Hontestly there's very little I find worth redeeming in Gothic 3.
It was a technical mess, with horrible combat that makes the first two Gothic feel like motherufcking Sekiro in comparison, horrible mechanics in general, the worst quest design in the series and frankly despise being alleggedly a generational jump up in tech I always loathed its art style/aesthetic, too, to the point that I still think the first two Gothic look orders of magnitude prettier/more charming.
On top of that the game did an egregious mistake the first two avoided: describing its own world as something on a far bigger scale than it was.
Gothic 1 and 2 were clever enough to tell you upfront that you were dealing with a very confined ecosystem (a single valley trapped into a bubble for the first, a small island for the second), so the sense of scale managed to feel convincing enough.
The third tells you that you are dealing with a massive continent, so despise having the largest (and most barren) landscape in the series everything feels lilliputian in scale compared to what it should be.