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Gothic Remake |OT| Return to the Colony

Console version is kinda rough, that's probably why.

Or just people expecting a less old school game not used with the jank and lack of map markers.
Ahh makes sense, well I'm in no rush, and if that's the main issue then should be cleared up by time I get to it
 
Just saw Gothic 2 and 3 pop up on the psn wishlist page. They're just the gussied up older versions though, no U5 remakes.
Heard great things about Gothic 2, especially with the expansion. Gothic 3 seems to be almost universally loathed.
 
Just saw Gothic 2 and 3 pop up on the psn wishlist page. They're just the gussied up older versions though, no U5 remakes.
Heard great things about Gothic 2, especially with the expansion. Gothic 3 seems to be almost universally loathed.
Gothic 2 is a masterpiece, Gothic 3 is endless potential in a sad package. God knows how many times I've upgraded my PC since 2007 and I still can't get anywhere near smooth performance with no stutters in 3. If they actually do a good port for console with locked 60fps, I'm replaying.
 
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Hontestly there's very little I find worth redeeming in Gothic 3.
It was a technical mess, with horrible combat that makes the first two Gothic feel like motherufcking Sekiro in comparison, horrible mechanics in general, the worst quest design in the series and frankly despise being alleggedly a generational jump up in tech I always loathed its art style/aesthetic, too, to the point that I still think the first two Gothic look orders of magnitude prettier/more charming.

On top of that the game did an egregious mistake the first two avoided: describing its own world as something on a far bigger scale than it was.
Gothic 1 and 2 were clever enough to tell you upfront that you were dealing with a very confined ecosystem (a single valley trapped into a bubble for the first, a small island for the second), so the sense of scale managed to feel convincing enough.
The third tells you that you are dealing with a massive continent, so despise having the largest (and most barren) landscape in the series everything feels lilliputian in scale compared to what it should be.
 
Hontestly there's very little I find worth redeeming in Gothic 3.
It was a technical mess, with horrible combat that makes the first two Gothic feel like motherufcking Sekiro in comparison, horrible mechanics in general, the worst quest design in the series and frankly despise being alleggedly a generational jump up in tech I always loathed its art style/aesthetic, too, to the point that I still think the first two Gothic look orders of magnitude prettier/more charming.

On top of that the game did an egregious mistake the first two avoided: describing its own world as something on a far bigger scale than it was.
Gothic 1 and 2 were clever enough to tell you upfront that you were dealing with a very confined ecosystem (a single valley trapped into a bubble for the first, a small island for the second), so the sense of scale managed to feel convincing enough.
The third tells you that you are dealing with a massive continent, so despise having the largest (and most barren) landscape in the series everything feels lilliputian in scale compared to what it should be.
I agree, i hope Alkimia doesn't remake Gothic 3 but rather Gothic 1 and 2 only and maybe then they can work on a original new Gothic game.
 
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