nkarafo
Member
Currently playing through Atomic Heart. There is a lot of talking plot between your character and Charles the Glove.
I love how they desperately try to find ways for the main character to be able to talk or listen to someone else talk, even when they are alone. It used to be someone talking to you through coms but now they even make random objects that you carry all the time talk. Forspoken has talking bracers, Atomic Heart has talking gloves. High on Life has a talking gun. Talk, talk, talk, devs seem to really love talking. I don't know what it is, maybe the audio departments try to leech more of the budget or justify their existence?
At least they could have good writing for all that talk, i have no issues in Portal 1/2 with all the constant talking because the writing is good and funny. But these games are the only ones i can think of where i actually like the constant chat. That and maybe Starfox 64. Literally nothing else. Every other game with constant talk annoys me to no end. Thankfully, most games have mute and use text/subs only. Sorry audio designers, you need to do better.
Anyway, just give me more Elden Ring and Metroid Prime 1 and i will be fine. Give me sweet silence. Just stfu.