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The Official Halo 3 Thread

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Louis Wu said:


Laugh all you want, but I see nothing funny in that quote. Blackout is practically unplayable for me. I'd rather play 'Cortana' a million times than have to experience that abomination of a multiplayer map.

In fact, as a Bungie employee, he should be ashamed at himself for mocking fans who just want to see maps translated pixel for pixel between games.
 
Neverender said:
Laugh all you want, but I see nothing funny in that quote. Blackout is practically unplayable for me. I'd rather play 'Cortana' a million times than have to experience that abomination of a multiplayer map.

In fact, as a Bungie employee, he should be ashamed at himself for mocking fans who just want to see maps translated pixel for pixel between games.

Cortana is not that bad. It's at least a nice change of pace. Variety is a good thing.
 
LunaticPuma said:
Cortana is not that bad. It's at least a nice change of pace. Variety is a good thing.


I agree, Cortana is a welcome change of place after playing a game of AR starts on Blackout.

Edit: Man, it's exhausting complaining like that, and I've only been doing it for two posts. I need a rest.
 
I just finished a game where I stayed in the chopper the entire time (went 14-0). While that is unusual in itself, something more unusual happened. I go through five splatters and get a Splatter Spree. Not unusual, right? No. What happened after that was the strange part. You see, from that point on, every time I got a kill with the guns on the chopper, I got a Splatter Spree. Kill the elite? Splatter Spree. Kill a Spartan? Splatter Spree. Kill two guys in a Warthog? Splatter Spree.

The video will be up in my fileshare for awhile if anyone wants to take a look:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=90217605

Link to Game: http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1296500337&player=dax01

Edit:

Louis Wu said:
Haha. I really don't understand the hate for Blackout. It's nearly Lockout. I love Blackout and Lockout just about the same.
 
Dax01 said:
I just finished a game where I stayed in the chopper the entire time (went 14-0). While that is unusual in itself, something more unusual happened. I go through five splatters and get a Splatter Spree. Not unusual, right? No. What happened after that was the strange part. You see, from that point on, every time I got a kill with the guns on the chopper, I got a Splatter Spree. Kill the elite? Splatter Spree. Kill a Spartan? Splatter Spree. Kill two guys in a Warthog? Splatter Spree.

The video will be up in my fileshare for awhile if anyone wants to take a look:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=90217605


Yeah that's happened to me in a Banshee a few times. Not sure what the deal is.
 
Louis Wu said:


I don't know if this concept is new to halo fans and Bungie employees... but in general, when you attempt to remake a classic anything, you attempt to make it a better version not the shittier bastard child version that no one wants.

In Bungle's case they attempted two ramakes(guardian, blackout) on the same map(lockout) and still failed. FAIL.
 
This is a pretty huge deal for me, and I really _really_ hope I am wrong...

This article worries me.

"Firefight is based on the cooperative campaign mode from Halo 3. It uses that as a base technology with all the same gameplay mechanics, including AI. Matchmaking was simply not part of that Halo 3 campaign."

Does this mean that when it lags while you're playing firefight the FPS will drop? I have to admit, I would rather an occasional stutter or small warp then low FPS.

I can understand the need for it to be more like campaign lag (syncing issues)... But I would love to hear that the networking has been streamlined somewhat to avoid the FPS drop.
 
Dax01 said:
I just finished a game where I stayed in the chopper the entire time (went 14-0). While that is unusual in itself, something more unusual happened. I go through five splatters and get a Splatter Spree. Not unusual, right? No. What happened after that was the strange part. You see, from that point on, every time I got a kill with the guns on the chopper, I got a Splatter Spree. Kill the elite? Splatter Spree. Kill a Spartan? Splatter Spree. Kill two guys in a Warthog? Splatter Spree.

The video will be up in my fileshare for awhile if anyone wants to take a look:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=90217605

Link to Game: http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=1296500337&player=dax01

It is a confirmed glitch. It was even in an episode of Halo Mythbusters. One of the first episodes IIRC.

Edit: In Episode 3. http://www.youtube.com/watch?v=crCauVME-Kw&feature=related
 
Dax01 said:
Haha. I really don't understand the hate for Blackout. It's nearly Lockout. I love Blackout and Lockout just about the same.
If you ever played MLG on Lockout then you would understand. Blackout is just a boring and bland version of Lockout. The lack of jumps and sightlines makes me sad.

Edit: OWV, that video was marvelous.

And that Half Life video was freaking sweet. Want to see moar... now.
 
