• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

The Official Halo 3 Thread

Status
Not open for further replies.
CrazedArabMan said:
cool but the banshee pretty much defeated the purpose, so yeah. Now if it was on foot, I would bow down to him, but this, not so much.
Bow down to this guy then, courtesy of Youtube comments:
Polandone said:
bitches i got a 73 kill spree and im not showing off and it was with out the stupid banshee i did the hard way so suck on ma ballz
I love internet people.
 
Botolf said:
wi2bd3.jpg

You've successfully beaten and raped the joke that was this pic.
 
I'm so bad a pilot with the Banshee, I can't help but respect that. Holy shit.

BUT. He was playing an amazing Slayer game. Not a very good CTF game. A lesser player could have helped the team more by taking fewer targets of opportunity and more team support.
 
GhaleonEB said:
I'm so bad a pilot with the Banshee, I can't help but respect that. Holy shit.

BUT. He was playing an amazing Slayer game. Not a very good CTF game. A lesser player could have helped the team more by taking fewer targets of opportunity and more team support.
Perhaps Halo GAF could discuss this. Is killing more beneficial than objective rushing?
 
Prvt.Pegleg said:
Perhaps Halo GAF could discuss this. Is killing more beneficial than objective rushing?
What I meant was providing cover for when his team was going for flag grabs. There were at least two points where his team was grabbing the flag, and he never went over to help them, just killed guys out in the middle. At one point, they were loading up a Warthog and made a bit of progress - but were dropped. He never bothered to head over there until they were dead, and had a good 15-20 second window to do so. That kind of skill applied to coordinating with the team would have led to a quicker win.

None of which is to take away from the crazy, awe-inducing mad skills and happy accidents (surviving two boardings? wow).
 
Prvt.Pegleg said:
Perhaps Halo GAF could discuss this. Is killing more beneficial than objective rushing?

You can't play the objective until you outslay your opponents first. Some people get so mad at others about "not going for the flag/bomb/territory/ball." What do you want them to do? Constantly hop in a mongoose as soon as they respawn and cowardly drive towards the opponents' base when they have Sniper, Rockets, Laser, a few people playing defense with Shotguns, etc. and go -30, but you'll blow it off because he kept yelling "ima goin' for the fuckin' flag in my mongoose"? :D

You have to slay first in order for your teammates to advance and when they advance, they cover more of the maps' territory; and when they do that, they have what we call "map control"
which cannot be achieved in BR starts gametypes :P
. That's when you can go on the offensive for the objective.

And there's no need for "this person doesn't go for X (flag/bomb/territory/ball/etc.)" because only one dude has to hold the damn thing or in a territories game, capture it. :P

Dirtbag 504 said:
What a nutterjob

Hehe, Nutter, Blood, Ram and Trash can outslay almost everyone they play in matchmaking, so let them do what they do and let everyone else in our group go for the objective while those dudes make sure no one is resisting our offensive. ;)
 
Domino Theory said:
You can't play the objective until you outslay your opponents first. Some people get so mad at others about "not going for the flag/bomb/territory/ball." What do you want them to do? Constantly hop in a mongoose as soon as they respawn and cowardly drive towards the opponents' base when they have Sniper, Rockets, Laser, a few people playing defense with Shotguns, etc. and go -30, but you'll blow it off because he kept yelling "ima goin' for the fuckin' flag in my mongoose"? :D

You have to slay first in order for your teammates to advance and when they advance, they cover more of the maps' territory; and when they do that, they have what we call "map control"
which cannot be achieved in BR starts gametypes :P
. That's when you can go on the offensive for the objective.

And there's no need for "this person doesn't go for X (flag/bomb/territory/ball/etc.)" because only one dude has to hold the damn thing or in a territories game, capture it. :P



Hehe, Nutter, Blood, Ram and Trash can outslay almost everyone they play in matchmaking, so let them do what they do and let everyone else in our group go for the objective while the TJs make sure no one is resisting our offensive. ;)
There's a big difference between merely racking up kills, recklessly running at the objective, and working with the rest of your team. Slaying can be useful in many circumstances but should be refined so that each kill and all of you effort is aimed at aiding the rest of your team. Other times it's very necessary for someone to spawn, grab a goose, and do a suicide grab on a flag. I don't care how amazing one is at killing people in objective games, if their main focus isn't helping the team, fuck them.
 
