dies they're on your left beneath the ramp.

Damn. That picture look so fucking epic. Too bad the game doesn't look like that.
 
So this is me in relation to Halo 3.

A friend was planning on going to a midnight release on the 24th of September, invited me, and I agreed, seeing as it sounded like a fun thing to do. I picked up a copy (Collector's Edition) while I was there, got a few goodies for being with the first crowd inside the store, then left, played into the wee hours of the morning, etc, etc.

Returned home the next day, game in hand, but here's the catch. I didn't have an Xbox 360. I still don't have an Xbox 360. I'm planning on buying one, but do not yet have the funds to do so. So instead of enjoying the game, it just sits there, taunting me. I go over all the manuals and related thingamabobs repeatedly. Every once and a while, I retrieve the DVD from my CD wallet, look at it, stroke it a few times, then place it back.

Am I odd?
 
Botolf said:
So this is me in relation to Halo 3.

A friend was planning on going to a midnight release on the 24th of September, invited me, and I agreed, seeing as it sounded like a fun thing to do. I picked up a copy (Collector's Edition) while I was there, got a few goodies for being with the first crowd inside the store, then left, played into the wee hours of the morning, etc, etc.

Returned home the next day, game in hand, but here's the catch. I didn't have an Xbox 360. I still don't have an Xbox 360. I'm planning on buying one, but do not yet have the funds to do so. So instead of enjoying the game, it just sits there, taunting me. I go over all the manuals and related thingamabobs repeatedly. Every once and a while, I retrieve the DVD from my CD wallet, look at it, stroke it a few times, then place it back.

Am I odd?
You are not. I was in the same situation when I was younger and couldn't afford certain games/consoles.
 
Botolf said:
So this is me in relation to Halo 3.

A friend was planning on going to a midnight release on the 24th of September, invited me, and I agreed, seeing as it sounded like a fun thing to do. I picked up a copy (Collector's Edition) while I was there, got a few goodies for being with the first crowd inside the store, then left, played into the wee hours of the morning, etc, etc.

Returned home the next day, game in hand, but here's the catch. I didn't have an Xbox 360. I still don't have an Xbox 360. I'm planning on buying one, but do not yet have the funds to do so. So instead of enjoying the game, it just sits there, taunting me. I go over all the manuals and related thingamabobs repeatedly. Every once and a while, I retrieve the DVD from my CD wallet, look at it, stroke it a few times, then place it back.

Am I odd?
Damn, I've never bought a game for a console I don't own. It's definitely odd.
 
LTTP: HDTV Calibration Tool.

Is this any good? I got a HDTV recently but my 360 is hooked up to my PC monitor. Is it worth bringing it over just do to a calibration on the TV?
 
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