Stormtrooper30 said:
If you ever played MLG on Lockout then you would understand. Blackout is just a boring and bland version of Lockout. The lack of jumps and sightlines makes me sad.
I did. All the time in fact before Halo 3 came out. What lack of jumps and sightlines are you talking about? The map is 99% the same as the original.
 
Well, I officially finished the last of my back-log games last night so I'm ready to start playing Halo again. I already added the BTB tag but I still need the Squad Battle tag if someone could list the name please. I'll probably throw out a few more friend requests to some of you guys and look forward to meeting more in the custom matches soon. So, are there any Swat and or Sniper whores on here? or is everyone just into the larger party gametypes and MLG? I would play MLG with you Tashi and Plywood, but I didn't have friends that wanted to play it before so I want to say I'm really low in that game type, perhaps I'll level it up.
 
Dax01 said:
I did. All the time in fact before Halo 3 came out. What lack of jumps and sightlines are you talking about? The map is 99% the same as the original.

Oh come on. You can't be serious.
 
I feel that after 2 months very few people are going to be playing Firefight regularly. Without matchmaking and drop in and drop out functionality, it is being sent to die.
 
Blueblur1 said:
I feel that after 2 months very few people are going to be playing Firefight regularly. Without matchmaking and drop in and drop out functionality, it is being sent to die.

Gears doesn't have drop in (only drop out functionality), and it is still doing fine, Firefight will do just fine, I'm more concerned about the skulls, because I know there will be plenty of times I will want to play but without skulls on, AKA: Blackeye skull, ugh...
 
Gears has matchmaking.

Oh, and Mythic Map Pack 2 is the MAP PACK OF FOREVER. Finally a Halo 3 map pack that contains three awesome maps instead of 1 shitty one and two decent ones. HOLY CRAP. If they're in matchmaking on 9/22 I will not be playing ODST until a week later. :D
 
10 million copies of Halo 3 have been sold. I seriously doubt anywhere near 1% - or even 1/10 of 1% - of those buyers give a damn about the differences between Blackout and Lockout.

You can give Dax (or me, in this case) all the shit you want about not knowing what the fuck he's talking about - but the simple truth is... most people really DON'T care.

That said: Bungie tried pretty hard to reproduce Midship as closely as possible. I played a few games on it last summer, and I noticed very, very few things about it that were different from the original. I think Creamer's point was that there are going to be people who bitch, no matter WHAT - because that's what people do.
 
Louis Wu said:
10 million copies of Halo 3 have been sold. I seriously doubt anywhere near 1% - or even 1/10 of 1% - of those buyers give a damn about the differences between Blackout and Lockout.

You can give Dax (or me, in this case) all the shit you want about not knowing what the fuck he's talking about - but the simple truth is... most people really DON'T care.

That said: Bungie tried pretty hard to reproduce Midship as closely as possible. I played a few games on it last summer, and I noticed very, very few things about it that were different from the original. I think Creamer's point was that there are going to be people who bitch, no matter WHAT - because that's what people do.


brb shooting at someone under glass from library window.. oh wait.


No offense Wu, but I really and truly disagree with you. While yes the majority of casual H3 kids either a) dont even realize blackout is a remake or b) don't care about it's subtle differences; there are still a large number of people that DO care.

Also, I hear the platform on Heretic doesn't move... If that's true then that is a pretty significant change (haven't watched the gameplay videos yet to verify).
 
Blueblur1 said:
Gears has matchmaking.

I know, but I never use it because I have a ton of friends, but I know other people probably do but I don't see how it can be used a lot. To the people who don't have any friends to play with. FIND SOME!!! or play with Gaffer's. :p
 
Devin Olsen said:
...there are still a large number of people that DO care.
1% of Halo 3 sales = 100,000 people. Yeah, that's a large number. (I think the percentage that care is much smaller than that... but it's still a large number.)

I don't have any easy way of looking up how many games I played on Lockout... but I'd bet it was in the hundreds. (High hundreds.) That's out of 2500 matchmade games, and maybe 500 or so LAN games. And in all those games, I can probably count on my hands the number of times I was killed from library window while under glass. I don't doubt you did it a lot... but MOST PEOPLE DIDN'T - SO MOST PEOPLE DON'T CARE THAT THEY CAN'T ANY MORE.

(You're welcome to disagree with me. I'm wrong a lot. I dont happen to think I am in this case, though.)
 
hooboy, I can't wait for the "take bubbleshield off Heretic nao!" threads to start popping up on bnet. I thought Luke was joking in the podcast.:D The MM maps look incredible (why didn't lybertyboy jump on the sword platform to show us if it's really immobile?! GAH!) though, I can't wait to get them. Longshore seems to be ripe with Forge opportunities if there's enough of a palette. I was almost expecting to see the lift on Citadel; great-looking map.
 
