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The Official Halo 3 Thread

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Sir Fragula said:
Citadel picture reminds me of Beaver Creek.
huh?

and Longshore reminds you of... let me guess, Blood Gultch?

Self Induced said:
That said, Colonnade is an abomination. I'm pretty sure Satan himself forged the map from the fires of Hell and snuck it in the playlist somehow.
the spawns areas are broken - they do not go low enough making the spawns neutral - you can spawn in the opposite base
 
Wow, my eyes are searing. To celebrate Bungie Day, me and the guys decided to forego the raining recon festivities and host our own throwback Halo 2 LAN tournament. Four TV's connected to four xboxs for some 3v3 custom system link gameplay on some classic maps. If I fell asleep and entered a dream where I was constantly playing Ivory Tower BR's over and over again, without waking up, I would still live a happy and fruitful life. So much fun. We played so rigorously I now smell of meat, but it was all worth it.

I will try to post 2 pictures that I took on my phone soon enough, when I can muster the energy to connect it to my PC. Happy Bungie Day y'all.
 
So, i had my Katana after achieving 1000+, i equipped it months ago and now... poof, gone, for no reason.

I unlocked a 0 points achievement today but i don't think that has something to do with it, but anyway, how to get it back...?
 
Just popping on to say Longshore looks damn amazing. Sorry about the invite, blublur, I was lagging really bad, and had to shut off my box for a while to avoid further frustration.
 
While I definitely enjoy most of the B day maps, some of them are a little to big for 4v4. Maps like Haven, Elysium, Tribal War, Sand Towers... They're all good maps, but should be in playlists like squad battle and BTB.
 
Domino Theory said:
Maps look so beautiful; really excited for September (although I'm sure the maps won't be the only thing in my mind come September :D).

Anyways, I found this video from N4G. Apparently a Bungie employee, Will, is an animator on Reach right now and posted his animation demo reel on YouTube for everyone to see. Now, this doesn't necessarily mean the animations you see in the video are exactly what they'll be like in Reach, but it's safe to assume there will be some similarities.

Edit: Fuck, he removed it! Guess he R got caught. :lol
I was going to say it looks like it could be a Halo 3 animation since I doubt he would be allowed to use Reach stuff and since Halo 3 had crazy animations that never showed in the game. However, now that it was deleted... pretty much confirms it was Halo: Reach, almost.
 
Isn't Haven the Sanctuary-like map? Not sure how 7 vs 7 or 8 vs 8 would fly on that. Maps like Ghaleon's would be suited for Squad Battle, but just because some of these may be a little more open (on the main floor) than normal doesn't mean they're better suited for more players. Maybe should have added more cover or decide not to step into the open field with no awareness of the other team.

Also, Longshore looks amazing. It's a BTB-style map, right? So it'll be in Squad Battle and the guest-filled Socialites. Meh.
 
Sai-kun said:
Man I fucking love Colonnade. I hate smashed, but Colonnade is awesome.
9bheg1.gif
 
Hopping on now, GT: Hungrytown, my mic is broken but I'm super jazzed for some new maps so if you're a noob don't kill my buzz by stinking it up.
 
urk whoever gets post 100,000 should get recon!:lol :lol :lol :lol
Holy shit 100,000, I remember the day this thread started!
 
neoism said:
urk whoever gets post 100,000 should get recon!:lol :lol :lol :lol
Holy shit 100,000, I remember the day this thread started!


Dude, wtf. Now people are just going to post in the hopes of being post 100k.
 
neoism said:
urk whoever gets post 100,000 should get recon!:lol :lol :lol :lol
Holy shit 100,000, I remember the day this thread started!
I mentioned to Ghal how the thread was nearing 100,000 in some of the matches we were playing earlier. I've been watching it closely since ~99,700 replies.
 
Ramirez said:
Dude, you come in here every few months and tell us how burnt out you are of Halo and yet you still play. You're fatigued, we get it. I hate a lot of the decisions made by Bungie for MM, but I am not burnt out on the game by any means.
You make sound as if I continue to play daily which is not true. I usually play when a cousin of mine does and on GAF custom Saturdays (and I'm not always present).

But you're half right; sometimes when I do play and have a bad experience I have come into this thread and complained. I apologize. I'll try not to do that anymore unless I have something worth saying.
 
This playlist should be available from now on. So many new maps...

