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The Official Halo 3 Thread

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xxjuicesxx said:
Ok cause I was just wondering if I wasn't seeing something. I mean it makes sense to maybe limit the rendering but the viewing of files...seems like anyone should be able to do that.
You will, once it's actually released.
 
Willeth said:
You will, once it's actually released.
Don't make a girl a promise if you know you can't keep it:
Achronos said:
Eventually, it would be nice to allow all users to see rendered films even if they aren't pro subscribers, but that is another thing we can't really promise at this time.
Allowing the massive halo community to download and stream all the movies they want would be a huge burden on their bandwidth. Bnet is not driven by ads unlike all other video sites. I can totally understand if they don't open it up for everyone. Luckily though, those who can view/render videos could download it and put it on youtube for the masses.
 
EazyB said:
Don't make a girl a promise if you know you can't keep it:

Allowing the massive halo community to download and stream all the movies they want would be a huge burden on their bandwidth. Bnet is not driven by ads unlike all other video sites. I can totally understand if they don't open it up for everyone. Luckily though, those who can view/render videos could download it and put it on youtube for the masses.
Maybe B.net can put a link to YouTube that'll set up the files to be uploaded?
 
JPBrowncoat said:
Maybe B.net can put a link to YouTube that'll set up the files to be uploaded?
It'd be awesome if they (MS, Bungie, whoever) struck a deal with youtube to create a Bungie channel that would automatically upload the videos for users if they wanted it done. Then you'd have all the videos under one roof and users wouldn't have to create youtube accounts. Have no idea what barriers stand in the way of such deals but I think EA's Spore does this. It's something I hope they look into for the next projects. Right now the process of rendering Halo's unique saved films to video will be the bottle neck in the whole process, so if they planned in advance to make rendering easier, or even render it through the user's console, and have an ad supported site like youtube host the videos, it would be golden.

The saved films feature is awesome, being able to witness the game from virtually any angle and all, but the process of downloading a film from Bnet, turning on the 360, watching the vieo, then deleting it is too much of a hassle if all you want to do is quickly check out a few random videos. I'd say a proper rendering feature would be just a important/useful as the saved films feature itself.
 
Zeouterlimits said:
I feel like the guy with my hand on the window staring in as the rain pours down.

The people inside are sitting next to a cozy fire, drinking fine wine, and laughing of memories past...


And yeah, I definitely want to see something struck up with YouTube to streamline this whole thing.
 
I doubt streaming video is bandwidth that Bungie couldn't support if they so chose to. Which I hope they do. Butube would lose a lot of its usefulness without the ability for just any old internet user to click a link and see the users videos.

Really the rendering is probably the most resource heavy from a technical aspect, however they are doing it, I'd assume that would be the real bottleneck to the system.
 
JPBrowncoat said:
Maybe B.net can put a link to YouTube that'll set up the files to be uploaded?
That would be really nice, but I would be pretty satisfied if that wasn't an option. Having to download and see videos on your computer is awesome enough on its own.
 
EazyB said:
It'd be awesome if they (MS, Bungie, whoever) struck a deal with youtube to create a Bungie channel that would automatically upload the videos for users if they wanted it done.

THIS!!!!?!?! I Said this a while back. THIS!!!
 
KevinRo said:
THIS!!!!?!?! I Said this a while back. THIS!!!
Hurray for you

The main issue isn't the bandwidth of storing and hosting the files, it's the hardware intensive rendering process. Unless there's some cheap third party that could do this for them, it'll remain the bottleneck.

But yeah, hopefully with proper planning they could make it so in their next project, the user's console could render the video and upload it straight to youtube or something.
 
EazyB said:
It'd be awesome if they (MS, Bungie, whoever) struck a deal with youtube to create a Bungie channel that would automatically upload the videos for users if they wanted it done. Then you'd have all the videos under one roof and users wouldn't have to create youtube accounts. Have no idea what barriers stand in the way of such deals but I think EA's Spore does this. It's something I hope they look into for the next projects. Right now the process of rendering Halo's unique saved films to video will be the bottle neck in the whole process, so if they planned in advance to make rendering easier, or even render it through the user's console, and have an ad supported site like youtube host the videos, it would be golden.

The saved films feature is awesome, being able to witness the game from virtually any angle and all, but the process of downloading a film from Bnet, turning on the 360, watching the vieo, then deleting it is too much of a hassle if all you want to do is quickly check out a few random videos. I'd say a proper rendering feature would be just a important/useful as the saved films feature itself.
I've never thought of that. That sounds like a awesome idea. Urk, tell stosh and co. to get on this (if they're not on it already)!

Rodeo Clown said:
This render to video thing is pretty nice. I feel a little bit redeemed in my Bungie Pro purchase now.

And because everyone is doing it:

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=78058070

They were up by 6 at one point and starting humping our bodies. We came back to tie when this happened:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=78117260


Of my 1,193 sticks, 2 of my favorites.
Very nice stick! I didn't think it was going to land. O_O
 
EazyB said:
Don't make a girl a promise if you know you can't keep it:

Allowing the massive halo community to download and stream all the movies they want would be a huge burden on their bandwidth. Bnet is not driven by ads unlike all other video sites. I can totally understand if they don't open it up for everyone. Luckily though, those who can view/render videos could download it and put it on youtube for the masses.
Blarg, I thought I'd read that somewhere. Oh well.
 
