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PlayStation Is Putting $300 Million More Into First-Party Games, and Aiming for 'Multiple Platforms'

yurinka

Member

Multiple Platforms​

meaning, we will see stuff on iOS, macOS and android. Unlike MS, Sony does not have an agenda of trying to push people into their platform (windows)
And it has already been proved that Apple is more than happy to have Nintendo games on their platform, why not Sony's ? They already sell PS5 controllers on their store.
They explained it multiple times:
  • Bungie will publish all their future games day one in all platforms including rival consoles
  • Their PS Studios devs will focus on making PS (PS5 and PSVR2) only PS games (with MLB as exception, they don't own the IP)
  • They bought Nixxes because they don't want their main dev worry about PC ports. Nixxes and other external studios will port some PS Studios games -not all- to PC some time after their PS release, as of now is multiple years but they will experiment with different distances between PS and PC releases
  • They plan to bring some PS IPs to mobile gaming
  • They plan to expand their PS Now (now PS+ Premium) cloud gaming to more platforms like smartphones, tablets and tvs
  • They plan to make movies and tv shows of some PS IPs
They will use that to reach players outside PS and attract some of them to PS, but mainly reach the ones who never will buy a console, or at least a PS one because they know there are 2-3B gamers there but only 100-150M of them buy PS and around 200-300M buy consoles.

And well, they need PS exclusives to sell PS consoles, but AAA games become more and more expensive every generation so they need to find new additional revenue sources to make these huge budgets less risky.

I wonder if that forecast includes the cost of hiring developers for Bungie. Technically the acquisition hasn’t closed yet, so I doubt they would include the cost of adding staff to Bungie.

1,500 developers is about the size of 3 AAA studios. Crystal Dynamics and Eidos had 1,100 employees.
Sony said they will spend extra $340M+ in expenses related to acquisitions closed this FY like Bungie(they expect to complete the Bungie acquisition Oct-Dec 2022). They will pay Bungie owners 2.4B when completing the acquisition for the purchase, and during upcoming years the additional 1.2B as retention bonuses. Bungie already have their own money, and plan to grow. Bungie said they plan to continue workin on Destiny 2 at least until 2024 and that plan to release AT LEAST (so maybe more) one new IP BEFORE 2025. So they are working on at least 3 different games as of now including Destiny 2. Bungie also said that with the help of Sony they will bring their IPs to movies and tv shows.

Different than this there are these $300M+ that will use this FY to continue hiring people for the previously existing Sony gamedev studios.

Sony and Nintendo do not have a gamepass/cloud service that they are trying to push.
Sony has game subscriptions and cloud gaming with twice thhe subs of GP and generating way more revenue. And doing it with a strategy that unlike the GP one is profitable.

They did not join MS on the epic/Apple lawsuit!
What Epic and MS want with the Apple lawsuit is to be able to put their own store on iOS and Android devices to don't pay the platform owner their 30%. And if they achieve that, they'll use it to force PS and Nintendo to allow them the same: to have their own store on PS and Nintendo to publish there without paying the platform owners anything.

Obviously the platform holders don't want this. MS is open to allow others to have their own store on Xbox because they don't give a fuck about it and know that if that means they'd be able to publis on iOS, Android, PS and Nintendo without paying anything to the platform holders they win a lot.
 
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