Voltron64 said:Wow. Then I blame it on the AR starts.
As I said earlier, it goes deeper than it not having enough CTF. The CTF it did have was TERRIBLE, the flag took 20 years to return. Then you have stuff like one bomb on Valhalla which is horrible for 4v4.
The list could have been 100% CTF, but if all of the games were 1 flag on Construct who is gonna play it? The actual rule sets have to be fun as well, and a lot of them were full of fail. Perhaps a lot of this has to do with removing stuff that worked in Halo 2 from 3, such as touch return (where you know, you actually had to TOUCH the flag and not be in it's vicinity). I still can't find any logical reason as to why CTF on Assembly, a map the size of Midship give or take has like 10+ second flag return times.
You can't possibly try to tell me that all measures were taken to try and make the playlist better. One hit kills with the flag/bomb/oddball is also stupid, and one of the main things that always popped up for me in TO was Oddball on Snowbound, which boiled down to shield door camping with the ball.
I know I'm rambling, but ugh, there's just so much that could be made better, or at least try to be fixed and nothing was done.