Nhranaghacon
Banned
These benchmarks were a huge deal, and this entire thread is based on the premise that consoles wont eventually outperform the 3080 as dev's begin to fully tap 100% of console hardware - while ignoring older PC hardware as newer hardware exists - the test will be relevant again if Bethesda release 3 game's in the time span of 5 years out, all of which leap frog one another in terms of development cycles.The post I replied to didn't mention any specific test lol, maybe you should learn to be a bit more specific. If your point is that a console with a low level API will see better performance when a dev tailors their code to that hardware, compared to it running through a general API on PC, then you didn't quite so many words. In the end, who cares? You're still going to get better performance on a good PC, for most games during most of the console cycle.
And I mentioned, here in previous replies - that this was a controlled FM test meant to simulate whether or not Consoles outperformed generationally better PC hardware, and maintained a consistent steady 24-27 FPS moreso than PC - due to Development costs/cycles/standards as dev time moved on.
I keep reiterating as it will remain the relevant benchmark when anyone attempts to cite Graphics on console can not in fact exceed generationally better hardware as time moves forward and newer PC hardware is released. And the truth is counter, as Dev's generally don't devote their time to ensuring a game is optimized across all hardware platforms on pc - whilst they fully and completely understand if console hardware is being underutilized at percentages higher than 50%, and it is far easier to ensure you hit that magic 99% utilization percentile when devs do decide to focus on console.