EazyB said:
There's a big difference between merely racking up kills, recklessly running at the objective, and working with the rest of your team. Slaying can be useful in many circumstances but should be refined so that each kill and all of you effort is aimed at aiding the rest of your team. Other times it's very necessary for someone to spawn, grab a goose, and do a suicide grab on a flag. I don't care how amazing one is at killing people in objective games, if their main focus isn't helping the team, fuck them.

True, which is why I said this at the very beginning of the post:

You can't play the objective until you outslay your opponents first

I guess I should've worded it differently, but what I was getting at was outslaying your opponent in the first few minutes of the game is crucial. Let those who go "omg want frenzy nao" and are capable of such things do that. Once they've done that, the team can now set-up around the map, and thus those uber slayers play the support role (thinking of their teammates and how they'll get the objective, of course). :D

But of course, when we're all playing Squad Battle in our awesome group and ready to cap that final flag, this will be Blood:
b66ixd.gif
 
You're not going to get anywhere with the flag or ball or bomb if the other team is alive. Killing them all then taking their crap is a lot easier then dealing with them as you're trying to run the flag.
 
LAUGHTREY said:
You're not going to get anywhere with the flag or ball or bomb if the other team is alive. Killing them all then taking their crap is a lot easier then dealing with them as you're trying to run the flag.

truth, but in btb it isnt that easy.. also the flag/bomb return times are so long even if you take it out of the base you can probably get to it and touch it before they return it
 
I'm not playing at the level most of you are, but I've been on winning teams in objective matches plenty of times where we were thoroughly outslayed. What's going on in that video is the player eschewing the objective completely in order to get medals. He doesn't care about getting any time at all.

Effective slaying is important in any game time, but the key word is effective.
 
urk said:
I've been on winning teams in objective matches plenty of times where we were thoroughly outslayed.
...and I'm sure we've both been on losing teams where we and our teammates went convincingly positive.

I once had a Neutral Assault game on Standoff with the Eurogamer crowd where we went 0-2 in the first two minutes because we were raping and pillaging them to the extent that we left no one back and they snuck in and got two uncontested plants. We had to spend the rest of the game working hard to win 3-2 in the dying moments. I went +20-30 in that game and yet we were on the brink of losing at one point.
 
I find I have a couple roles in objective games that rarely get much credit.

FIRST: I routinely get MVP for flag caps / steals. I'm a ninja on attacking the flag, and have no problem throwing my body on a flag to restart a timer. So what If you go negative in a game you win.

SECOND (this one is big):I'm a really good point man... I'm good at callouts, troop ralleys, timer counts (hills), weapon callouts, and general in game strategizing. The last one is key, because I'm comfortable with organizing a full team offensive - verbally (obviously). This a role most guys assume they are really good at, but most of the time don't realize how quiet they are in game, or they are situation players, that only focus on the battle right in front of them/not the whole battlefield. These things mostly come out in objective games, but in most games I do more talking about what we are doing / need to do then most others on my team and probably like 95% of people we play with (my loud-mouth nature I guess). Metroid is a good example of a middle of the road slayer but a great communicator... How many more kills do you get when you have people like that telling you where everyone on the opposing team is in relation to themselves? Honestly, think about it. The best time to get a full battlefield analysis is when you are dead.. I try and switch through our whole team and rotate their camera to get an idea of where the enemy is / what weapons they hold. If it's 4vs4, callout what your teammates are doing - since your mic never goes out upon death.

THIRDLY: I'm amazing at causing distractions. This is more important in objective games because if you can pull a team away from their defensive positions you can create gaping holes for your team to slip through. This comes in with battlefield awareness, but the idea here is to pull an attacking team's attention completely opposite from your teams attack. This usually ends with your death and 2-3 shield-less opponents, but if timed right - usually begets a score. You'd be amazed at how distracting you can be with a bubble shield. This requires a shift in focus in how most people think of the game.

These are all qualities that separates a truelly brilliant objective player and a great slayer.

