Tyrone Slothrop
Banned
it shouldn't be to anybody's surprise that this'd be an extended generation. i've been saying it for years and got laughed off for it. glad to see people are finally starting to get it.
billy.sea said:I still think we just started our console cycle not too long ago. Why is the press so eager to move to next gen?
JoJo13 said:2. More importantly than graphics, however, is how we experience games. Graphical technology has been exploited tremendously, but we still have yet to push boundaries with how gaming will transition in terms of an interactive experience. We are using the same controllers (for the HD systems) that was established for the most part a long, long, long time ago. So while graphical tech has increased, the way we experience games genuinely has not (outside of the advent of online multiplayer gaming). With Microsoft and Sony trying to play catch up to the Wii in this regard, I think it's pretty clear that pushing graphical boundaries is no longer the best business move and that consumers are expecting new ways to interact with products rather than having slightly better graphics. And establishing gaming experiences with Microsoft's Natal or Sony's wand is not going to be something that happens over night; support for these devices will take a long time to materialize in software, and developers will continue to think of new and exciting gameplay experiences that can come from 1:1 motion controls.
Tyrone Slothrop said:it shouldn't be to anybody's surprise that this'd be an extended generation. i've been saying it for years and got laughed off for it. glad to see people are finally starting to get it.
Mama Robotnik said:-The quote "the hardcore audience is just too few in numbers" from Bizzare Creations is very much a cause for concern. Are we an endangered-targeted-demographic?
Mama Robotnik said:-Not quite sure what Perry is on about regarding moving-with-the-times and expensive hardware. Can anyone decipher a point?
And with Nintendo able to build a system thats straightforward for developers to port their 360 and PS3 games from, and to, it would be an easy sell to ensure that principal game licences like FIFA, Tiger Woods, Call Of Duty, Guitar Hero and GTA appear on it from its earliest days on sale.
I wouldn't worry. The Playstation Generation is going to be around for a looooong time.Dr. Kitty Muffins said:I just wonder if casuals are in for the long haul.
MidgarBlowedUp said:The sad part is that Sony could have and should have just rode the PS2 and PSP until 2010. Then release the PS3 with cells upon cells of power and bandwidth and simply launched with a FF7 Remake.
Not really. In order for MS to not release a system until 2013, the 360 would have to last for 8 years from launch. I can't think of any system that survived that long without its successor being released, even as the number 1 system.onemic said:I think everyone is looking way too much into the press going crazy over an early generation jump. Its only been three years since the 360 came out and two since the PS3 and wii, and yet the press is constantly talking about the next generation of consoles. A new wave of consoles coming out in 2012 or 2013 isn't an extended generation, its been the general time line of all console generations for a while now.
Ysiadmihi said:How could you disagree? Crysis uses nearly (sometimes over) 2GB of RAM. How can you possibly squeeze that down for a system with no more than 512?
FLEABttn said:For starters, it uses that much when you have all the bells and whisles turned up. The minimum ram requirement is 1 gig so if you have that much it's obviously going to use less. It's also designed with a PC in mind so any optimizations that could be made.
Assassins Creed PC min specs suggest 4 times the RAM that a 360 has and twice the ram Crysis min specs suggest. Did Assassins Creed not exist on the 360?
Ysiadmihi said:This post really reinforces the "lying to themselves" thing I've been talking about. Am I meant to take it seriously :lol I can't fathom why console exclusive gamers think they're buying super computers for a few hundred bucks.
Also AC PC had inflated requirements. It also recommended a 512MB video card and I played it perfectly with an 8600GT 256MB (which is a very shitty card, in case you didn't know). Well, until I got bored with it.
That's why an extended generation is a good thing... designers will be forced to stop thinking only about technology and start applying a little artistry to their games.AltogetherAndrews said:The most amusing bit to me is that I can go gaga over the latest Splinter Cell footage, and still be somewhat dazzled while playing Chaos Theory as an Xbox Original. A team that knows design can make something that simply looks good even across generations, and even when directly compared to their new products on new platforms.
JoJo13 said:Given the second point, I don't see a new console generation starting before 2014. Microsoft has already mentioned that they see the Xbox 360 lasting through 2015, and Sony's 10 year lifecycle would put them at 2016.
camineet said:X360/PS3 lasting 10 years does NOT mean they won't launch successor consoles until 2015/2016.
FLEABttn said:I'm in the "super duper PC that rapes Crysis sideways" club as well so you saying "themselves" like it's a completely different sphere of people are making these claims is cute. Ignorant, but cute. I'm in your group (since you're classifying it as an 'us vs them' battle royale) saying it can be done. And I could point out a great number of other games where the PC requirements were higher than what the console equivalent was, and yet the console still had the game. But I'm sure the requirements for all of those were overstated, or it was just a bad port, right?
