Majukun
Member
After playing Zelda TOTK and baldur's gate 3 back to back, two games that offer the player almost infinite freedom but often at the cost of balance and difficulty (elden ring is also guilty of this), it made me stop and consider how really i value the latter, given how much i enjoyed the three games mentioned.
I still think that a perfectly balanced gameplay loop helps a lot , but i have to admit that being able to break the game with your own intuition is also, by itself, gameplay
what are your thoughts about it?
I still think that a perfectly balanced gameplay loop helps a lot , but i have to admit that being able to break the game with your own intuition is also, by itself, gameplay
what are your thoughts about it?