xxjuicesxx said:Meh actually I probably could create a better system.
Oh Juices
xxjuicesxx said:Meh actually I probably could create a better system.
LukeSmith said:Oh Juices
Dax said:*MLG story*
Tashi0106 said:So, again, I'm sorry that your MLG experience isn't and probably won't ever be as good mine. The fact that there are tons of boosters and people with new accounts will almost never let you play with and/or against people with the amount of MLG experience that you have. It's a shame. However, the lack of variety you speak of is undeniable but for a lot of people who play MLG, it's a non issue. People who are fond of MLG aren't there for the different variety of weapons that Halo 3 offers. The gametypes gives you the most versatile gun in the game, scatters a few power weapons on most of the maps and offers a large amount of objective gametypes. The gametypes are built around team shooting and team work and fast thinking. MLG offers the ultimate team oriented gametypes I've seen in Halo 3.
i've played about 50 games and have come to the conclusion that it sucks. i'm with backflip that map is terrible.Blueblur1 said:I don't know about everyone else but Cold Storage is fucking awesome.
BladedExpert said:Thats why I like it. I don't go into that hopper for weapon variety or crazy shenanigans. That's what the Social hoppers are for. The beauty of Halo is there's a playlist or everyone
Also got to 47 in MLG today. Onwards to 50!!!!!lol
CoD4's ranked games are equivalent to Halo's social matches. If you join a lone it'll generally throw in some teammates and opponents that are around your level or at least balance the teams up. If you have a good party you'll completely dominate the haphazardly tossed together team of scrubs.xxjuicesxx said:While I agree with everything you said you forget the basic fact that at no point are you REALLY getting competitive games in h3. Its all a fucking sham. Its like CoD but with some imaginary # that trueskill gives you and makes you THINK you are.
I always look at the levels of the people I play against while the map loads. I'm not going to pretend to know exactly how certain players will perform based on their trueskill but I think I have a good idea. There is a generally a sizable difference between a 50 and someone around 45. Of course there are exceptions and there are plenty of 50's out there that've probably acquired 50 through boosting or alt accounting and I have beat plenty of these players. Why would you say there is a bigger difference between those respective levels in the MLG playlist when it works under the same rules?xxjuicesxx said:While you are a 47, I was recently a 46 and backflip was recently a 45 and moved to 46 theres absolutely no difference between those #'s. Furthermore in the competition theres absolutely no difference between those #'s and the higher up closer to 50s. (besides perhaps the MLG playlist)
Show me someone who played 12 legit (no alt accounts or really artificially low-ranked teammates) games and didn't go up. I'm as aware as anyone (having hit 45 back in 2007) and only moving up at an average rate of 1 level per year. But when you're a high 40 you're going against pretty much the same people you would as a 50, so I've always had good competition. I haven't been losing 50% of the time but I've always had to work hard and the games have been close.xxjuicesxx said:Furthermore at no point are you really getting competitive games. When you are winning something like 22/24 SWAT games but not going up, or winning what was it? 12/12 TS games and not going up. I understand the trueskill is FOR getting competitive matches, but what about when you AREN"T getting competitive matches when you're consistently winning for several hours before shutting it off without one advancement in rank?
May be harder than you think.xxjuicesxx said:Without ever dipping below 1.0 k/d. Don't you find it strangely odd you guys are not 50s yet if you push you still win and win and never dip below 1.0 yet still don't advance?
I'm sorry but all those mathematicians and all those systems and greek letters they "implemented" don't mean jack shit. I could come up with a better system in about 12 minutes.
EazyB said:CoD4's ranked games are equivalent to Halo's social matches. If you join a lone it'll generally throw in some teammates and opponents that are around your level or at least balance the teams up. If you have a good party you'll completely dominate the haphazardly tossed together team of scrubs.
CoD4 has nothing equivalent to Halo 3's ranking system. Those "imaginary" numbers don't do Halo 3 any favors, they make the system more transparent and thus more accountable. CoD4 claims to use an invisible trueskill but from an accountability standpoint it just removes all questions one could even ask about it. Of course from a gaming standpoint I wish the trueskill was hidden, because if it was people wouldn't degenerate into boosting or bitching when their number doesn't go up. I'm willing to bet you wouldn't even be complaining about it not giving players competitive games.
I always look at the levels of the people I play against while the map loads. I'm not going to pretend to know exactly how certain players will perform based on their trueskill but I think I have a good idea. There is a generally a sizable difference between a 50 and someone around 45. Of course there are exceptions and there are plenty of 50's out there that've probably acquired 50 through boosting or alt accounting and I have beat plenty of these players. Why would you say there is a bigger difference between those respective levels in the MLG playlist when it works under the same rules?
