April Matchmaking Update
For those wondering what the upcoming April Matchmaking Changelist looks like, here's the scoop from Shiska:
General
Default Orbital updated to address hiding spots and issue with players killing themselves when they touch the ceiling in the lower base
Default Sandbox updated to address issue with Rocket Launchers spawning with different timing
Ranked
Team Doubles (Mythic Map Pack added but not required)
All objective gametypes set to skip after veto
Added Assembly
Added Sandbox variants Cubed, Plurality, Tundra, Vessel
Team Objective
Team Flag on Smashed removed
Social
Rumble Pit (Mythic Map Pack added but not required)
Added Assembly (default), Sandbox (default)
Added Sandbox variant Cubed
Added infection gametype Save One Bullet
Added infection variants Dismemberment (Assembly), Andromeda (Orbital), and Spooky House (Sandbox)
Removed Hammerzeit
Hardcore
Team Swat (Mythic Map Pack added but not required)
Added SWATssembly, SWArbital, Tundra SWAT
MLG
Updated to v6 map variants
Team Snipers
Grenades removed from Team Snipers gametype
Double EXP Weekends for April (In Order)
Team Flag
Grifball
Team Melee (Mythic Map Pack added but not required)
Living Dead (Mythic Map Pack added but not required)
Fiesta (Mythic Map Pack added but not required)
7 on the 7th
Avalanche (for the last time, I promise)
Footnote
When you see a hopper with Mythic appearing as not required, expect that to mean that Mythic will be required the following month. For Double EXP weekends, this means that the next time they are used, they will require the Mythic Map Pack.