I agree that slaying is integral to any successful objective, but just having players that focus entirely on slaying is not necessarily preferred. We've lost too many rounds because someone won't abandon their sniper perch or is busy racking up kills (thus respawning the enemy while we infiltrate the base). The flipside to this coin is don't rush if you have the lazer or a full sniper... but when you have killed the whole other team, and you still don't touch / rush the objective that's just selfish behavior and your team deserves to lose.

EDIT: I think I've cont'd this thought through edits like 15 times now :D, definitely got me thinking.
 
I will admit, I'm love objective games very much, especially big team games, but I'm more of a slayer person in those games, or a defender/cover man. Usually I have the sniper and will provide support for my team in the thick of battle. I'm not one that sees that my whole team just died in an area with lets say the flag and theres still a lot of time in the round and rush in and get killed. (I will only rush in if I do not have a weapon on me that is of significant value like sniper or laser.) But objective is I think much more fun with a large group of people like 12 - 16 than with a small group.
 
Dirtbag 504 said:
THIRDLY: I'm amazing at causing distractions. This is more important in objective games because if you can pull a team away from their defensive positions you can create gaping holes for your team to slip through. This comes in with battlefield awareness, but the idea here is to pull an attacking team's attention completely opposite from your teams attack. This usually ends with your death and 2-3 shield-less opponents, but if timed right - usually begets a score. You'd be amazed at how distracting you can be with a bubble shield.
Snipping this down for size, but that's exactly how I play objective games as well. I'm regularly calling out enemy locations, incoming vehicles, respawns (laser/banshee/hog/sniper is up, etc). I've also learned that I can force strategy by simply following some guys. If our Warthog is heading for the enemy base in Valhalla, I'll often hop on a Mongoose and follow it, jumping out to distract infantry around the base.

I have big 10-pic story in the can from a Sandtrap game the other day. (The same one where I ran you over.) I'll just post two shots:

53135233-Full.jpg


I'm on the other side of the column. Two of the Blue dudes were about to chase after the flag carrier, and I tossed grenades at them and ran around the corner, firing on them. My goal wasn't to kill - it was to distract. I ended up leading all three guys on a chase around in a circle. Meanwhile, at the exact same moment:

53135296-Full.jpg


They ignored the carrier to chase me, and he made it far enough that we were able to push it ahead for the cap. The kind of small-role activities you listed are why I love objective games.
 
Dirtbag 504 said:
I find I have a couple roles in objective games that rarely get much credit.

FIRST: I routinely get MVP for flag caps / steals. I'm a ninja on attacking the flag, and have no problem throwing my body on a flag to restart a timer. So what If you go negative in a game you win.

SECOND (this one is big):I'm a really good point man... I'm good at callouts, troop ralleys, timer counts (hills), weapon callouts, and general in game strategizing. The last one is key, because I'm comfortable with organizing a full team offensive - verbally (obviously). This a role most guys assume they are really good at, but most of the time don't realize how quiet they are in game, or they are situation players, that only focus on the battle right in front of them/not the whole battlefield. These things mostly come out in objective games, but in most games I do more talking about what we are doing / need to do then most others on my team and probably like 95% of people we play with (my loud-mouth nature I guess). Metroid is a good example of a middle of the road slayer but a great communicator... How many more kills do you get when you have people like that telling you where everyone on the opposing team is in relation to themselves? Honestly, think about it. The best time to get a full battlefield analysis is when you are dead.. I try and switch through our whole team and rotate their camera to get an idea of where the enemy is / what weapons they hold. If it's 4vs4, callout what your teammates are doing - since your mic never goes out upon death.

THIRDLY: I'm amazing at causing distractions. This is more important in objective games because if you can pull a team away from their defensive positions you can create gaping holes for your team to slip through. This comes in with battlefield awareness, but the idea here is to pull an attacking team's attention completely opposite from your teams attack. This usually ends with your death and 2-3 shield-less opponents, but if timed right - usually begets a score. You'd be amazed at how distracting you can be with a bubble shield.

I agree that slaying is integral to any successful objective, but just having players that focus entirely on slaying is not necessarily preferred. We've lost too many rounds because someone won't abandon their sniper perch or is busy racking up kills (thus respawning the enemy while we infiltrate the base). The flipside to this coin is don't rush if you have the lazer or a full sniper... but when you have killed the whole other team, and you still don't touch / rush the objective that's just selfish behavior and your team deserves to lose.

