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Nintendo, Capcom top Japan's game stocks in 2015

Exile20

Member
700x-1


We start with Japan's two platform holders, Sony and Nintendo. Given the extraordinary performance of the PlayStation 4, it might be something of a surprise that Nintendo has had a much better year on the markets than Sony - but there's a story behind that. The performance of Nintendo peaks in August, as the markets responded to the success of Splatoon - proving the firm's ability to create brand new multi-million selling IP - but it first soared in mid-March, and experienced a sharp decline in early November, effectively defining the shape of Nintendo's stock price movement this year. That rise in March is the announcement that Nintendo plans to work with mobile publisher DeNA to release games for smartphones; the drop in November was the announcement that the first games under this partnership have been delayed. Essentially, everything else on Nintendo's graph - even the Splatoon-inspired spike - is just noise; all the stock market cared about this year was the potential of Nintendo IP on mobile devices.

By contrast, Sony's figures - while comfortably outperforming the Nikkei 225 - were fairly unremarkable. Shares rose nicely at the start of the year as the extent of the PS4's holiday sales performance became clear, but have flatlined and even declined slightly since then. The enormous success of Sony Computer Entertainment can't allay the markets' concerns about Sony's wider business. While PlayStation is becoming an increasingly vital part of the company, the turnaround strategy being executed by CEO Kaz Hirai is still a work in progress, and ongoing reports of disgruntlement among some of Sony's senior statesmen make investors a little nervous. It's the best year in a while for Sony's stock, but the company still has a lot to prove.

700x-1


Looking now at the rest of Japan's "traditional" publishers, we can see that most of them performed reasonably well in 2016 - although the soaring success of America's top publishers wasn't replicated across the ocean. The only Japanese publisher that desperately underperformed the market was Sega Sammy, whose woes are largely down to factors outside of videogames; the bulk of the company's revenues are down to Pachinko and Pachislot - Japan's "it looks like gambling, it smells like gambling, it tastes like gambling, but we're legally required to say that it's definitely not gambling" habit of choice. The problem is that these games are slowly falling out of favour with consumers; nobody's quite sure if that's down to a generational shift, or the sharp decline in Japanese real incomes in recent years, or a bit of both, but it's certainly being felt on Sega Sammy's bottom line. Combine that with ongoing dithering over legislation permitting casinos to open in Japan and Korea alike, and the whole gambling (or "sort-of gambling") side of Sega Sammy's business is clearly on shaky ground.

"If [Nintendo's] mobile titles fail to impress, expect the share price to tank; there's a hell of a lot riding on whatever Nintendo and DeNA are brewing up"
Square Enix and Bandai Namco turned in fairly unremarkable results this year, broadly in line with the Nikkei 225's own movements, while keen news-watchers may be surprised to see Konami doing exceptionally well, almost doubling the gains of the broader index. The company may have lurched from debacle to disaster and back to debacle again in the specialist media this year - capping it all off with the genuinely cringe-worthy and infantile decision to ban Hideo Kojima from accepting awards for his own game, MGS5 - but the move towards a mobile-first strategy has been broadly welcomed by the stock markets, making Konami into one of the best performing game stocks in Japan this year. Way out in front, though, is Capcom; the company is smaller, in market capitalisation terms, than many of the others so it's easier for it to make significant gains, but regardless of that, it also executed extremely well this year and the markets seem particularly excited by the ongoing push to get the Monster Hunter franchise established on mobile.

Again, that Nintendo line is really all down to market excitement about the company going mobile. If its mobile titles fail to impress, expect the share price to tank; there's a hell of a lot riding on whatever Nintendo and DeNA are brewing up in their development studios.

http://www.gamesindustry.biz/articles/2015-12-08-big-in-japan-game-stocks-in-2015

Read the full story with mobile analyst included
 
Again, that Nintendo line is really all down to market excitement about the company going mobile. If its mobile titles fail to impress, expect the share price to tank; there's a hell of a lot riding on whatever Nintendo and DeNA are brewing up in their development studios.
This is definitely a big bet for Nintendo. They better not fuck it up.

