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The Official Halo 3 Thread

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DiabolicalBagel said:
I wouldn't say BR is the best weapon in the game; Carbine is far more effective if you know what you're doing. :)
If I had to list the weapons I enjoyed the most out of Halo 3, it would be...
1. MA5C Assault Rifle
2. Shotgun
3. The Needler (yeah, I don't get a lot of kills with it, but when you do score a kill, man is it satisfying)
4. Firebomb grenade/Plasma grenade
5. Battle Rifle
6. Rockets
7. Energy Sword
8. Fragmentation Grenade
9. Carbine
10. Brute Shot

I'd say those are the best weapons in Halo 3 for me. To me, all those weapons are very enjoyable to use.
 
Dax01 said:
Yammer on about what?
...
Dax01 said:
If I had to list the weapons I enjoyed the most out of Halo 3, it would be...
1. MA5C Assault Rifle
2. Shotgun
3. The Needler (yeah, I don't get a lot of kills with it, but when you do score a kill, man is it satisfying)
4. Firebomb grenade/Plasma grenade
5. Battle Rifle
6. Rockets
7. Energy Sword
8. Fragmentation Grenade
9. Carbine
10. Brute Shot

I'd say those are the best weapons in Halo 3 for me. To me, all those weapons are very enjoyable to use.
 
Blueblur1 said:
...? That's not yammering on about the AR starts vs BR starts debate. Since people were discussing what they thought of what was a good weapon and what was not, I decided to rank my favorite weapons in the game. How is that yammering on?

@K2Valor, I like both, too.
 
I have to say, a huge part of my weapon 'enjoyment' is the sound it makes and for me the H3 AR doesn't cut it... I MUCH prefer the CE AR sound, ah' it is glorious.

Got my 360's sound running through my PC's soundcard though so it's a lot more beefy now, BR sounds brutal; almost makes the enemy seem helpless, every time you shoot someone it feels like sledgehammering a baby in the face.

Edit: Sniper sounds like it's tearing a whole in time and space XD But it does ring the ears somewhat.
 
DiabolicalBagel said:
I have to say, a huge part of my weapon 'enjoyment' is the sound it makes and for me the H3 AR doesn't cut it... I MUCH prefer the CE AR sound, ah' it is glorious.

I do feel that Bungie kind of dropped the ball when it came to the firing sound of the MA5C. The sound system in Halo 3 is really good, though, with only a few minor exceptions.
 
The whole BR vs AR thing is ridiculous.

Good luck fourshoting me when I'm very close to you, ARing your ass and bumperjumping all over the place.
Not really, I fail so much in these situations, and lots of times against all odds I actually get pwned by the BR, but let's assume I'm a decent player.

In almost any other situation, it's all about the BR.

DiabolicalBagel said:
I have to say, a huge part of my weapon 'enjoyment' is the sound it makes and for me the H3 AR doesn't cut it... I MUCH prefer the CE AR sound, ah' it is glorious.
That AR from Halo 1 sounded heavenly. It does sound horrible Halo 3.
 
Dax01 said:
...? That's not yammering on about the AR starts vs BR starts debate. Since people were discussing what they thought of what was a good weapon and what was not, I decided to rank my favorite weapons in the game. How is that yammering on?
You could have easily begun another debate after that post. But whatever.
 
Letters said:
Good luck fourshoting me when I'm very close to you, ARing your ass and bumperjumping all over the place.

Good luck ARing me when I'm very close to you, Carbining your ass and bumperjumping all over the place. ;)

Edit: Let's assume someone was nice enough to allow carbines on their map, a lot of them leave them out these days. :(
 
Blueblur1 said:
You could have easily begun another debate after that post. But whatever.
I would like to see your list. :)

DiabolicalBagel said:
Good luck ARing me when I'm very close to you, Carbining your ass and bumperjumping all over the place. ;)

Edit: Let's assume someone was nice enough to allow carbines on their map, a lot of them leave them out these days. :(
And the Sentinel Beam. And the firebomb grenades.
 
Dax01 said:
And the firebomb grenades.

Firebomb nades are so damn satisfying when you've been killed but you've just managed to hit them with one before you die, watching your killer run around desperately trying to shake off the flames! *cue maniacal laughter*
 
"Balance" is such a subjective term, and it's because of the varying definitions of it that people have arguments like this one. To some (ie Bungie, Dax, and myself for example) balance comes in the form of a weapon being decent enough to garner kills but still weak enough that it rewards players who seek out and obtain better weaponry. To others (ie MLG and the antagonists in this thread) balance comes when a spawn weapon can effectively combat all scenarios.