Show me someone who played 12 legit (no alt accounts or really artificially low-ranked teammates) games and didn't go up. I'm as aware as anyone (having hit 45 back in 2007) and only moving up at an average rate of 1 level per year. But when you're a high 40 you're going against pretty much the same people you would as a 50, so I've always had good competition. I haven't been losing 50% of the time but I've always had to work hard and the games have been close.
May be harder than you think.
Of course I'd like the system to be more flexible, I'm not arguing this, as it is the trueskill system is the least rewarding ranking system in videogame history. But it does its job.
Doesn't even out the teams because parties don't get split. I know, great, team splitting is garbage, but that definitely leads to incredibly unbalanced games.xxjuicesxx said:I'm aware CoD's ranking system is pretty bad, I've only played like 5 hours or something but there appears to be none at all but after you play a game with people they give you a score and even the teams from that.
You went up because trueskill didn't have much data on what your skill was. It matched you and Backflip against teams will lower trueskills than backflip would've normally been matched up with. Those wins didn't mean much when he was ranked higher than most of the people he faced. But on your fresh account those wins meant a lot because you were ranked lower than them so your rank kept increasing and would maintain momentum until you started losing enough games at which time it would slow you down.xxjuicesxx said:And you say name some people who've won a shitload in a row, well me n backflip won a bunch, and you'll say yes but you had a mixed party blah blah. Well then why did I go up a bunch of times? It's broke as a joke right now.
I check out the last 30 games just now and found I won 17 of them.xxjuicesxx said:And it sounds like you know it and agree but also feel you get competitive games which you then say you win more than 50%, so are you REALLY getting competitive games?
ShinAmano said:So I did a skull run on the Mythic maps...found two of three...Sandbox being the bastard of the bunch...I know where it is, but cant get to it...any tips?
NOKYARD said:and, just noticed this : HaloGAF OWNS Sandbox, 5 of the top 11 maps
Forge is your friend.ShinAmano said:So I did a skull run on the Mythic maps...found two of three...Sandbox being the bastard of the bunch...I know where it is, but cant get to it...any tips?
I disagree. I feel that teleporters are a great boon to Halo multiplayer maps. It makes maps of all sizes easier to traverse and the map flow is very dynamic because of them. If it were up to me, 99% of all Halo maps would have at least two teleporters.vhfive said:i've played about 50 games and have come to the conclusion that it sucks. i'm with backflip that map is terrible.
lets put camo, overshield, shotgun, rockets, and a sniper on a tiny ass map connected by a series of teleporters making the map seem even smaller. fuck that get rid of camo, ovi, and rockets and then i might like it.
That's not necessarily true. With Cold Storage, as vhfive said, I feel like there are simply too many powerups and power weapons in too small of an area. Honestly, I think the map would do much better without a shotgun and without a sniper rifle. And I might complain about particular gametypes and playlists, but I don't want every playlist to emulate MLG. I like using the occasional Needler, Plasma Rifle/Single Spiker/SMG dual combo, and Ghost; I LOVE the Brute Shot (1 shot beatdown ftw). The only weapon that I strongly dislike because of its ridiculous power is the AR. Honestly, you could remove ARs from matchmaking and I'd play TS till the sun comes up, but as they stand now as Eazy said, the AR starts make the playlist very frustrating to play.Blueblur said:And no offense to backflip, but I feel that he's pretty biased when it comes to this sort of thing. I get the impression that he (and a couple of others) would prefer everything to emulate MLG's standards and settings precisely. In my opinion, that stoic stance does a disservice to Halo 1, Halo 2, and Halo 3 and the unique sandbox Bungie created.
I did give it a fair chance, besides that one game. Even if you take away that fourth game, I still had a bad experience from over 50% of the games.GM Bullfrog said:You got what you were looking for. If you truly wanted to give the MLG playlist a fair chance why would you start a conversation that you know will immediately alienate you from your teammates?
It's okay, man. I just wanted to highlight why I had less than 1 EXP and what Wu was talking about.Tashi0106 said:So, again, I'm sorry that your MLG experience isn't and probably won't ever be as good mine. The fact that there are tons of boosters and people with new accounts will almost never let you play with and/or against people with the amount of MLG experience that you have. It's a shame. However, the lack of variety you speak of is undeniable but for a lot of people who play MLG, it's a non issue. People who are fond of MLG aren't there for the different variety of weapons that Halo 3 offers. The gametypes gives you the most versatile gun in the game, scatters a few power weapons on most of the maps and offers a large amount of objective gametypes. The gametypes are built around team shooting and team work and fast thinking. MLG offers the ultimate team oriented gametypes I've seen in Halo 3.