I'll be on later if anyone is down send me an invite
 
I really hope they keep the Bungie Day playlist up for a while (even if they retitle it). I was playing it all night last night and every map was really great. Enjoyed the hell out of it.
 
Self Induced said:
That said, Colonnade is an abomination. I'm pretty sure Satan himself forged the map from the fires of Hell and snuck it in the playlist somehow.
the spawns areas are broken - they do not go low enough making the spawns neutral - you can spawn in the opposite base

EDIT: sorry, i went back to gather the details and realized it was Actuality-Break with the spawn area problem
 
NOKYARD said:
the spawns areas are broken - they do not go low enough making the spawns neutral - you can spawn in the opposite base

EDIT: sorry, i went back to gather the details and realized it was Actuality-Break with the spawn area problem

The Spawns in Pivotal are terrible :(
 
wow I just woke up and almost forgot about halo. Tashi is ignoring me because he is trying to hit on his first girl he met on halo. I need somepeople to search with me, I feeln lucky!
 
NOKYARD said:
the spawns areas are broken - they do not go low enough making the spawns neutral - you can spawn in the opposite base

EDIT: sorry, i went back to gather the details and realized it was Actuality-Break with the spawn area problem
Yeah, got that one earlier. It was weird spawning in the other team's base. As for Colonade... I don't think its horrid, but after probably playing on it 15 times today, I'm just done with it.
 
"I was invited to play the new maps (minus Sandbox) at Bungie HQ along with some of the biggest community people in Halo (Louis Wu, Cocopjojo, Voc, etc). So I thought to give you a small, small heads up, I would help you out with a little bit of information.

Okay, so here we go:

Assembly: small to mid-size map. Bowl shaped covenant scarab factory - you've seen it.

Heretic: Midship remake. The ONLY - and literally ONLY - difference any of us could find (we tested all the jumps) was that jump pad on top, where you can jump up and get the sword, it was bouncy whenever you jumped or threw grenades on it in H2. It wasn't bouncy in Heretic. Everything else was faithful. Programmed into the map is BR/plasma nade starts. The sky box when you look out the windows is AMAZING - it is a view of quite a few Covenant carriers and ships coming into possibly our Solar system, and you are looking out from the belly of another ship. There is one that is really close to you and you can see amazing detail on the ship. There is a planet nearby too.

Orbital: I played 8v8 on this map, and it was WAY too many people. But it was a lot of corridor shooting. I never got a chance to explore this map (this was the only game I played on this map). It was obvious it was some sort of orbiting platform around earth - most likely a MAC cannon. There were quite a few computer screens on top of every entryway. Very neat.

Longshore: Wow. Easily my favorite map of all of them. This is a BTB map, and it is along the docks of OLD Mombasa (confirmed by Lars). There are even little maroon dinghies with small engines at a part of the map (I poked fun and said "I guess they never changed the design of small boat engines in 500 years, the employees got a laugh out of that). When you look out to the water, you see 2 LARGE carrier ships off in the distance, with pelicans and longswords and a couple other planes of some sort. It is AMAZING. There is a 2 story building on one side (base 1) with the roof also being accessible, and another 2 two-story buildings on the other side (Base 2). A center structure (kind of like a warehouse/boat storage facility) separates the two bases, and there is up at the WAY top of this structure an extendable bridge that drops on the roof of base 1. Lots of other buildings/crates/places to hide. One side of the map is all ocean, the other side is blocked by a large building that is part of the boat warehouse middle structure. This fish picture/drawing that was being handed out at PAX was a billboard on this map.


Citadel: I played this map with Lars. This map was LARGELY inspired by the level "The Covenant" when you were inside of the Forerunner structures, right after the battle with the Hunters who were below the elevator platform. When you have to go around and up an angled jump to battle a few brutes and buggers to get to the platform, that part is almost exactly in the map! It was really cool and was a good close quarters map. Two overshields spawn, and there is a central location with a small structure in the middle with Rockets on top. There are a lot of things hidden in here, very cool map.

And Sandbox they didn't let us play (none of us have any idea why?) and said nothing about it either.

This is just to give you an idea of what everything is about.

~Williams

lul wat
 
Just got home from work. Cool pics of new maps.

Anyone need an extra person to play teh bungle?

edit: and very appropriate for this thread to hit 100k on Bungie Day.
 
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