OceanGaming
Member
Remember the game journalists were saying "Video games are maturing" ? Well, this is what maturing industries do actually, they consolidate.
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That's decidedly not where it's headed. Acquisitions in question are aiming for distribution platform exclusivity, not hardware. MS success story is one where software is hardware agnostic as much as possible - and even Sony is gradually expanding their hardware support slate.Or might that result in a welcome consistency of quality and performance? A surge of exclusive titles to be proud of? Better optimised consoles?
Microsoft has already bought more than a dozen studios by now. In the last 5 years or so, Sony only bought one (that already worked almost exclusively with them for decades).
The fact that it is so one-sided makes the aituation even worse. It's beyond consolidation and already moving towards a monopoly.
People really are underestimating its impact. It affects everything, from development economics to consumer choice in the long term.
You’re right. They bought Insomniac, Naughty Dog, Guerilla, moneyhatted SF5, FF16, FF7, Deathloop, Ghostwire, and so on
All because of their incompetence.
i did and i raised the same point that most active and concerned people when it's about the right plastic boxes are always absent in those thread here :I don't get where all of these "ethical" concerns for acquisitions leading to consolidation are coming from, because not only is this something every maturing industry has gone through, but even within gaming we have seen consolidation in the past well before Microsoft. If you don't want consolidation in the games industry, then keep that same energy and speak out against consolidation in the wider tech industry, the pharmaceutical industry, the automobile industry, the healthcare industry, the film industry, the music industry etc. If you don't want consolidation in the games industry, then realize Microsoft aren't even the most aggressive in this respect; that would be entities like Embracer Group whom, to my knowledge, I haven't seen a single person drum up "concerns" over consolidation or monopolies towards, despite the fact they have absorbed more developers and publishers under them than any other company in gaming (and I'm not saying this is a bad thing per se, just illustrating how there are other companies just as if not more aggressive on this front).
Nobody to react and AstroTurf monopoly FUD or other morality/fairness problems when no plastic box involved ?
Of course not.
Meanwhile the underwater squall can slowly and steadily continue his course....
I stand corrected then, good on your part to keep it consistent. In general though it's been a rarity both here and around to see people focus on the "fears" of consolidation, or make accusations of monopolistic practices, when a certain platform holder isn't involved. Just makes their concerns come off more as trolling, and insincere.i did and i raised the same point that most active and concerned people when it's about the right plastic boxes are always absent in those thread here :
I don’t like it at all. Again this is MS trying to shut the door on Google and Amazon. Forcing them to create their own studios and have no easy path to content for streaming.
Here we go again with Embracer. Embracer are not platform holders like MS so their games will mostly be multiplatforms. Most of it is also small AAs people never heard of that's why people don't care much.Zero fucks given for Embracer Group, I see. 'Ya know, the company that's made more acquisitions than Microsoft & Sony combined.
The OP asked what people’s thoughts were on it. I never implied they or anyone cares.They don't care if you or anyone else likes it or not,
I said it before here but those acquisitions even for embracer are still a ridiculous low amount of all studios /ip and the number of them is not something static or diminishing.....
you know the decision to get brought is often a decision of the owner/owners of studios? Sometimes you just want the money and the studio gets sold.OP makes it sounds like the studios are being held at gunpoint whenever they get an offer and are forced to accept the offer. You do realize that companies can get an offer and turn it down right?
My point still stands.you know the decision to get brought is often a decision of the owner/owners of studios? Sometimes you just want the money and the studio gets sold.
I remember doing a translation on a thread here of a small Brazilian studio and he was saying “a lot of people in the industry are worried, studio gets brought and the rich guy comes in and wants everything his way”
Yes but there's also the other option and most times is not black and white.My point still stands.
Excellent post. Summed up my thoughts to a T. Competition, creatively and financially, drives this industry. And if all the Big 3 and newcomers(such as Amazon, Samsung lol, etc) are going to bring that passion in the culture, we might as well witness another prosperous era and I am here for it.I stand corrected then, good on your part to keep it consistent. In general though it's been a rarity both here and around to see people focus on the "fears" of consolidation, or make accusations of monopolistic practices, when a certain platform holder isn't involved. Just makes their concerns come off more as trolling, and insincere.
A few years ago, when talks surrounding moneyhats was starting to gain momentum on the Sony side, I actually attacked deals such as Street Fighter 5 simply on the notion that the franchise was traditionally multiplat. In time though I came to understand the nuance of that deal, and Capcom's financial situation at the time where they did need the financial assistance, yet there I was blaming Sony for...stepping up to the plate and getting a deal going to assist them in the way they needed? In hindsight it made no sense for me to have those earlier opinions (this is all maybe a couple years ago); it's not Sony's fault Microsoft wasn't more aggressive to retain brand association between Street Fighter and their console platform!