I wish Cold Storage was in TS.Blueblur1 said:As for the weapon and item layout, it has a distinct set up that originates from Halo 1 (still the greatest Halo game, in my opinion). All of the Halo 1 maps had both power-ups and some of them had multiple power weapons; it worked because the Pistol could keep those weapons in check. That may not be the case with Halo 3, but I feel that Cold Storage's weapons and power-ups work exceedingly well. I've never felt that I got screwed over or someone else got an easy win because of the Overshield or Camouflage.
It's definitely not as bad as you are making it out to be (hardly anything is when a person exaggerates as much as you). I play a lot of TS and AR starts are hardly ever cause problems for the player.EazyB said:I don't bother with TS much because there's only one thing I hate more than playing AR starts, it's playing competitive AR starts games. I can stomach it in social as I can dump on the other team and pick up all the BRs I like as they continually rush me with ARs blazing. But when I have to start crouching around entire maps hoping I don't run into someone with an BR from a distance, I'd rather shove the game up my urethra.
Blueblur1 said:And no offense to backflip, but I feel that he's pretty biased when it comes to this sort of thing. I get the impression that he (and a couple of others) would prefer everything to emulate MLG's standards and settings precisely. In my opinion, that stoic stance does a disservice to Halo 1, Halo 2, and Halo 3 and the unique sandbox Bungie created.
Oy vey. Epitaph gives me a conniption.soldat7 said:Ah I see. Well MLG is niche for a reason. I prefer variety in my Haloz which is why I find myself disappointed by the lack of map variety when perfectly good (when Forged) maps such as Cold Storage and Epitaph get ignored.
backflip10019 said:Oy vey. Epitaph gives me a conniption.
nobody in their right mind wants more epitaph.soldat7 said:Ah I see. Well MLG is niche for a reason. I prefer variety in my Haloz which is why I find myself disappointed by the lack of map variety when perfectly good (when Forged) maps such as Cold Storage and Epitaph get ignored.
again the amount of power weapons make it a shitty doubles map. i really wish that bungie went through and changed the timers/took some power weapons away from each map in doubles. i feel like maps are made for 4v4 not 2v2 so some tweaks would improve that playlist alotsoldat7 said:It's been a fun doubles map but with some changes, it could be an excellent map. Then again, I can stomach deviations from the standard arena/BR-centric type maps in addition to salivating over a Midship remake.
What about in their left mind?vhfive said:nobody in their right mind wants more epitaph.
vhfive said:again the amount of power weapons make it a shitty doubles map.
Definitely.soldat7 said:Again, properly Forged, Epitaph would work.
What would you do to it? And I presume you mean Epilogue.soldat7 said:Again, properly Forged, Epitaph would work.
alisdair said:What would you do to it? And I presume you mean Epilogue.
Play a well coordinated team of near-50's then we'll talk. The uphill battle that is spawning with an AR while the other team is up with snipes and BRs outside of your spawn on the Pit is pure dick. You might have a chance with some scrub 40's but when the other team actually knows how to BR and will 4/5 shot you at any distance; it's the epitome of frustration.Dax01 said:It's definitely not as bad as you are making it out to be (hardly anything is when a person exaggerates as much as you). I play a lot of TS and AR starts are hardly ever cause problems for the player.
That is awesome. I wasn't even aware that my skybubble template was downloaded that much. Haha.vhfive said:thats awesome
KevinRo said:I would start by disabling all of the man cannons if possible. Blocking off certain parts of the map would allow it to shine as a 2v2 map but right now it's traffic flow sucks. Again, Bungie, look at Chill Out for awesome traffic flow for a 2v2 map.
Oh and Tashi you owe me my 50 back in MLG douche.
If you (or anyone else) play on an awesome map you should post it or pm me a link. I've had to rely on occasionally browsing Forgehub for maps with good looking pictures but there's only so much I can do without an Xbox.Mr Vociferous said:The last few nights I've been playing customs on some amazing maps. Some came from GAF, but there are a good number of pretty awesome maps listed under Eazy's "interesting" section with some excellent Forge work and great design. Also, there are a handful of racing maps that are literally unbelievable.
I face 45s to 48s all the time and never really have any problems. Besides, most of the TS games I play are BR starts (around 60-80% of them).EazyB said:Play a well coordinated team of near-50's then we'll talk.