Devin Olsen said:
there are still a large number of people that DO care.

Large relative to what? Relative to the rest of the population of players who play Halo 3 each night? I doubt that. It'd be a small percentage - let's say 1 in 20, who don't like Blackout because it's different than Lockout. It's a vocal minority, and although a lot of people who post on HaloGAF may be among them, that doesn't mean we represent a large number in the grand scheme of things.
 
I feel Lockout > Blackout, but honestly since they are in separate games all I can do is not worry about how Blackout is not my favorite Halo 3 map like Lockout was my favorite from Halo 2 (and Sanctuary).
 
Louis Wu said:
1% of Halo 3 sales = 100,000 people. Yeah, that's a large number. (I think the percentage that care is much smaller than that... but it's still a large number.)

I don't have any easy way of looking up how many games I played on Lockout... but I'd bet it was in the hundreds. (High hundreds.) That's out of 2500 matchmade games, and maybe 500 or so LAN games. And in all those games, I can probably count on my hands the number of times I was killed from library window while under glass. I don't doubt you did it a lot... but MOST PEOPLE DIDN'T - SO MOST PEOPLE DON'T CARE THAT THEY CAN'T ANY MORE.

(You're welcome to disagree with me. I'm wrong a lot. I dont happen to think I am in this case, though.)
The only thing is that those 100,000 people that care about the window are the ones still playing this game daily. The casuals come and go(week in week out, also w/e we get new maps), but the hardcore still play the game daily. So when a map isnt up to the quality someone expects it to be they are vocal and they have every right to be vocal as they are the ones that continue to play the game and support the fanbase of halo 3.

Does Bungie need our support, well if we are only 100k out of 10 million perhaps not. But when they wont have the daily fanbase to support them 2 years after release, I am sure they will look back and say they needed their hardcore fans too.

Just for the record, I like Blackout. Though what made lockout good hasnt translated well into Blackout, but on its own without comparisons Blackout is a good map.
 
Nutter said:
But when they wont have the daily fanbase to support them 2 years after release, I am sure they will look back and say they needed their hardcore fans too.
Um... it's two years after release. :D

(Bungie ACKNOWLEDGES that it needs its hardcore fans; they've given them their own playlist, fergoshsakes. But I disagree that the nearly one milllion people that still play Halo 3 every day are hardcore to the point where they hate Bungie for the abomination that is Blackout.)
 
Louis Wu said:
And in all those games, I can probably count on my hands the number of times I was killed from library window while under glass.

Yeah and besides, I'd trade the open window in lockout for the happiness the visuals gives me in Blackout any day. The art style on blackout is awesome, probably because this man made it
 
Louis Wu said:
Um... it's two years after release. :D

(Bungie ACKNOWLEDGES that it needs its hardcore fans; they've given them their own playlist, fergoshsakes. But I disagree that the nearly one milllion people that still play Halo 3 every day are hardcore to the point where they hate Bungie for the abomination that is Blackout.)
I can't help but note that Griffball seems to be the most popular double XP playlist (much more so than say, Team Flag). I think it says something about the relative hardcores of the current player base. I suppose that makes it somewhat soft core.

Did I mention that Longshore is awesome? Longshore is awesome.
 
Louis Wu said:
Um... it's two years after release. :D

(Bungie ACKNOWLEDGES that it needs its hardcore fans; they've given them their own playlist, fergoshsakes. But I disagree that the nearly one milllion people that still play Halo 3 every day are hardcore to the point where they hate Bungie for the abomination that is Blackout.)

I might not be a MLG Pro hardcore. But I am hardcore enough that I play Halo 3 every single day. And when comparing Blackout to Lockout there are problems. But enough of that I already said the map on its own is a good map. It is much better than Isolation or Epitaph and others. Besides I never said all 1 million are Hardcore :p (you put the number at 100k :p)
 
Nutter said:
The only thing is that those 100,000 people that care about the window are the ones still playing this game daily. The casuals come and go(week in week out, also w/e we get new maps), but the hardcore still play the game daily. So when a map isnt up to the quality someone expects it to be they are vocal and they have every right to be vocal as they are the ones that continue to play the game and support the fanbase of halo 3.

Does Bungie need our support, well if we are only 100k out of 10 million perhaps not. But when they wont have the daily fanbase to support them 2 years after release, I am sure they will look back and say they needed their hardcore fans too.

Just for the record, I like Blackout. Though what made lockout good hasnt translated well into Blackout, but on its own without comparisons Blackout is a good map.

