AeonGaidenRaiden
Member
Recently Im seeing more and more old school game developers/designers being mentioned or praised for something they did in the past. Obviously if they did something great, it should be remembered but some of them are still in the industry yet you can see they can never move past their previous achievements, like child actors who never got a role once the show ran its course but they still want to be recognized.
For me thats John Romero. Doom came out over 25 years ago and the guy after many failed indie/cellphone trash games went full circle and made a map pack for Doom, Sigil. To me thats just sad, that you arent able to evolve so the only thing you got going is to keep telling everyone what an amazing game designer you are....the last great design being 28 years ago. Makes you actually consider, how good of a developer/designer was he then?
Its fine if he retired then and there but he stayed just as did John Carmack. Carmack however with every new game kept pushing out new game engines, new hights to be reached constantly. Then he went into VR and launching rockets. The guy was part of the DooM saga but he always pushed for something new. Romero just goes around giving speeches how awesome he was for Doom and the rest of his attempts are all failures or uninspired products. And then he goes and makes Doom maps again. He never evolved or got on with the times.
What are some of your examples?