IbizaPocholo NeoGAFs Kent Brockman Today at 11:01 AM #2 For a long time, the answer to questions about a demo version of the project was: "No, it's difficult from a game design perspective - to convey the essence of the project and slice the game into a short demo at the same time." But the tide turns... Click to expand...
For a long time, the answer to questions about a demo version of the project was: "No, it's difficult from a game design perspective - to convey the essence of the project and slice the game into a short demo at the same time." But the tide turns... Click to expand...