They are 2 very different definitions but depending upon which you prescribe to, your "game" might be balanced or it might not. Because the people who prescribe to the former's definition of balance see the latter's as unbalanced because the BR is too strong of a spawning weapon. You can choose to use other weapons, but you'd be better served by strictly staying with your BR. It's the 2nd most effective weapon in Halo 3, and it shows that. Which is why a game of Team BRs has definitely less "weapon variety" than a Team Slayer game. To the people who subscribe to the first definition, a weapon start that decreases variety and interferes with the flow of the weapon sandbox is unbalanced.

Now, if you subscribe to the second definition of "balance", than an AR/M6G start is unbalanced because it leaves you vulnerable to opponents who have superior weaponry off spawn. Having a BR spawn decreases the benefit of seeking out better weapons (which is why most proponents of BR starts like them) and seeks to cater the game around a weapon they consider "skillful" (ie MLG's argument for it).

For the people who talk about spawn camping AR-starts on Last Resort like that scenario has anything to do with weapon start? It has far far more to do with spawn issues than weapon start. I've spawn trapped people with AR-starts on that map and I've spawn trapped people with BR-starts on that map. To me, it's easier to spawn trap with BR starts because even if you manage to kill one of the people spawn trapping you, they'll be back over to their previous location with a fresh BR in 20 seconds. In an AR-start game, they'd have to spend the time looking for another BR which could give you more time to break the spawn trap of the remaining players. Spawn trapping on Last Resort has never been about weapon start. It has always primarily been concerned with bad spawn issues.

Now, if you care enough about my opinion, what I see "balance" in Halo 3 is AR/M6G spawns on any map(s) that doesn't have an offensive vehicle. Anything that doesn't fit that criteria can be BR/AR spawns. Because the strength of the vehicle can help counter the increased strength of the weapon spawn.

Now in response to how AR-starts do or do not "persuade" you to seek better weapons, BR-starts "persuade" me to use nothing else because it's more effective than 96% of the other weapons. I strictly use the BR in BR-start games because I am forced to because my opponents are spawning with the same highly effective weapon. I'd put myself at a severe disadvantage to use something else less effective. I'm not disagreeing with the sentiment that in AR-starts you aren't essentially "forced" to find something better than the AR; I just don't see it any different than in BR-starts you are essentially "forced" to only use it because of it's effectiveness.

~B.B.
 
Dax01 said:
I would like to see your list. :)
You're such a little kid. :lol No offense.

"If I had to list the weapons I enjoyed the most out of Halo 3, it would be..." list
1. Battle Rifle
2. Shotgun
3. Mauler
4. Rockets
5. Plasma grenade
6. Fragmentation Grenade
7. Sniper Rifle
8. SMG
9. Spiker
10. Spike Grenade
 
BerserkerBarage said:
"Balance" is such a subjective term, and it's because of the varying definitions of it that people have arguments like this one. To some (ie Bungie and the OP of this thread) balance comes in the form of a weapon being decent enough to garner kills but still weak enough that it rewards players who seek out and obtain better weaponry. To others (ie MLG and the antagonists in this thread) balance comes when a spawn weapon can effectively combat all scenarios.

They are 2 very different definitions but depending upon which you prescribe to, your "game" might be balanced or it might not. Because the people who prescribe to the former's definition of balance see the latter's as unbalanced because the BR is too strong of a spawning weapon. You can choose to use other weapons, but you'd be better served by strictly staying with your BR. It's the 2nd most effective weapon in Halo 3, and it shows that. Which is why a game of Team BRs has definitely less "weapon variety" than a Team Slayer game. To the people who subscribe to the first definition, a weapon start that decreases variety and interferes with the flow of the weapon sandbox is unbalanced.

Now, if you subscribe to the second definition of "balance", than an AR/M6G start is unbalanced because it leaves you vulnerable to opponents who have superior weaponry off spawn. Having a BR spawn decreases the benefit of seeking out better weapons (which is why most proponents of BR starts like them) and seeks to cater the game around a weapon they consider "skillful" (ie MLG's argument for it).

For the people who talk about spawn camping AR-starts on Last Resort like that scenario has anything to do with weapon start? It has far far more to do with spawn issues than weapon start. I've spawn trapped people with AR-starts on that map and I've spawn trapped people with BR-starts on that map. To me, it's easier to spawn trap with BR starts because even if you manage to kill one of the people spawn trapping you, they'll be back over to their previous location with a fresh BR in 20 seconds. In an AR-start game, they'd have to spend the time looking for another BR which could give you more time to break the spawn trap of the remaining players. Spawn trapping on Last Resort has never been about weapon start. It has always primarily been concerned with bad spawn issues.

