Vaelka
Member
I dunno why people even use the arguments about whether a game is selling little or a lot for whether the game is good or not.
Look at what a fuck ton of copies garbage sports games that are literally just copied assets from the previous and mobile games sell.
How many copies a game will sell when it comes to these games has a lot to do with the marketing budget, it's pretty rare that games just sell on being good alone.
There's also a lot of artifical hype created by the companies and studios themselves, Disney is quite infamous for this too and used bots on a mass scale to build up a facade of hype.
Anthem and ME:A were two of Bioware's best selling games ever, but I really doubt many people would say they were two of their best games.
TLOU2 could've been complete garbage and it would still have sold millions of copies and been a best seller, you'd have to be completely delusional to think that it'd flop.
Whether a game sells a lot or little I don't really think has much to do with whether the game is good or not, there's exceptions to this especially with Indie games but even with Indie games it's also a bit mixed.
To me sales are kinda irrelevant as to the quality of the game.
Look at what a fuck ton of copies garbage sports games that are literally just copied assets from the previous and mobile games sell.
How many copies a game will sell when it comes to these games has a lot to do with the marketing budget, it's pretty rare that games just sell on being good alone.
There's also a lot of artifical hype created by the companies and studios themselves, Disney is quite infamous for this too and used bots on a mass scale to build up a facade of hype.
Anthem and ME:A were two of Bioware's best selling games ever, but I really doubt many people would say they were two of their best games.
TLOU2 could've been complete garbage and it would still have sold millions of copies and been a best seller, you'd have to be completely delusional to think that it'd flop.
Whether a game sells a lot or little I don't really think has much to do with whether the game is good or not, there's exceptions to this especially with Indie games but even with Indie games it's also a bit mixed.
To me sales are kinda irrelevant as to the quality of the game.