svbarnard
Banned
I bet for a lot of you this is going to be entirely new information because it was for me when I first read this article back in 2018 https://blurbusters.com/blur-buster...000hz-displays-with-blurfree-sample-and-hold/ Read this article if you truly want to know what causes motion blur on modern LCDs/OLEDs. The guy who wrote the article, MARK D. REJHON, is truly a pioneer in the field of "display motion blur", he's literally single handedly writing the book on display motion blur, he's even been called the Albert Einstein of his field by people who have seen him give talks. It's funny I first read that article back in 2018 (everyone needs to read it though) and before that I remember playing Destiny on my 60 inch LCD and I remember noticing motoin blur when I would quickly move around in the game, I remember googling "motion blur on TVs" but nothing really could explain it, till I stumbled upon that article! All I can say is read it and you'll see that modern flat panels have a glaring problem with motion blur compared to old CRT TVs and the only way to fix it is through higher frame rates, 60fps is not good enough, 120fps is not good enough, 240fps might be good enough but honestly we're going to need 1,000fps! Isn't that crazy! Read the article and you'll understand.
This is what bothers me about the TV industry, the industry is coming out with 8K 60hz TVs (after 8K they're going to go to 12K all the while keeping the refresh rate at 60hz), the industry is focused on higher resolutions and not higher refresh rates, but you know what I honestly had no idea that CRT TVs had minimal motion blur and that LCDs have horrible motion blur , I honestly didn't know that so most likely the executives at the TV companies probably aren't aware either, they're just businessmen not scientists after all. The TV industry needs to shift focus away from higher resolutions and focus on higher frame rates/refresh rates instead, this needs to be the future! The TV industry needs to STOP at 4K and NOT proceed to 8K, instead of getting 8K TVs we should be getting 4K TVs but with higher refresh rates. We should get 4K 240hz then 4K 480hz then 4K 960hz. And 4K is fine because 1080p looks absolutely fine on a 4k screen, but say everyone had a 4K 240hz LCD, now the new all powerful Xbox Series X with 12 teraflops couldn't play games at 4K 240fps but it could maybe do 1080p at 240fps which would be fine because again 1080p looks just fine on a 4k screen.
This illustration shows how having higher frame rates on LCDs/OLEDs leads to less motion blur. The illustration was copied from the article. Sample-and-hold-displays are LCDs/OLEDs.
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Just to be clear you can't take a 1,000hz display and play a 30fps game on it and expect to see less motion blur it doesn't work like that. You not only need a display with a 1,000hz refresh rate but you need to play games or movies at 1,000 frames per second in order to see less motion blur. So was this new information for you like it was for me?
p.s. Also apparently NVIDIA and ASUS now have a long term roadmap to 1,000hz displays by the 2030s.
One final thing. A lot of games have motion blur turned on in the settings (Doom 2016 and Doom Eternal for example) go into settings and if you see "motion blur" turn it the fuck off! LCDs/OLEDs already have motion blur so why would you want more? Why game developers do that is beyond me, modern flat panel displays already have a lot of motion blur as it is so why they add more to it is crazy. Listen just take 15 minutes out of your day and read the article I swear to god it will change the way you look at modern TVs.
Edit: I want to add one more thing, you know how they dedicate silicon just for doing ray tracing, you know how they take a computer chip and specially tweak it to do one task and one task only which greatly increases efficiency, I mean that's how we're able to get ray tracing on the PS5 and Xbox Series X because they're certainly not powerful enough to do it natively. Well they can do the same thing for ultra high frame rates as well. It's called frame rate amplification technology. https://blurbusters.com/frame-rate-...es-frat-more-frame-rate-with-better-graphics/
This is what bothers me about the TV industry, the industry is coming out with 8K 60hz TVs (after 8K they're going to go to 12K all the while keeping the refresh rate at 60hz), the industry is focused on higher resolutions and not higher refresh rates, but you know what I honestly had no idea that CRT TVs had minimal motion blur and that LCDs have horrible motion blur , I honestly didn't know that so most likely the executives at the TV companies probably aren't aware either, they're just businessmen not scientists after all. The TV industry needs to shift focus away from higher resolutions and focus on higher frame rates/refresh rates instead, this needs to be the future! The TV industry needs to STOP at 4K and NOT proceed to 8K, instead of getting 8K TVs we should be getting 4K TVs but with higher refresh rates. We should get 4K 240hz then 4K 480hz then 4K 960hz. And 4K is fine because 1080p looks absolutely fine on a 4k screen, but say everyone had a 4K 240hz LCD, now the new all powerful Xbox Series X with 12 teraflops couldn't play games at 4K 240fps but it could maybe do 1080p at 240fps which would be fine because again 1080p looks just fine on a 4k screen.
This illustration shows how having higher frame rates on LCDs/OLEDs leads to less motion blur. The illustration was copied from the article. Sample-and-hold-displays are LCDs/OLEDs.
.
Just to be clear you can't take a 1,000hz display and play a 30fps game on it and expect to see less motion blur it doesn't work like that. You not only need a display with a 1,000hz refresh rate but you need to play games or movies at 1,000 frames per second in order to see less motion blur. So was this new information for you like it was for me?
p.s. Also apparently NVIDIA and ASUS now have a long term roadmap to 1,000hz displays by the 2030s.
One final thing. A lot of games have motion blur turned on in the settings (Doom 2016 and Doom Eternal for example) go into settings and if you see "motion blur" turn it the fuck off! LCDs/OLEDs already have motion blur so why would you want more? Why game developers do that is beyond me, modern flat panel displays already have a lot of motion blur as it is so why they add more to it is crazy. Listen just take 15 minutes out of your day and read the article I swear to god it will change the way you look at modern TVs.
Edit: I want to add one more thing, you know how they dedicate silicon just for doing ray tracing, you know how they take a computer chip and specially tweak it to do one task and one task only which greatly increases efficiency, I mean that's how we're able to get ray tracing on the PS5 and Xbox Series X because they're certainly not powerful enough to do it natively. Well they can do the same thing for ultra high frame rates as well. It's called frame rate amplification technology. https://blurbusters.com/frame-rate-...es-frat-more-frame-rate-with-better-graphics/
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