Now, if you care enough about my opinion, what I see "balance" in Halo 3 is AR/M6G spawns on any map(s) that doesn't have an offensive vehicle. Anything that doesn't fit that criteria can be BR/AR spawns. Because the strength of the vehicle can help counter the increased strength of the weapon spawn.

Now in response to how AR-starts do or do not "persuade" you to seek better weapons, BR-starts "persuade" me to use nothing else because it's more effective than 96% of the other weapons. I strictly use the BR in BR-start games because I am forced to because my opponents are spawning with the same highly effective weapon. I'd put myself at a severe disadvantage to use something else less effective. I'm not disagreeing with the sentiment that in AR-starts you aren't essentially "forced" to find something better than the AR; I just don't see it any different than in BR-starts you are essentially "forced" to only use it because of it's effectiveness.

~B.B.

ughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
 
Sorry to interrupt the regularly scheduled AR/BR wars, but I found this frame from the Legends trailer to be rather... puzzling.

35jy1cx.jpg


I can't think of anything the object in the background could be, other than that pesky planetoid, but that seems like too much of an overt tease for the future of the Chief (the split second shot shows him standing on what looks like solid ground), unless of course, it's supposed to be just an iconic, symbolic shot, a tease without context.
Based on the posters, the art style seems to fit "Production I.G's Spartan origin story", and that doesn't sound like the place for hidden clues about the future.
Any idea what that could be? The circular light patterns fit The Ark's and the planetoid's design...

Is it next year yet?
 
I fucking love fire. It's the best videogame weapon ever invented.

Firebomb grenades are awesome.
The Flamethrower is awesome.
Leading zombies into fire on Left 4 Dead is awesome.
The Pyro class in Team Fortress 2 is awesome.
Fëanor is awesome.

Oh, and the Halo PC Flamethrower is awesome. If it was in every level of the Halo PC campaign, I'd complete it using nothing else except the flamethrower.
 
