TheGodfather07
Member
Not end the whole thing. Just day 1 games. Like PS+ extra.
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It was the best idea ever that failed because gamers enjoy paying more for the same thing.Gamepass is the biggest failure in gaming history. It's an embarrassment and a flop of epic proportions.
Discounts should end, they diminish the value of gaming. When I buy discounted games, I don't beat anything and barely play them.Yes, it needs to end. I don't think anyone is truly benefiting from it at all.
It's has greatly diminished the value of gaming. When I had it, I wouldn't beat anything and barely played the games on there.
All of my friends said the same thing. And some friends said they will wait for every game to come to Game Pass or PS+. They completely stopped buying games.
I honestly think Xbox's output highs are really high for me: Doom, Indy, Ninja Gaiden 4, etc.I think if their studios put out a bunch of bangers this gen and they had been able to hit 100m subscribers, it would've been a fine business model.
But obviously that didn't happen. I can't imagine any benefit to keeping it on life support.
End day one. Probably start there.
Hellblade 1 was a PlayStation exclusive.Do you think Ninja Theory got better or worse under Microsoft's (and therefore the Game Pass) business model? We went from Heavenly Sword, Enslaved, and DmC to... Hellblade, then Hellblade II.
End day one? Are you nuts?
Don't fuck with those.![]()
Well, if you're Ubisoft and are known to heavily discount the game after a month, then yes, that's gonna hurt.Discounts should end, they diminish the value of gaming. When I buy discounted games, I don't beat anything and barely play them.
It's time to maxvalue games. $100 for the basic edition, no price reduction nor discounts, ever.
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It was the best idea ever that failed because gamers enjoy paying more for the same thing.
Yeah for sure, they had a few great releases this gen, but if they expect me to pay the equivalent of 2-3 full-priced games per year for Gamepass then it needed way more than that. I think they maybe had the right idea with buying up smaller studios and making more niche games for "Gamepass filler", but they just totally failed to manage all their studios.I honestly think Xbox's output highs are really high for me: Doom, Indy, Ninja Gaiden 4, etc.
But at the same time, their lows are like bottomless:
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End day one? Are you nuts?
Don't fuck with those.![]()
Having Xbox exclusives is unrelated to gamepass right? Not following the video.
Most companies sell games at discount after a few months, Capcom is already selling RE Requiem at discount despite it being the most successful RE game of all time. The stubborns are Nintendo and Larian Studio.Well, if you're Ubisoft and are known to heavily discount the game after a month, then yes, that's gonna hurt.
Games have always gone on sale and Blockbuster video was a thing for decades (which Nintendo wanted to put an end to), but Game Pass is an entirely different situation when you put games up on day one and I can play them for all for $14 on PC.
If gamepass was a good idea, everybody would be doing it (they don't).
You could also argue that if it was bad enough and doing more harm than good that they would've dropped it a long time ago.If gamepass was a good idea, everybody would be doing it (they don't).
It is clearly not profitable and one of the reasons that a lot of their studios are in the red.
The subscription model does not work in gaming like it does for music and movies.
The new gears has cost 200m apparently. How are they going to recoup that without PS sales?

"... some form of limited access to games"? There's already a solution for that, a demo.Needs to be re-branded into what it should have been from the start, a "try before you buy" service, where your affordable subscription gets you some form of limited access to games and then a discount towards the purchase price. Having full games on the service for years at a time was always retarded
When I was in college (early 90s), an all-you-can-eat pizza buffet restaurant opened up in town. The lunch buffet was $5, or they had a program where you could pay $30 a month to get in at lunch any time you want. Pizza, dessert, salad bar, unlimited coke refills, the works. Their reasoning was probably sound: "most people eat at our shop less than 6 times a month, so we'll probably come out ahead overall. And we'll have the recurring revenue from people who forget to cancel."I mean, from the outside it doesn't sound like the biggest/best money maker. But there's a reason they're still doing it.
Wild that anyone would be happy to have MS leave. I get you may not be happy with their recent library, but every once and awhile there's some good/great IMO. I'd rather have more games than less.
They wouldn't have to put up with a fanbase that blindly accepts everything, even when it works against them too.Keep all the Studios and go fully 3p and they will make more money that way.
Maybe not yet. I think they can still fall further.At this point Xbox should close the entire gaming division. It's embarrassing.
Bless that pizza buffet, lol.When I was in college (early 90s), an all-you-can-eat pizza buffet restaurant opened up in town. The lunch buffet was $5, or they had a program where you could pay $30 a month to get in at lunch any time you want. Pizza, dessert, salad bar, unlimited coke refills, the works. Their reasoning was probably sound: "most people eat at our shop less than 6 times a month, so we'll probably come out ahead overall. And we'll have the recurring revenue from people who forget to cancel."
Obviously, especially since this was a college town, they didn't anticipate how many people would be interested in getting unlimited food for $30 a month. First, the quality of the ingredients got noticeably worse and cheaper. The novelty dessert pizzas got taken off the buffet. The salad bar got removed. The following month the price jumped to $50 (which most people still happily paid). The place was jam packed every day from noon to three, when the lunch buffet closed. A few times I went in I spent most of my time waiting in line to get pizza because the buffet was just empty. My classmates and I didn't exactly love the taste, but it was the cheapest food in town and we were super poor. I'm sure other local restaurants and fast food places felt the squeeze simply because my demographic's money was drying up in favor of the all-you-can-eat place.
Finally, they cancelled the program because it turned out to be incredibly unprofitable for them. They went back to just having a $5 all-you-can-eat buffet, which closed down about six months later because their quality was still terrible and the perception was "that's too expensive now, I used to be able to eat there every day for $30 a month".
Think it lasted a total of four months and I spent a little less than $200. I ate pizza every day (most days I'd skip breakfast and dinner, knowing I'd have my fill at lunch). It was terrible for my health, I think I gained about 30lbs. It was an incredible deal for me. Meanwhile, it drove a local business to close up shop while putting the squeeze on every other business in town.
Game Pass is kinda like that. Great deal for the consumer, but horrible deal for the industry and economy of game development.
I think that had they not rolled the "Game Pass" concept and moniker into what used to be "Xbox Live Gold", this would have been on the chopping block on Asha's first day on the job. Now the only way to really get rid of Game Pass is to either a) cut out the "Ultimate" tier or b) remove Game Pass completely, thus killing the only bit of profit they have left in their division: paid online multiplayer.Yeah, and I can totally see that. But it IS strange to me that they've held onto it so hard this entire time. Especially with Asha joining the team, I feel if they saw it like such a waste they would've cut it out immediately like they did the "this is an Xbox" marketing.
more or less, you could treat games as a hybrid between demos/rentals, it's a market that disappeared from modern gaming and in my opinion if done right it could be a great service, and a profitable one (only discussing the idea of course, not suggesting xbox is capable of pulling it off)"... some form of limited access to games"? There's already a solution for that, a demo.