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This is simply a stunning conversion to Switch. One of the most beautiful games on Xbox One retains almost all of its visual features on the Nintendo hybrid console - and does so while still targeting 60 frames per second. It's an astonishing technological achievement, but how is it possible? John talks with the developers and showcases the techniques and optimisations used to deliver the latest of Switch's miracle ports.
Summary:
- Comparisons between the Xbox version
- Game runs at 900p
- Uses dynamic resolution scaler
- The game use dynamic resolution for layers as well, so background can get drop resolution, but as motion blur/adpt field in place is almost insignificant
- The game use two types of lightning engines: Static and Dynamic
- Perfomance runs quite well. Runs at 60 fps most of the times with some dips here and here between 56~60
- Games use vertical sync, so no screen tearing
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