EazyB said:
Hurray for you

The main issue isn't the bandwidth of storing and hosting the files, it's the hardware intensive rendering process. Unless there's some cheap third party that could do this for them, it'll remain the bottleneck.

But yeah, hopefully with proper planning they could make it so in their next project, the user's console could render the video and upload it straight to youtube or something.

It wasn't meant to be a confrontational post but ok.

ANYWAYS, I'm not too researched on Bungle's process of rendering videos but I hope to God they aren't employing some lonely souls to manually render the code to video. Like really, that would be a waste and just make the whole thing stupid. Assuming they aren't, the rendering process isn't the reason holding them back. Obviously, if that was the case then websites like Youtube whom render videos 24/7 would be backed up and royally fucked.

I remember reading Google's financial report about Youtube the other week. They stated they were losing millions of dollars on Youtube mostly based on the problem that their bandwidth useage is off the charts and they couldn't make enough money off Youtube's web-ads to offset that.

I mean, it's not like they have Google's reserves to support a financially inept system. But it's kinda obvious the $$$ for bandwidth costs and not the rendering process holding them back. If I am wrong, which I'm never, and the rendering process is holding them back then they should hire some new engineers and programmers. Afterall, finals are this week and I am in desperate need of an internship haha
 
Blueblur1 said:
Very nice stick! I didn't think it was going to land. O_O
Thanks, man.

Sticks are a slippery slope for me, though. I get 1 or 2 good ones in a game, and I feel way overconfident in my ability to get them and try too hard to. Like Antoine Walker and the 3 point shot.
 
Pretty sure big mean daddy Microsoft could've paid for those huge rendering farms.

Rodeo Clown said:
Thanks, man.

Sticks are a slippery slope for me, though. I get 1 or 2 good ones in a game, and I feel way overconfident in my ability to get them and try too hard to. Like Antoine Walker and the 3 point shot.

That is an amazing analogy.
 
KevinRo said:
ANYWAYS, I'm not too researched on Bungle's process of rendering videos but I hope to God they aren't employing some lonely souls to manually render the code to video. Like really, that would be a waste and just make the whole thing stupid. Assuming they aren't, the rendering process isn't the reason holding them back. Obviously, if that was the case then websites like Youtube whom render videos 24/7 would be backed up and royally fucked.

:lol :lol :lol :lol :lol

bnetvsyoutubegraph.png


Yeah, because a site almost four orders of magnitude smaller than YouTube should be expected to have the resources of a wholly-owned Google subsidiary.

Google has somewhere between five hundred thousand and two million servers online at the moment; how much hardware do you think Bungie.net can throw at this?

(I'm just saying - if Bungie says it's rendering capacity that's holding them back, you've presented nothing that should convince a thinking person that they're not telling the truth.)
 
Louis Wu said:
:lol :lol :lol :lol :lol

http://files.smallbits.com/images/bnetvsyoutubegraph.png[/

Yeah, because a site almost four orders of magnitude smaller than YouTube should be expected to have the resources of a wholly-owned Google subsidiary.

Google has somewhere between five hundred thousand and two million servers online at the moment; how much hardware do you think Bungie.net can throw at this?

(I'm just saying - if Bungie says it's rendering capacity that's holding them back, you've presented nothing that should convince a thinking person that they're not telling the truth.)[/QUOTE]
You're forgetting that he is never wrong, though.
 
Dax01 said:
You're forgetting that he is never wrong, though.

Dax01
Picard stared longingly into Sisko's eyes. Their gazes finally matched, and Picard smiled coyly, his wrinkled lips full of aching promise. Sisko returned the smile, his mind not occupied with forbidden passion, but rather with admiring his own reflec
(Today, 03:16 PM)
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What in the fuck?
 
Sai-kun said:
Dax01
Picard stared longingly into Sisko's eyes. Their gazes finally matched, and Picard smiled coyly, his wrinkled lips full of aching promise. Sisko returned the smile, his mind not occupied with forbidden passion, but rather with admiring his own reflec
(Today, 03:16 PM)
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What in the fuck?

wooooow :lol
 
Dax01 said:
You're a fan of Trek?
No, I guess not. I only really liked the TOS, and a couple of movies. (And a few of the TNG eps, but I didn't see all that many of them; I was out of the country when the series started, and it was into its 3rd season when I came back... just never really got into it.)

And everything past TNG sucked. :(

So... by your standards... nope, wasn't a fan.

(We need a winky smiley.)
 
Metroidvania said:
I didn't know they made tags that big.

edit: it even cuts out. :lol

Dax, what did you do now?
You really should read the Star Trek threads on the OT. You don't know Dax until you do.

Of course the system is automated. If it weren't obvious enough from the sheer volume of players Halo 3 has, people in this very thread are having videos returned in a couple of minutes, ready to go. I don't think Urk works that fast.