Domino Theory said:
~~~~~~~~~~~~This Dudes a BK~~~~~~~~~~~
1. These kids cant STRAFE
2. All he does is JUMP he doesnt strafe
3. He had HOST!!!
4. He obviously didnt TEAM UP or if he did his TEAM is TRASH cuz no one assisted him while he "out Br'ED" two guys and he rushed the ball when 1 shot so yahh

Halo=serious business.

Flipyap said:
Sorry to interrupt the regularly scheduled AR/BR wars, but I found this frame from the Legends trailer to be rather... puzzling.

http://i25.tinypic.com/35jy1cx.jpg[/I

I can't think of anything the object in the background could be, other than[URL="http://www.ascendantjustice.com/files/voc/followup/planetoid01.jpg"] that pesky planetoid[/URL], but that seems like too much of an overt tease for the future of the Chief (the split second shot shows him standing on what looks like solid ground), unless of course, it's supposed to be just an iconic, symbolic shot, a tease without context.
Based on the posters, the art style seems to fit "Production I.G's Spartan origin story", and that doesn't sound like the place for hidden clues about the future.
Any idea what that could be? The circular light patterns fit The Ark's and the planetoid's design...

Is it next year yet?[/QUOTE]
(If you're implying that is MC in that picture)...
I don't think MS would continue the story of the MC from where Halo 3 left off in anything that isn't a video game. Didn't Frankie say that these stories are supplemental, i.e., not required to follow the story that's in the videogames?
 
Oh great, a AR vs BR argument. Just 3 days after I got approved, too. Oh well, bailing out until next time.

Well..

DiabolicalBagel said:
Weren't Mjolnir Mk I, II and III all bulky suits like this supposed 'gundam spartan'?

To me it's just the early Mjolnir models.

Yeah, they were all like that military prototype of the exoskeleton that can lift equipment. So, if going by the anime(discounting the styles of each studio, like how the top left/right corners of the Mark VI gauntlets vanished from Halo 2/Halo 3), that's pretty much what they look like. Oh and the Cyclops(I think it's called, only played Halo Wars on a bet) is similar to them, except made for the regular UNSC forces.

Botolf said:
I fucking love fire. It's the best videogame weapon ever invented.

Firebomb grenades are awesome.
The Flamethrower is awesome.
Leading zombies into fire on Left 4 Dead is awesome.
The Pyro class in Team Fortress 2 is awesome.
Fëanor is awesome.

Oh, and the Halo PC Flamethrower is awesome. If it was in every level of the Halo PC campaign, I'd complete it using nothing else except the flamethrower.

Meh, Marathon's dual shotguns/Fletchette are better in my opinion, but yeah, fire is good(and don't forget Left 4 Dead 2's flammable rounds!).

And now for this to drown in AR vs BR 100, only on Pay Per View. :(
 
Botolf said:
I fucking love fire. It's the best videogame weapon ever invented.

Oh, and the Halo PC Flamethrower is awesome. If it was in every level of the Halo PC campaign, I'd complete it using nothing else except the flamethrower.

The Halo PC flamethrower was awesome. Same thing with the TOZT-7 in marathon. Too bad they never really caught on in multiplayer. Although I use the TOZT-7 all the time in Durandal in Multiplayer.

~B.B.
 
Dax01 said:
(If you're implying that is MC in that picture)...
I don't think MS would continue the story of the MC from where Halo 3 left off in anything that isn't a video game. Didn't Frankie say that these stories are supplemental, i.e., not required to follow the story that's in the videogames?
Agreed, that's why I'm saying that at best it's something iconic, to be taken out of context.
But likely something completely different, I just can't think of another object that would fit the description (but I am a few books behind).

I blame IGN's live blog ;)
"4:57 - There are a few nuggets in Legends about the future of Master Chief. Don't go much further than end of hAlo 3, but there will be something. "
 
Dax01 said:
I should download Marathon Durandal from Xbox Live Arcade. I've never played a Marathon game.

If you do and ever need help with the campaign, I wrote/made a video walkthrough for all the levels. They can get pretty tricky in Marathon.

And what Zayne said is good advice. Definitely give Aleph One a look-over. If you can get everything running well, it's definitely worth playing through the games although Infinity is confusing as hell. I've had to re-read the majority of the plot on MBO to understand it myself. It's funny seeing the same type of story ingredients used in Marathon that are featured in Halo. Plus, the AIs are great. You get Tycho and Durandal!

~B.B.
 
Long posts make me weep but here goes. (and no, this is not an ARvsBR debate rebuddle)

While I agree with a number of points you made BB, I seriously have to disagree with the BR being the nigh on impossible to defeat weapon your post makes it out to be. A BR is only as effective as the player that wields, and yes this stands true for all weapons, but more so for the BR and Carbine because of the effective penalties you recieve for missing a single bullet.

Weapons such as these are only as effective as you claim them to be if you have a perfectly smooth and consistent aim. Go watch your own playbacks of using a BR and see how many shots you miss. (some people even miss entire bursts :lol)

I would say that aiming capabilities fall under the category of 'skill' and the outcome of an encounter with these weapons is heavily influenced by your aiming capabilities and so I myself consider them to be 'skillful' weapons.

Although I do agree that any ol' average random can use a BR as an effective weapon, it takes a good player to unleash its true potential. (Same for Carbine except that the majority of players seem completely inept when it comes to those purple demons)


End of essay :D
 
Flipyap said:
But likely something completely different, I just can't think of another object that would fit the description (but I am a few books behind).

The only thing that I can think of that would even remotely match what that "planet" looks like (other than the planet in the Legendary ending of Halo 3, as you've mentioned) is something called a Forerunner "Shield World."

I blame IGN's live blog ;)
"4:57 - There are a few nuggets in Legends about the future of Master Chief. Don't go much further than end of hAlo 3, but there will be something. "
I didn't see that. OWV, can you confirm this?

If it doesn't go further than the end of Halo 3, it likely takes place before the wreckage of the Dawn arrives at the planet and after the Chief goes into cryo-stasis. At least, that's the only time period that I can think of that does not go further than Halo 3 yet still be Chief's future.
 