When I first got Crysis, it ran in a playable state on an AMD Athlon 64 2800+, 1 gig of ram, and a 6600GT with 128 megs of vram. It looked like Far Cry, but it ran smoothly enough to play. Crysis on the 360 or PS3 isn't out of the question from a technical standpoint. From an economic one, then it becomes out of the question.
Ysiadmihi said:The game would not run well enough to be enjoyable on 360 or PS3, but you're determined to keep believing that so what am I going to say? You have no reason to think either system can handle the game but you're just going to repeat it no matter what's said.
MW2 is an odd abbreviation for Wii Sports Resort.Guled said:I'm sorry, the hardcore is the center of the gaming universe. They buy the most games and buy them frequently. You think MW2 will be the best selling game of the year thanks to casuals?
This is true. The problem right now is that the "hardcore" gaming market isn't growing at a rate commensurate with the cost of developing to meet the needs of this market.Ether_Snake said:It is INEVITABLE that if the casual market grows, so does the hard core gaming market!
-The quote "the hardcore audience is just too few in numbers" from Bizzare Creations is very much a cause for concern. Are we an endangered-targeted-demographic?
Y2Kev said:I have to admit I'm saddened by this. I really like getting monumental leaps in hardware every five years. I'll get over it, but it is so nice and fun to buy a new platform and get the new smell and such. Plus, if you save incrementally like I do every cycle (put away like $4-5 a week), you'll have so much over a generation just to kick off the next gen.
D.Lo said:Every one of these articles misses the point.
In the history of gaming, generations have mostly been pushed forward by NEW companies entering the market. And generally bigger and bigger companies. Were it not for Nintendo and their brilliantly run business, wed now have an industry with only two players, both of which are multi-national conglomerate behemoths, and both of which have bled each other dry in an effort to use games as a conduit to controlling your entertainment future. Never before has so much money been lost. Sega and Ataris losses were piddling compared to those Sony and MS have weathered over the last few years.
There are basically NO bigger companies left in the world who are interested, Sony and MS have created a stalemate by dropping so much money they cant possibly justify doing it all again to investors just to gain a bit more marketshare.
And in fact they may lose marketshare by starting a new generation. MS has grown from last gen, but its fairly mediocre growth. Moving from 15-20% market share to 30%ish (and slowly falling every month as the Wii powers on) and gaining some nominal profitability, while not recovering basically any of the $7 billion+ investment over 2 generations? And they achieved only this with first mover advantage and by far the best support from third parties? Sonys obviously even worse, dropping from 70%+ down to less then 15% while losing billions.
If someone started a new generation and everyone followed, what would happen? At this point Nintendo would be starting way ahead, as the easy winner of this gen from a standing start, they would surely get more 3rd party support in their next console then they did this time (ie basically no meaningful support for at least a couple of years, and still none from the west). Theyve also proven themselves, and their motion tech, and would likely have a console thats more of a jump power wise as it wouldnt be as risky this time. Basically, Nintendo would be in a great position to grow marketshare next time, starting from an excellent market position and having grown in confidence in themselves and in reputation as a serious market contender.
With all the beds unmade again, who would 3rd parties see as the best bet next gen?
I think MS and Sony are simply happy for their smaller pieces of the pie for now, as a reset spells even more danger.
And for the first time in history, theres no-one bigger ready to barrel in and give it a go.
kame-sennin said:I agree with this post. The only thing I would add is that if Sony or Microsoft were to launch a new console, Nintendo would not be likely to respond immediately. Instead they would gauge the market and see if there was an exodus of their consumer base as they did when MS dropped the 360's price. They saw that the 360 price drop had no effect and thus did not follow suit. But if a new MS or Sony console were to gain traction, their likely response would be to release a peripheral akin to motion plus or Wii fit. Launching a new console would not be a needed or effective strategy. The war for better graphics is over. No company will ever gain market share by simply releasing a console with superior horsepower ever again (or at least for the foreseeable future). Iwata was correct in stating that we have hit the "saturation point". Not in the sense that graphics will never progress, but in the sense that the majority of consumers will not pay for an improvement in graphics alone from this point onwards.
That is why a major peripheral is more likely part of Nintendo's planned response to future competitor attacks. A peripheral has the advantage of providing what new consoles traditionally have - new gaming experiences that were not possible before - while not forcing the manufacturer to build up a new user base from scratch.
This ties in perfectly with the title of this article. The reason we won't see a new generation of consoles is because new consoles have become irrelevant. New hardware is no longer needed to provide new experiences. Nintendo, Sony, and Microsoft have all found ways to deliver new experiences with peripherals. New consoles may come again at some point in the future, but only when the major manufacturers are incapable of expanding the market with devices like the Sony Wand, Natal, and the balance board.
FlightOfHeaven said:No, you're just lying to yourself.