The convert to video feature is going to require epic resources from development company that is no longer backed by a giant corporation. And one that puts tremendous through and care into the quality of the experience their customers/fans have with the features Bungie rolls out. So of course they are going to tread carefully as hell when rolling this out, for their sake and for the sake of their fanbase.
 
Sai-kun said:
Dax01
Picard stared longingly into Sisko's eyes. Their gazes finally matched, and Picard smiled coyly, his wrinkled lips full of aching promise. Sisko returned the smile, his mind not occupied with forbidden passion, but rather with admiring his own reflec
(Today, 03:16 PM)
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What in the fuck?
So someone found some of Dax's fan fiction that he's been writing?
 
KevinRo said:
It wasn't meant to be a confrontational post but ok.
I assumed so but the bolding, caps lock, and exclamation point dictated my reply.

KevinRo said:
ANYWAYS, I'm not too researched on Bungle's process of rendering videos but I hope to God they aren't employing some lonely souls to manually render the code to video. Like really, that would be a waste and just make the whole thing stupid. Assuming they aren't, the rendering process isn't the reason holding them back. Obviously, if that was the case then websites like Youtube whom render videos 24/7 would be backed up and royally fucked.
I'm not knowledgeable in either youtube's rendering process nor Bungie's but I'd be more hesitant than to assume they're that comparable. It seems to me like processing an image already on your computer (and in whatever formats youtube accepts) straight to a website would be different than taking a proprietary "film" feature from a 360 to a PC and host it online.

KevinRo said:
I remember reading Google's financial report about Youtube the other week. They stated they were losing millions of dollars on Youtube mostly based on the problem that their bandwidth useage is off the charts and they couldn't make enough money off Youtube's web-ads to offset that.
Imagine how much money they'd lose it, like Bnet, it didn't have any ads. It does beg the question why would youtube want to partner with MS to host content for the most popular online shooter which would undoubtedly result in millions of HD movies?

KevinRo said:
I mean, it's not like they have Google's reserves to support a financially inept system. But it's kinda obvious the $$$ for bandwidth costs and not the rendering process holding them back. If I am wrong, which I'm never, and the rendering process is holding them back then they should hire some new engineers and programmers. Afterall, finals are this week and I am in desperate need of an internship haha
If I had to guess, I'd say you're probably wrong. But I'm just basing this off what one of the guys behind all of this has said:
Achronos said:
It works like this to throttle the requests against our render farm, otherwise you'd crush us...

But anyway, as render points are meant as a throttle to keep the farm from getting overwhelmed...
Maybe there is some super fancy, efficient and cheap way of addressing this issue but it definitely seems to be the limiting factor.

also, I - HOLY SHITE, that tag is out of control!
 
EazyB said:
Ialso, I - HOLY SHITE, that tag is out of control!
It's in the process of being revised. Full tag won't fit:

http://www.neogaf.com/forum/showpost.php?p=15835504&postcount=3914

Shit, my star trek slash fanfiction won't fit in Dax's tax space.


"Picard stared longingly into Sisko's eyes. Their gazes finally matched, and Picard smiled coyly, his wrinkled lips full of aching promise. Sisko returned the smile, his mind not occupied with forbidden passion, but rather with admiring his own reflection in the Enterprise captain's oiled, bald head. But they had sex anyway."


Character limit. :(
:lol
 
Louis Wu said:
No, I guess not. I only really liked the TOS, and a couple of movies. (And a few of the TNG eps, but I didn't see all that many of them; I was out of the country when the series started, and it was into its 3rd season when I came back... just never really got into it.)

And everything past TNG sucked. :(
DS9... hating... doesn't compute... Must... control self...
 
Sai-kun said:
Dax01
Picard stared longingly into Sisko's eyes. Their gazes finally matched, and Picard smiled coyly, his wrinkled lips full of aching promise. Sisko returned the smile, his mind not occupied with forbidden passion, but rather with admiring his own reflec
(Today, 03:16 PM)
Reply | Quote

What in the fuck?

I. Well. ....
 
I'm not a fan of Star Trek, but the new movie was freaking awesome.
Star Wars. nuff said.

I far as BuTube goes, I really hope that non-BPro-ers will be able to view the rendered films. I don't really care about uploading my own films, as I never do anything spectacular. The ability to upload a film from fileshare to Youtube would be epic, though.
 
I'm sure some kind of third party plugin/program will be made that will automate the export/import from buTube to YouTube in the future. If Bungie doesn't make it, the community typically steps up to do it.
 
YouTube is a loss leader. If people had to pay $15 a month for Halo 3 then the relationship between YouTube and Google and Bungie's video service would be more comparable.
 
Sai-kun said:
Dax01
Picard stared longingly into Sisko's eyes. Their gazes finally matched, and Picard smiled coyly, his wrinkled lips full of aching promise. Sisko returned the smile, his mind not occupied with forbidden passion, but rather with admiring his own reflec
(Today, 03:16 PM)
Reply | Quote

What in the fuck?
HOLY SHIT DAX:lol :lol :lol :lol :lol Link?????


nevermind found it!:lol
 
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