I thought Capcom was doomed?

The only Japanese publisher that desperately underperformed the market was Sega Sammy, whose woes are largely down to factors outside of videogames; the bulk of the company's revenues are down to Pachinko and Pachislot - Japan's "it looks like gambling, it smells like gambling, it tastes like gambling, but we're legally required to say that it's definitely not gambling" habit of choice. The problem is that these games are slowly falling out of favour with consumers; nobody's quite sure if that's down to a generational shift, or the sharp decline in Japanese real incomes in recent years, or a bit of both, but it's certainly being felt on Sega Sammy's bottom line. Combine that with ongoing dithering over legislation permitting casinos to open in Japan and Korea alike, and the whole gambling (or "sort-of gambling") side of Sega Sammy's business is clearly on shaky ground.
Ouch at Sega Sammy though. Persona 5 delay is only going to hurt them more. They need to invest more in video games instead of Pachinko.

quare Enix and Bandai Namco turned in fairly unremarkable results this year, broadly in line with the Nikkei 225's own movements, while keen news-watchers may be surprised to see Konami doing exceptionally well, almost doubling the gains of the broader index. The company may have lurched from debacle to disaster and back to debacle again in the specialist media this year - capping it all off with the genuinely cringe-worthy and infantile decision to ban Hideo Kojima from accepting awards for his own game, MGS5 - but the move towards a mobile-first strategy has been broadly welcomed by the stock markets, making Konami into one of the best performing game stocks in Japan this year.
Konami seems to have been doing well after doubling down on mobile. Good bye Metal Gear Solid and Suikoden, it was nice while it lasted.
 
Interesting seeing Nintendo's stock rise after Iwata's death. Does that mean investors didn't like him?

I wouldn't be surprised if that's the case, considering how often he'd say "I know you guys want this, but we're not doing it."
 

ASIS

Member
Very crappy year (okay "very" is hyperbolic but the point still stands) for Nintendo critically but it seems they did alright financially. Here's hoping for an even better 2016!
 

pastrami

Member
That reminds me. Did anyone in that thread about the Wii U stock price drop after they revealed their mobile title actually end up buying Nintendo stock? Because there were a lot of people who were asking about it, and I'd be curious to know how they feel now.
 

HoodWinked

Member
capcom and konami leading the pack of course.

seems like theres a correlation to releasing less/no games with making more money. LOL
 

daxgame

Member
Interesting seeing Nintendo's stock rise after Iwata's death. Does that mean investors didn't like him?

I wouldn't be surprised if that's the case, considering how often he'd say "I know you guys want this, but we're not doing it."

uhm... no. I highly doubt there's any correlation, and besides, Iwata got voted every year by those same investors actually.
 

ZSaberLink

Media Create Maven
Lol, everyone giving so much importance to stocks. Company's financial reports are what matter financially. Whether or not the stock price drops or rises is reactionary, as Exile basically pointed out by "nintendo's mobile" spikes and drops.
 

massoluk

Banned
That reminds me. Did anyone in that thread about the Wii U stock price drop after they revealed their mobile title actually end up buying Nintendo stock? Because there were a lot of people who were asking about it, and I'd be curious to know how they feel now.

I did buy NTDOY after that stock drop. I'm holding like 400 of them. It's still dropping to be honest, lost like $750. But I'm keeping it because I honestly think there are more lives to Nintendo than videogame business (licensing and stuffs).
 

Chittagong

Gold Member
Bought some NTDOY after the mobile announcement. It's still on the black.

Also, bought Toyota after the diesel crisis struck. It has performed like crazy.
 

Az987

all good things
Nintendos shares didn't reach it's high point of the year in August because of splatoon and Sonys didn't reach it in March because of its great ps4 holiday sales.

Those are both around the time each company released it's quarterly report. Terrible article.

Yes, splatoon selling 2 million copies would drive up their share price. Give me a break.
 
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