I don't get foveated rendering.
It seems to be assuming you'll always lock your eyes straight ahead and always turn your head to look around. However, in the few times I've used a VR HMD I would look with my eyes nearly as much as I would by moving my head. This would break immersion in those cases wouldn't it?
It seems to be assuming you'll always lock your eyes straight ahead and always turn your head to look around. However, in the few times I've used a VR HMD I would look with my eyes nearly as much as I would by moving my head. This would break immersion in those cases wouldn't it?