EDIT: I think I've cont'd this thought through edits like 15 times now :D, definitely got me thinking.

rephrase- im awesome

jk I agree callouts and communication are probably the most important part of objective games

number two is also very important in swat. i hate going into a game and seeing all my teammates without mics. i mean damn. it came with the console
 
I think my role is pretty stagnant. When I play with Eurogamer I am expected to carry the team in slaying numbers (I often/usually have the highest k/d), so I usually take laser/sniper/power weapons. Otherwise I just play support BR. During most Standoff games, for instance, I will just roam around the rocks, observing enemy movements (and calling them out), pushing them back, holding them off during captures etc. By nature I admit I am not the objective guy (although I do think of myself as a team player foremost). I never, ever, ever grab the bomb at the start of the round, I am rarely the guy who gets the flag back to base, or the guy with the most hill time, but I will obviously put in the work if no one is available. However, with the guys I play with most (Eurogamer), it's better if I just toss the flag to someone nearby and turn around and face down pursuing enemies, because I am more likely to put them down; and we are more likely to win KotH if I hang back and retain the sniper/laser instead of throwing my body in.

When I play with you guys, on the other hand, I am definitely not among the better players (not that I can't compete at times; I do come out on top in slaying every once in a while, but its rare), so I try to find ways to be useful that aren't necessarily slaying-related. I still feel most comfortable playing support BR, but I am less inclined to take sniper/laser because I know they will be put to better use by better players. And I do try to communicate, but often it's really not necessary because we roll so many worse teams at BTS I just relax and make bad jokezz. I'm more likely to be frantic about callouts if I'm playing MLG or Team Slayer, but I've never done either with GAF.

One of the few things I have been working on lately is spawn timers, learning when to expect things back, or to call them out for others who might be in position. It's amazingly useful to know, for instance, that BR spawns are 20 secs on Standoff but 30 on Valhalla. And people are grateful when you glance back, see their service tag hovering around the base, and tell them that if they wait ten seconds or so the sniper will be back.
 
So I've been watching the MLG Top Ten videos lately and came to the conclusion that HaloGAF needs its own type of Top Plays.

Now since I don't have the hax that urk has to capture your clips and save them to my HDD, I'm thinking you guys just recommend a clip (be it funny or serious) to the GT: NGHC and then I'll save the clip, upload it to NGHC's fileshare then have GameVee grab the videos. Then I'll make a post about it in this thread with a link to the #5 play, then #4, #3, etc.

Hopefully Ghaleon will be on board to post the new Top Plays into the OP.

This won't be a weekly thing. I'll only be able to do this when I have the time/feel like it since my classes start up next Monday.

What do you guys think?
 
Domino Theory said:
So I've been watching the MLG Top Ten videos lately and came to the conclusion that HaloGAF needs its own type of Top Plays.

Now since I don't have the hax that urk has to capture your clips and save them to my HDD, I'm thinking you guys just recommend a clip (be it funny or serious) to the GT: NGHC and then I'll save the clip, upload it to NGHC's fileshare then have GameVee grab the videos. Then I'll make a post about it in this thread with a link to the #5 play, then #4, #3, etc.

Hopefully Ghaleon will be on board to post the new Top Plays into the OP.

This won't be a weekly thing. I'll only be able to do this when I have the time/feel like it since my classes start up next Monday.

What do you guys think?

I think it sounds pretty cool!
 
Domino Theory said:
So I've been watching the MLG Top Ten videos lately and came to the conclusion that HaloGAF needs its own type of Top Plays.

Now since I don't have the hax that urk has to capture your clips and save them to my HDD, I'm thinking you guys just recommend a clip (be it funny or serious) to the GT: NGHC and then I'll save the clip, upload it to NGHC's fileshare then have GameVee grab the videos. Then I'll make a post about it in this thread with a link to the #5 play, then #4, #3, etc.

Hopefully Ghaleon will be on board to post the new Top Plays into the OP.

This won't be a weekly thing. I'll only be able to do this when I have the time/feel like it since my classes start up next Monday.

What do you guys think?

sounds good if you want to put in the effort
 
Going to try a picture story GhaleonEB-style.

Alright, so I've got the Spartan Laser and the enemy sniper (with-overshield) guy is in my sights. I begin the charge.
My ally jumps down to the dirt below.

