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Making of - BioShock

Northeastmonk

Gold Member
One of the most memorable moments last gen was around 2005 reading the very first article on BioShock’s water physics. It sounded absolutely amazing. What’s cool about the remasters are the details about its cut content. That game was very memorable for me. I remember the Big Daddy pre-order statues were made with some shitty material, so a lot of them broke in transit at EB Games. At the time, it made audio logs, drone sounds, and plasmids the best thing in the industry. It still holds the crown for being the best dystopian underwater world.
 

FranXico

Member
This interview looks like its ten years old.
Yeah, it needs a remaster.
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