JohnnyFootball
GerAlt-Right. Ciriously.
First, this ISN'T about Mass Effect 3's ending and is devoted mainly to the first 2 games and those games missed opportunities. I'll share some non-ending thoughts on ME3 in due time.
Since there isn't an OT, I will start a new thread and it's based on this post, since I am finishing up Mass Effect 2, I feel that these concerns are worth mentioning.
This is modified from this post
So, I finished ME1 and immediately dived into ME2. Finished ME1 at Level 28 (Legendary) and it imported to ME2 as a Level 55 character.
My thoughts on ME1:
It was a lot of fun to replay and it still holds up in many ways. Playing it on my XSX with 1440p/120 Hz was one of the most pleasantly smooth gaming experiences I have had in a long time. Just buttery smooth. The graphical updates to the game IMO were PERFECT, they made the game look better without taking away the look of ME1. Great job. I loved the way experience was handled in that you could come very close to the level cap (although I've read that there isn't a level cap actually) in one playthrough and that anyone can use any weapon. Nice touch there. It was largely bug free, until the final fight with Saren, where I got constant crashing, which supposedly it is tied to using Biotic powers.
Complaints for ME1:
1. The was some glitching where you got stuck on things from time to time.
2. There was NO reason to keep those dumb and pointless button pressing minigames. I HATED those in the original and hated them now. Why am I pressing buttons to scan some damn minerals?!!
3. For ME1 I feel like they could have done a little bit more to fix the controls. Made them a little bit closer to ME2/ME3, where you assign one power to the left bumper and to the right bumper as well and also have made the Y button be an additional power instead of healing, where healing would have been moved to the weapon /power wheel. Also had the squads biotic powers similar to that as well on left and right d-pad. I am playing ME2 and it is amazing how much difference those two small changes make. It was really annoying playing ME1 and having to switch between powers. That's a change that I feel would have been doable. Adopting the snap into cover would have been nice as well, but that probably would have been more difficult to pull off.
4. The crashing during the Saren fight was awful. Supposedly the crashing is caused by using Biotic powers and apparently the way to stop crashing is to not use biotic powers. Thats what worked and fixing that should be a top priority.
Complaints/missed opportunities for ME2:
1. Allow all squadmates to be recruited from the get-go. This I know is possible as modders were able to do it. It doesn't change the game much, but it allows for unique dialogue in certain encounters (Tali has unique dialogue when recruiting Garrus) and the flexibility is nice.
2. Give more flexibility to forced missions instead of making them happen when they do. In fact I'd be OK with them making it so that you can have everything done, then do Horizon, collector ship, and Reaper IFF all in one go or allow them to happen much earlier and leave it up to the player. On the flip side, I'd advocate giving more time after the Reaper IFF so you can spend more time with Legion as a squadmate IF you still have missions to complete. To keep the best ending, I am forced to save the Reaper IFF for the very end leaving me only one non-essential mission with Legion.
3. Remove the level cap or bump it up enough to max out all powers. This is frustrating me to be stuck on Level 30 and not be able to use all of my powers to the max. At the VERY least, remove the requirement to invest in one power to unlock another. I have 2 skill points that I basically can't use. Allow all squadmates to use all their powers as well.
Some fixes that I believe could happen:
1. Totally revamp New Game+, create a build your own class, where you select your powers. At the very least, I'd love you to be able to start a New game where you keep all your weapons, armor, skill points, but be able to change class, and gender. I like to play Paragon male and Renegade female. Maybe this feature IS available and I just missed it. If I did please tell me how!
Your thoughts are welcome.
I'll speak more about this once I finish ME3. I still hate the ending and the writing for ME3, but I my solution is to just treat the ending as the 2nd to last mission, Use Control then go back and play the Citadel as my true ending.
Since there isn't an OT, I will start a new thread and it's based on this post, since I am finishing up Mass Effect 2, I feel that these concerns are worth mentioning.
This is modified from this post
Mass Effect Legendary Edition launching on May 14
I've had two crashes on PS4 now after the 1.02 patch....had none before.
www.neogaf.com
So, I finished ME1 and immediately dived into ME2. Finished ME1 at Level 28 (Legendary) and it imported to ME2 as a Level 55 character.
My thoughts on ME1:
It was a lot of fun to replay and it still holds up in many ways. Playing it on my XSX with 1440p/120 Hz was one of the most pleasantly smooth gaming experiences I have had in a long time. Just buttery smooth. The graphical updates to the game IMO were PERFECT, they made the game look better without taking away the look of ME1. Great job. I loved the way experience was handled in that you could come very close to the level cap (although I've read that there isn't a level cap actually) in one playthrough and that anyone can use any weapon. Nice touch there. It was largely bug free, until the final fight with Saren, where I got constant crashing, which supposedly it is tied to using Biotic powers.
Complaints for ME1:
1. The was some glitching where you got stuck on things from time to time.
2. There was NO reason to keep those dumb and pointless button pressing minigames. I HATED those in the original and hated them now. Why am I pressing buttons to scan some damn minerals?!!
3. For ME1 I feel like they could have done a little bit more to fix the controls. Made them a little bit closer to ME2/ME3, where you assign one power to the left bumper and to the right bumper as well and also have made the Y button be an additional power instead of healing, where healing would have been moved to the weapon /power wheel. Also had the squads biotic powers similar to that as well on left and right d-pad. I am playing ME2 and it is amazing how much difference those two small changes make. It was really annoying playing ME1 and having to switch between powers. That's a change that I feel would have been doable. Adopting the snap into cover would have been nice as well, but that probably would have been more difficult to pull off.
4. The crashing during the Saren fight was awful. Supposedly the crashing is caused by using Biotic powers and apparently the way to stop crashing is to not use biotic powers. Thats what worked and fixing that should be a top priority.
Complaints/missed opportunities for ME2:
1. Allow all squadmates to be recruited from the get-go. This I know is possible as modders were able to do it. It doesn't change the game much, but it allows for unique dialogue in certain encounters (Tali has unique dialogue when recruiting Garrus) and the flexibility is nice.
2. Give more flexibility to forced missions instead of making them happen when they do. In fact I'd be OK with them making it so that you can have everything done, then do Horizon, collector ship, and Reaper IFF all in one go or allow them to happen much earlier and leave it up to the player. On the flip side, I'd advocate giving more time after the Reaper IFF so you can spend more time with Legion as a squadmate IF you still have missions to complete. To keep the best ending, I am forced to save the Reaper IFF for the very end leaving me only one non-essential mission with Legion.
3. Remove the level cap or bump it up enough to max out all powers. This is frustrating me to be stuck on Level 30 and not be able to use all of my powers to the max. At the VERY least, remove the requirement to invest in one power to unlock another. I have 2 skill points that I basically can't use. Allow all squadmates to use all their powers as well.
Some fixes that I believe could happen:
1. Totally revamp New Game+, create a build your own class, where you select your powers. At the very least, I'd love you to be able to start a New game where you keep all your weapons, armor, skill points, but be able to change class, and gender. I like to play Paragon male and Renegade female. Maybe this feature IS available and I just missed it. If I did please tell me how!
Your thoughts are welcome.
I'll speak more about this once I finish ME3. I still hate the ending and the writing for ME3, but I my solution is to just treat the ending as the 2nd to last mission, Use Control then go back and play the Citadel as my true ending.