No hard numbers for NES Mini Classic... Amiibo remains steady.
Do you mean steady decline?
Four million for a $10 iphone game is killer IMO. Shows you can sell at higher prices.
They could have made more money by making an asshole microtransaction F2P, but I'm very glad they didn't.
Maybe if you have Mario tier IP or a built in audience that will buy anything you make.
We don't even know if Nintendo themselves will be able to replicate the same success with the same pricing. This doesn't really say anything substantial about the future of premium mobile games.