I play daily and I don't really like blackout, but I didn't really like lockout either so I really don't care about the slight changes between the two. I bet I don't even notice some of the ones you guys care about.
 
Louis Wu said:
Um... it's two years after release. :D

(Bungie ACKNOWLEDGES that it needs its hardcore fans; they've given them their own playlist, fergoshsakes. But I disagree that the nearly one milllion people that still play Halo 3 every day are hardcore to the point where they hate Bungie for the abomination that is Blackout.)
i dont think anyone here hates bungie for blackout. people are just disappointed. honestly if bungie left the sight lines and jumps in the "casual" player still wouldn't care but the "hardcore" would be happier and in the end more people are happier with the map (people would still bitch about something but thats the way the internet works).
 
Man, the 3 ODST maps are going to be so fucking goooood.

You can see gameplay videos from all three maps here: http://www.1up.com/do/previewPage?cId=3175535

My baby, Midship is coming back and it's so awesome. Looks like a straight-up port aside from nice, visual touch-ups. :D

Citadel looks pretty cool, but can't get much out of it for now since they were playing Team Rockets of all gametypes on the map.

And Longshore looks to be one of the greatest BTB maps. High Ground meets Headlong.
 
Not quite so convinced by the 3 new maps.

Heretic looks like, well, Midship. Which is good, but, frankly, old-hat. 4v4.

Citadel looks like the second coming of that dull feeling Epitaph incites in you. Level looks really sterile, and looks like it might play much the same. Looks small scale, 4/5v4/5.

Longshore is my interest perked, but the foggy look of the map makes it look dreary. It's not all about looks of course, and a map with extendible bridges should make for some interesting BTB CTF.

And I guess Longshore being the most interesting kinda sums up why I like Halo - for the large scale, Objective matches. If we combine all 6 Mythic maps, only Longshore really meets this for me. only a few Sandbox maps have been BTB in scale, so i'm not quite prepared to sit it up there with Valhalla and Avalanche. The fact that Mythic contained essentially 4 (5 if you include Sandbox, which is definitely up for debate) 4v4 maps is kinda disappointing to me. Not hugely, but it all feels a little by-the-numbers at present, instead of "OMG- Look at the amazing new experiences Halo 3 is delivering with DLC!"
 
Everyone needs to watch these video's. They bring back memories of me watching previews for Sanctuary and Turf. God they were so good.

These Maps will be soo good too.. (spidermansogood.gif)
 
Wow, New B-NET stats page looks amazing:
halo-3-odst-20090811104238968_640w.jpg

Here is the blown up version in a higher res- These new features look very interesting...
Wow new overview page. So good...
halo-3-odst-20090811105807872_640w.jpg
 
Nutter said:
Everyone needs to watch these video's. They bring back memories of me watching previews for Sanctuary and Turf. God they were so good.

These Maps will be soo good too.. (spidermansogood.gif)

It really sucks to be at work right now .... hearing tales of the vids ... I think I am developing a cough ... yep there it is :cough: :D
 
Ssparks said:
Okay, someone needs to explain this to me.

funky_stats.png


Now either this page was mocked up (which would make me a little sad) or I simply do NOT understand what the circle means (which would make me even more sad) - there are 3 times as many custom games as ranked games, yet the custom wedge is about 20% of the total and the ranked wedge is at least twice that.

Huh?
 
vhfive said:
i dont think anyone here hates bungie for blackout. people are just disappointed. honestly if bungie left the sight lines and jumps in the "casual" player still wouldn't care but the "hardcore" would be happier and in the end more people are happier with the map (people would still bitch about something but thats the way the internet works).
This. Bungie could have easily pleased both the hardcore and the casual players by including the extra jumps and different sight lines that were in Lockout. Casual players wouldn't know the difference, and hardcore players would have more choices in gameplay. It's not that Blackout is a bad map, I like it, it's just that it could have been so much more.


The new maps look awesome. Citadel looks interesting and gave me a Prisoner feel at first glance, but after watching it I no longer feel that way. It looks like it will play very well.

Midship looks to be exactly the same from what I can see. I didn't really see the platform move, so I hope Bungie left that part in. I was never really a big fan of the orginal, as all anyone ever played on it was FFA. I prefer team games. Still, it was a very fun map and led to some intense CTF (with touch return, of course).

Longshore is by far the most appealing map, to me. It looks like Turf and Headlong morphed into one orgasmic ice cream sandwich. Headlong is my favorite map of all time, and this looks like it will be the closest thing that I get in Halo 3.
 
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