That's basically how I look at these acquisitions now, on any side: the companies looking to sell, USUALLY open up talks with multiple perspective buyers. The buyer who can satisfy their needs the most wins out. This generally isn't predicated on past relations (legacy) or such, though it can factor into the picture if the party is otherwise within a desired ballpark monetarily speaking. These companies generally keep ongoing discussion/updates on potential deals with those employed under them, and provide enough notice internally when deals are conclude so, if there are employees who want to leave, they can generally do so.
Coming to these realizations made me also realize how stupid clinging on to talking points like "but the game was multiplat before!" or "they already have legacy on (x) system!!" or "players used to getting everything now won't be able to in the future!!!" really are; they're baseless, emotionally-driven responses that don't operate on much any logic & reasoning, or understanding of how in the world of business those things simply don't matter. Atari players have had to deal with missing out on games/devs etc. that used to come to their platform. Same goes for Nintendo, for Sega, for Microsoft and even for Sony going back to the PS3 era. None of this is new and yet in the past people were able to adjust as were the platform holders, one way or another. The same will happen going forward.
What those type of baseless emotional responses really boil down to, the part people don't want to say out loud, is that they don't want to upset the status quo where Sony is the dominant platform holder and gets every third-party release under the sun, and limits their first-party output as much as possible to only Sony consoles. That's the reality some of these people want, they want the PS2 days where the only "competition" you had was on the technicality of other platforms merely existing, not actually providing much of a market competition to Sony's ecosystem value (otherwise you'd of seen much better sales from Dreamcast, Gamecube an OG Xbox).
The reason they want that reality again is because to them it was a golden era in gaming. And you know what? It was. But that wasn't because of Sony; it was because of third-party developers who made games which, if the PS2 didn't exist, 99% likely would've still been produced and made, only with more priority towards Dreamcast/Gamecube/Xbox instead. Those games weren't getting made because PS2 existed, they were made and PS2 just happened to be a platform around to host them. Without its existence, most of those games would've just found another platform to host them (and many did even with PS2 being the lead platform for the development).
Ideally, I want an industry where all the platform holders are doing well, and I think if Microsoft can get their 1P content coming out regularly and at high quality, we'll truly be at that point. We could truly be on the cusp of a reality where all the active platform holders are not only extremely financially healthy, but also creatively firing on all cylinders, and we've not once actually had that manifest before if you really think about it.
So, it's a bit alarming that a lot of people, many of whom even asked for more competition in the first place, want to prevent that from happening because they're erroneously afraid of one platform holder buying up the whole industry, and think their preferred brand's platform holder is an idiot who can't adapt to changing market realities while still staying true to their brand and very competitive in their own unique way, even though that very same platform holder forced yet ANOTHER platform holder to do the very same thing in the '90s (and forced yet ANOTHER ex-platform holder out of the market as a console maker..although they kinda did a lot of that to themselves. Sorry, Sega. Love your consoles but...yeah :S).
People don't need to root for acquisitions; you and I for example, and some others too, I can say with confidence we certainly don't root for them, or timed exclusivity deals, DLC moneyhats, you name it. But some of these other folks should realize you can be neutral on the prospect of acquisitions while not being weirdly hostile towards the idea, considering how commonplace it is in other major industries, especially entertainment-driven ones.
If people want to get hostile about something, focus on hostile takeovers or corporate sabotage (i.e installing plants as CEOs at rival companies to bankrupt them so they can be purchased for cheap. Which, yes, is something Microsoft has done in the past, and I'm sure Sony has as well considering some of the industries they're involved in (music, television, film etc.). Nintendo? Not very likely tbh). Someone should remind them though that NONE of that is actually happening with these acquisitions, so their concerns are unfounded.
They don't care if you or anyone else likes it or not, they care about beating their competition. Same goes for Sony, same goes for Nintendo. No one told Google to shut Stadia down; they're literally one of the largest companies on the planet, right up there with Microsoft. If they gave enough of a shit about gaming, Microsoft buying Zenimax/Bethesda would've motivated them to try harder, not run away and pack up a promising venture.
Amazon at least seems to be trying, I think they can make something happen. IMO they still need a dedicated home console that can play games locally as an option, in order to be a true option, but at least they have some content in the pipeline and a commitment to stay the course, which is much more than be said about Google.
I'll put it this way; if Microsoft buying Zenimax made Google fold as hard as they did on Stadia, then Google was never a good fit to be a platform holder in the first place, let alone in contention with being a market leader. They are simply too weak on serious commitment to gaming and this is an instance where I'm glad Microsoft made their move.