Omnistalgic
Member
Some of this stuff sounds really amazing, and some of it just sounds tedious.Ugh, the boss looks great (for what you can see), but i have the same problem with it that i have with dungeons, which is that they don't have a unique aesthetic theme.
I hope this doesn't turn out to be big just for the sake of big. Japanese devs like Kojima really seem to have caught the GTA bug with open world design, and sometimes (may just be due to language difference) they seem to be focusing on the wrong elements that make games like GTA special.
Looking forward mostly to video and broad user reviews. GAF hypes Zelda games up too much for me, some of the recent ones (excluding 3DS) were really not all that great. This one is turning into a wait-and-see. Taking off equipment because of lightning just sounds stupid to me. Just give me a rare lighting proof tunic for secret areas and call it a day. I don't want to die from something I have zero control over. Combat does look delicious though.