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Hermen Hulst appreciation thread.

The way you described Horizon almost had me spit out my coffee in laughter. It's one of the most boring, by the numbers open world slogs I've ever played in my 35 years of playing video games. The engine and graphics are the only things the game has going for it in my opinion.

This thread has to be satire, because if it's not then you should get back on your meds and take the day off.
 
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Trolling level 100
 
Don't underestimate the corpo politics.... In big corporation the power that single individuals can use is very very limited. And when all the things goes totally against any pure consumer logic, that is what is exactly happening now, the best way is to look at the shareholders.. And when you look at the shareholders and you find that Fisher asset management are the biggest external shareholder (after Japan banks....)... Then everything starts to make sense...
 
So funny that Kojima took the engine, and then mad e a great pc port of his game, but horizon PC ports are kinda shit, lmao.

Didn't know he was from the Netherlands, that explains a lot.
 
He's still alive and he would probably jump at the chance to make Sony great again.
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He's like Peyton Manning or Tom Brady. He can go to a new team and the new team will win the Super Bowl.
 
Herman Hulst and Jim Ryan can go fuck themselves. Herman has no clue what the fuck he is doing.

Call Shawn, Tretton, Yoshida and kick all these other motherfuckers to the curb.
 
With all this negativity around Sony and the future of PlayStation, let's have a positive thread for a change.

The first game our boy gave us was the amazing and underappreciated Shellshock: Nam '67 by his newfound studio which you know as Guerilla. But I bet you fucking zoomers never heard of that game. Kids can't appreciate good things anymore.

He stepped up as Managing Director and helped turn the studio into a Sony powerhouse. With the goal of producing the "Halo killer", they started with the Killzone series (which is better than Half-Life, Doom and Quake combined) building the Decima engine in the process. Yeah, that Decima engine which beats everything else out there, which is why Kojimbo begged Hermen on his knees for the chance of using it for Death Stranding.

Not resting on their laurels, Guerilla absolutely nailed the shift from shooter-only studio to the absolutely stellar Horizon franchise with Horizon: Zero Dawn – a massive open-world hit that showed off what they could really do. We woundn't have that without Hermen's genius. Which is also why Microsoft and Nintendo don't have anything that can compare. Unfortunately they had to chicken out and port it for the PC plebs, but Sony's PC strategy is all but dead now. The PCMR cucks don't deserve Aloy's grace anyway.

But making the best franchise in gaming's history wasn't enough for the hero of our story. In 2019, Sony promoted him to Head of PlayStation Studios (formerly Worldwide Studios). Since then, he's been overseeing a huge lineup of talented teams. Under his watch, we've gotten incredible games like The Last of Us Part II, Ratchet & Clank: Rift Apart, and the continued Horizon adventures. He's also been involved in the most important studio acquisitions like Bungie and Bluepoint and utilizing 100% their talent to leverage more ground for PlayStation. What stands out is his long track record of backing huge creative risks while keeping that PlayStation polish.

From a small Amsterdam studio to leading one of the biggest first-party lineups in gaming, Hulst has shown real passion for both the tech and the storytelling side of games.

25 years in the industry and still going strong.

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