lemonlyman
Member
Game doesn't recognize my Xbox One controller at all. On a Win 10 machine here.
Hard mode? Interested.
One of the worst hard mode i encounter..... they really need to change it and make it... actualy hard...
Anyway, for a first time player, should I play with the English or Japanese audio? I would normally go with English, but I've heard the dub is pretty awful.
There already exists a hard mode patch for the old PC version I'm sure someone can make it work with the Steam release
It's like hilariously bad.
Bad as in avoid at all costs or must-play for the hilarity?
Bad as in avoid at all costs or must-play for the hilarity?
It's like hilariously bad.
Bad as in avoid at all costs or must-play for the hilarity?
It's like pretty good
I quite enjoy almost the entirety of MGS1's voice cast in a JRPGIt's not *that* bad. The original Grandia had a truly terrible dub. 2's is just wildly inconsistent.
I am hoping they patch the crazy loud sound effects and unbalanced audio levels. And the Hard Mode which seems to be a joke.
Some impressions of my own (Steam version).
I noticed there were some issues with the audio at times where the music track will loop a few times, fade out, and then restart from the beginning again. Speaking of audio, I noticed that the area where the Ryudo's fire pit is outside the tower in the beginning of the game is still emitting sound even though the fire is not visible. The music that plays during the first cutscene for when you arrive at the tower is looped so that it plays over and over again, but I believe it should only play once.
In terms of framerate, I don't mind the 30fps. I am noticing a ton of microstuttering on my end that doesn't seem related to hard drive access. I can eliminate some of it by forcing triple buffering with my drivers but it's still present. Is anyone else having this issue?
The game works fine using the In-Home streaming feature. Macbook Pro (Retina) Late 2013 connected via WiFi on a Netgear R6250 router (2.4Ghz hotspot) with a DS4 controller and haven't noticed any issues. I had some problems initially with hardware encoding enabled on the host but it seems better with it off.
From what I've played so far it seems like an alright port. I didn't encounter any of the odd coin bugs that everyone else is having. Definitely better than that PS2 port for sure.
EDIT: As a side note, I noticed the FIELD/SYSTEM config files from the original game are still present. These were purged from the original PC port if I remember correctly. Whoops.
These are located at 'Grandia II Anniversary Editiondatabin'.
Saved games are stored at 'Grandia II Anniversary Editiondatasaves'. They use the VMS Dreamcast save format.
second favorite rpg on dreamcast
Skies of Arcadia has nothing on this.
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File size : 778 KiB
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Overall bit rate mode : Variable
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Comment : Encoded with LameXP
Audio
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General
Complete name : C:\Program Files (x86)\Steam\steamapps\common\Grandia II Anniversary Edition\data\sound\OPB4d.ogg
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File size : 240 KiB
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Overall bit rate mode : Variable
Overall bit rate : 88.9 Kbps
Audio
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Bit rate mode : Variable
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Sampling rate : 22.05 KHz
Compression mode : Lossy
Stream size : 284 KiB
Writing library : aoTuV 20110424 (UTC 2011-04-24)
I have realized I remember very little from this game aside from the general skeleton of the story and its soundtrack
Is anyone doing an OT?
Skies of Arcadia has nothing on this.
Nah, not that rough of a launch since we are on top of all the reported bugs and glitches (or trying to make sure we find them all). This morning's Steam issue was server/distribution side, so there wasn't much we could do until after the launch. With any PC launch, myself as a consumer, too, I have come to expect a few hiccups regardless of developer, publisher, individual, company, etc. So given that, I want to make sure we at GungHo are on top of every reported issue and make sure anyone that does indeed decide to buy the game can have an open dialogue and begin trust with us as we try to assist when/where we can.
Sorry, but if you port over a 15 year old game and don't fix the framerate and don't fix the aspect ratio, the game should not cost $20. It should be $10 max.
After playing for around half an hour, the audio issues are kind of getting on my nerves, and I might get a refund and wait until the game is a bit more polished.
Sorry, but if you port over a 15 year old game and don't fix the framerate and don't fix the aspect ratio, the game should not cost $20. It should be $10 max.
Ah, that's nice to hear . Here's hoping it opens up even further oppurtunities to bring old classics to PC
It's like hilariously bad.
Bad as in avoid at all costs or must-play for the hilarity?
So apparently it's compatible with Dreamcast saves. I guess I missed that there was some kind of hardware that allowed you to transfer data from a VMU to a PC?
How are people talking shit about the Grandia 2 dub?! It is at the very least one of the better JRPG dubs of its time. Not to mention the frankly great localization. I think the English dialogue still stands out among JRPGs today. That and the characters are one of the main reasons to play the game.
the spiders were only casting a 'power crush' spell that nearly one shot kills you in the first tower, after replaying without speaking to the tutorial guy they are using their standard attack.
The cast itself was really solid, it's the direction that was questionable. It's like the actors were told to just be over the top and then they just kept the first take they did.It's a product of what mid-budget JRPG VA's were at the time. It's bad by today's standards but not at all by back then
Anyway, for a first time player, should I play with the English or Japanese audio? I would normally go with English, but I've heard the dub is pretty awful.