Wonder what he's doing...

Oh god... He's going to block my shot isn't he?! Going to jump straight in front of it...

53202481-Full.jpg



Yep... Here he goes... RIGHT in my line of fire. Jackass.

53202414-Full.jpg


Thanks for taking one for the team buddy!

53202404-Full.jpg


I managed to kill my obnoxious teammate and still take out the sniper!
v6reas.gif


53202141-Full.jpg


Another view showing all three of us.

53202117-Full.jpg
 
Shake Appeal said:
One of the few things I have been working on lately is spawn timers, learning when to expect things back, or to call them out for others who might be in position. It's amazingly useful to know, for instance, that BR spawns are 20 secs on Standoff but 30 on Valhalla.

Can you tell me when my tamale is ready?
 
Domino Theory said:
So I've been watching the MLG Top Ten videos lately and came to the conclusion that HaloGAF needs its own type of Top Plays.

Now since I don't have the hax that urk has to capture your clips and save them to my HDD, I'm thinking you guys just recommend a clip (be it funny or serious) to the GT: NGHC and then I'll save the clip, upload it to NGHC's fileshare then have GameVee grab the videos. Then I'll make a post about it in this thread with a link to the #5 play, then #4, #3, etc.

Hopefully Ghaleon will be on board to post the new Top Plays into the OP.

This won't be a weekly thing. I'll only be able to do this when I have the time/feel like it since my classes start up next Monday.

What do you guys think?

I yike it I yike it!
 
Domino Theory said:
So I've been watching the MLG Top Ten videos lately and came to the conclusion that HaloGAF needs its own type of Top Plays.

Now since I don't have the hax that urk has to capture your clips and save them to my HDD, I'm thinking you guys just recommend a clip (be it funny or serious) to the GT: NGHC and then I'll save the clip, upload it to NGHC's fileshare then have GameVee grab the videos. Then I'll make a post about it in this thread with a link to the #5 play, then #4, #3, etc.

Hopefully Ghaleon will be on board to post the new Top Plays into the OP.

This won't be a weekly thing. I'll only be able to do this when I have the time/feel like it since my classes start up next Monday.

What do you guys think?

Sounds cool?

Rocket Deflected Straight up by a​ Grenade?
 
Domino Theory said:
So I've been watching the MLG Top Ten videos lately and came to the conclusion that HaloGAF needs its own type of Top Plays.

Now since I don't have the hax that urk has to capture your clips and save them to my HDD, I'm thinking you guys just recommend a clip (be it funny or serious) to the GT: NGHC and then I'll save the clip, upload it to NGHC's fileshare then have GameVee grab the videos. Then I'll make a post about it in this thread with a link to the #5 play, then #4, #3, etc.

Hopefully Ghaleon will be on board to post the new Top Plays into the OP.

This won't be a weekly thing. I'll only be able to do this when I have the time/feel like it since my classes start up next Monday.

What do you guys think?
Sounds like a lot of fun. I'll start scrutinizing every game I play for moments that make me seem more badass than I really am. :D
 
Domino Theory said:
So I've been watching the MLG Top Ten videos lately and came to the conclusion that HaloGAF needs its own type of Top Plays.

Now since I don't have the hax that urk has to capture your clips and save them to my HDD, I'm thinking you guys just recommend a clip (be it funny or serious) to the GT: NGHC and then I'll save the clip, upload it to NGHC's fileshare then have GameVee grab the videos. Then I'll make a post about it in this thread with a link to the #5 play, then #4, #3, etc.

Hopefully Ghaleon will be on board to post the new Top Plays into the OP.

This won't be a weekly thing. I'll only be able to do this when I have the time/feel like it since my classes start up next Monday.

What do you guys think?

If you're going to gamevee grab them all why stop there? Download all the videos and edit them together with a NeoGAF top plays Intro and play number breaks like 1-10. Maybe do a commentart. I could even put the video together if you gave me the ten gamevee links.
 
Captain Blood said:
fixed :lol
Pretty much.


But seriously, it's mid-September, nothing exciting has been added to the game in what feels like forever, I'm tired of cock-teases, I want big infos, and I want new shit. NOW.[/angry internet nerd]
 
Status
Not open for further replies.
Top Bottom