Blueblur1 said:
I really couldn't play it; it's so archaic. Plus, it's the only game that's ever given me motion sickness.

:lol

Did you play it after Freeverse put up the update? It might be the controller causing it
but I'm not saying that PC/Mac is better than consoles, I grew up with the NES/SNES too
. Maybe you should try Aleph One. Though, I grew up with Marathon(and Pathways). Though, if you say Marathon's archaic, then the same could be said for Doom, Wolfenstein(ien?), and even Deus Ex and Duke Nukem. Oh well, I agree to disagree :/(plus this is The Official Halo 3 Thread).
 
@DiabolicalBagel

My post had less to do with the "skill" of the weapons and more to do with how people differentiate between what they find "balanced". I think that has more to do with the debate than the characteristics of the weapons themselves. That's why I posted it because it still deals with the AR vs. BR debate, but I thought it was a different view of it.

The BR is the 2nd most effective weapon in Halo 3 and it's the least "skillful" mid-range weapon the game. It's too bad Bungie won't let us spawn with the Carbine. Or just make the M6G have the range of the Carbine and it would have been a lot better in my opinion.

~B.B.
 
For some reason those Halo Legends poster images weren't loading for me initially (Daravon WANTS that last one), so I did a google image search with safe search OFF baby, and after about 30 I Am Legend movie posters, this was the last result on the first page :lol

25ahxrb.jpg
 
Dax01 said:
I should download Marathon Durandal from Xbox Live Arcade. I've never played a Marathon game.
You're not missing much. If you're interested in the fiction, you'd be better off just reading transcripts of the terminals, they're not integrated well into the gameplay at all.

Dax01 said:
If it doesn't go further than the end of Halo 3, it likely takes place before the wreckage of the Dawn arrives at the planet and after the Chief goes into cryo-stasis. At least, that's the only time period that I can think of that does not go further than Halo 3 yet still be Chief's future.
Well, they've shown a few frames of Cortana staring at the frozen Chief, "touching" the glass (I believe that's "4C's History piece", the two-parter).
I think seeing the Legendary ending in cartoon form is a possibility and probably a good idea to tease the same thing to new people, who aren't aware of its existence.
 
Official halo 3 thread, superficial kaylo tree shred! It's really just a Bungie/Halo general thread in my opinion. :P

I can't stand playing old games, while I'm not one for playing only graphically amazing games... I just cannot for the life of me play such old games, they destroy my soul.

In a completely unrelated to halo and contradictory statement: Daggerfall is free to DL on TES home site. :D
 
SailorDaravon said:
For some reason those Halo Legends poster images weren't loading for me initially (Daravon WANTS that last one), so I did a google image search with safe search OFF baby, and after about 30 I Am Legend movie posters, this was the last result on the first page :lol

25ahxrb.jpg

I agree with this. I wonder if Cocopjojo does.
 
Flipyap said:
Well, they've shown a few frames of Cortana staring at the frozen Chief, "touching" the glass (I believe that's "4C's History piece", the two-parter).
If that's what 4C's two-parter is about, wouldn't that be more than just a "few nuggets"?
 
DiabolicalBagel said:
Official halo 3 thread, superficial kaylo tree shred! It's really just a Bungie/Halo general thread in my opinion. :P

I can't stand playing old games, while I'm not one for playing only graphically amazing games... I just cannot for the life of me play such old games, they destroy my soul.

In a completely unrelated to halo and contradictory statement: Daggerfall is free to DL on TES home site. :D

[OT]

Speaking of playing old games. I'm playing through Secret of Evermore right now using an emulator. Anyone play this back in the day? I forgot how good it is/was. Classic Square before they went all Emo with kids in giant shoes!

[/OT]

~B.B.
 
BerserkerBarage said:
[OT]

Speaking of playing old games. I'm playing through Secret of Evermore right now using an emulator. Anyone play this back in the day? I forgot how good it is/was. Classic Square before they went all Emo with kids in giant shoes!

[/OT]

~B.B.

really. the signature that isn't a signature is getting old. really old.
 
@ BB, Yeah I know what your post was about, I stated that I was just picking out on your remark about the BR.
While it may not require much skill to use in general, my point is that to use it to it's full potential one is required to be a skilled player and on that basis I consider it a skillful weapon.
What you are saying is the same as 'a Samurai sword is not a skillful weapon because anyone can kill with it' and once again while that may be true, a skilled swordsman will be vastly more proficient with it.


My definition of a skillful weapon is one where skill influences its effectiveness, not one that requires skill to use it in the first place.



Hmmm... Evermore? Never heard of it. :P




Edit: Yeah, I agree with Ghal. Five's new map is fantastic.
 
Dax01 said:
If that's what 4C's two-parter is about, wouldn't that be more than just a "few nuggets"?
Not if that's just the setting for Cortana's narration. She could be telling his story through Dr. Halsey's and her own memories in this short, or something.

DiabolicalBagel said:
Official halo 3 thread, superficial kaylo tree shred! It's really just a Bungie/Halo general thread in my opinion. :P
I think that's a good thing. Other Halo threads are short-lived, attract haters.
I mean... haters of Halo in general, even here, there's enough AR hate for everyone.
 
Dax01 said:
VH5, love the skybox: :lol . Ghal, you should post pictures of the adjustments you made to your map - it looked good.
Thanks, I'm working on it. I'm trying to face up to the fact that in order to do what I want with that side, I need to make larger adjustments. And I'm not ready for that kind of commitment yet.
 
I agree with you completely flipyap. =)


Edit: Ghal, do you save your maps as a new variant when making changes? I know a lot of people don't. I hate making changes to my maps; the effort always feels daunting but for some reason making changes to a copy feels the complete opposite.
Maybe my I'm just wired up incorrectly. :P
 
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