Sometimes I just read half your posts and skim over the rest due to all the superfluous exaggeration. Not sure how your post ended up from being about AR starts in TS to something about a "urethra," but, whatever helps you feel better about your opinions.:lolI eagerly await your mind-blowing reply.
Throw up a saved film of one of your AR start games. I would like to see how to use an AR properly. I'm awful with the gun.Dax01 said:I face 45s to 48s all the time and never really have any problems. Besides, most of the TS games I play are BR starts (around 60-80% of them).
Well AR starts has an 80% weight and since some genius thought it'd be a good idea to make vetos visible, I get AR starts much more often then I'd like. And there's a big difference between occasionally having 48s on the other team and having a party of guys whose average level is 48.Dax01 said:I face 45s to 48s all the time and never really have any problems. Besides, most of the TS games I play are BR starts (around 60-80% of them).
I've gotta have fun with it. And there's no reason I shouldn't be able to exaggerate how it makes me feel.Dax01 said:Sometimes I just read half your posts and skim over the rest due to all the superfluous exaggeration. Not sure how your post ended up from being about AR starts in TS to something about a "urethra," but, whatever helps you feel better about your opinions.:lol
I'll include two films: one with AR starts and the other with BR starts. In the BR starts game, I will not use the BR, or the Carbine, to simulate how high-level players will play (always having a BR and such) and what I do in those situation when I spawn with an AR.alisdair said:Throw up a saved film of one of your AR start games. I would like to see how to use an AR properly. I'm awful with the gun.
Edit: please![]()
It may have an 80% weight but that's certainly not how 80% of my games turn out.EazyB said:Well AR starts has an 80% weight and since some genius thought it'd be a good idea to make vetos visible, I get AR starts much more often then I'd like.
And there's a big difference between occasionally having 48s on the other team and having a party of guys whose average level is 48.
That's what I mean, at least by the "accomplishing" feel of it. I'm higher in Halo 3, but doesn't feel the same at all.Captain Blood said:I know I am LTTP and have been out of the Halo 3 loop for a bit but in Halo 2 if you ran into someone 40 plus who wasn't cheating they were fucking legit. The highest I got in Halo 2 was a 36 and I was damn proud of it lol. Hell I remember when the game first shipped and you were hot shit when you got a lvl 16 that came with your "horns". haha
10-4. I'll try to get some screenshots and a brief description for those who are wary of going into a map blind.EazyB said:If you (or anyone else) play on an awesome map you should post it or pm me a link. I've had to rely on occasionally browsing Forgehub for maps with good looking pictures but there's only so much I can do without an Xbox.
If anyone can't make it, I'll be happy to fill in.Mad Max said:To everyone who wanted to get annual with me, I think we should pick a time/date because otherwise it'll probably never happen. :lol
I could do it any day this weekend, but since I live in europe, I think it's best if someone from america picks the time.
Alisdair said:Throw up a saved film of one of your AR start games. I would like to see how to use an AR properly. I'm awful with the gun.
What was the point of including the BR starts game?Dax01 said:AR starts game
Game Stats: http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1181064817&player=dax01
Download Link: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=81875756
BR starts game
Game Stats: http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1181021458&player=dax01
Download link: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=81878836
29 Team Doubles games in a 4 hour stretch on one day (he only won 25 of those), with a partner ("i LuV To QuiT") who has -2214 EXP penalties.MIMIC said:
They usually start Saturday nights at around 8pm EST but I'm down for some customs tonight if you guys are. I'll host later.GriffD17 said:When do GAF customs usually go down cause all I'm capable of doing is ranking down right now.
And hence yet again why the ranking system is completely broken.Louis Wu said:29 Team Doubles games in a 4 hour stretch on one day (he only won 25 of those), with a partner ("i LuV To QuiT") who has -2214 EXP penalties.
Hasn't played TD since then.
32 other ranked games, total, with 23 wins. 387 unranked games. (Gotta love H3O...)
...wow.
backflip10019 said:They usually start Saturday nights at around 8pm EST but I'm down for some customs tonight if you guys are. I'll host later.
And hence yet again why the ranking system is completely broken.
If Bungie could supply a girl like that in your avatar to everyone frustrated with matchmaking I'll consider the slate clean.Domino Theory said:Meh, just get over it.I hate it just as much as you do, but they're not going to change it no matter how many forums or members yell bloody murder. I don't think Halo 3 will get any more title updates even though someone like Mr. Jarrard said they'd continue to support Halo 3 with updates to get rid of glitches/bugs.
Just wait for Reach.