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Firesprite: Sony’s Studio Liverpool Lives Again

Today, IGN can confirm that the spirit of Sony Liverpool has officially returned, and it’s done so in the form of Firesprite, a studio made of remnants from the defunct studio. The team’s first project together was helping a still-functioning Sony-owned developer – Studio Japan – with the bundled-in PlayStation 4 game The Playroom.

“We have been working hard on creating a new game engine and tool chain that allows us to put the creative power in the best hands – the artists and designers,” Firesprite’s Technical Director, Chris Roberts, said. “That puts us in a great position delivering the best experiences for players. It also allows us to get our games running on multiple platforms including mobile – so we can deliver platform specific features that make the best games.”

As for what that game is, Firesprite is mum. “Unfortunately, I can’t talk about the next game yet, [but] sometime soon I hope,” Ankers said. “We do love playing with new ideas and technology and have put a lot of work into building a game engine. We’re excited about the future. It’s a great time to be making games and it’s what we love.”

When asked if Firesprite can be counted on to make a PlayStation-exclusive, what with its experience slanting heavily towards PlayStation development, Ankers stressed that his team is independent, even with their solid Sony connections. “We do have a lot of experience on PlayStation platforms,” he admitted, “and it’s been fantastic being part of the journey on all of them.”

http://www.ign.com/articles/2013/12...l-lives-again?abthid=52a0fa96857182b547000041
 
Wipeout PS4, i'm ready to PLATINUM You.

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It's a new studio, making money is kind of a priority.

I don't understand what these two things have to do with each other. They would get their money for making that game even if it didn't sell any copies at all. Potentially some bonuses for making a game that sells well. We have little insight on how Nintendo handles these things.

Although it's not like I was serious or you were so this answer is kind of pointless.
 
Please...

Wipeout needs to live on the PS4.

It's not a PlayStation system without Wipeout... and I'd prefer not to have one developed by Evolution. No offense to them.

Also, I like PlayRoom. So props.

Also, it would fit in line with Sony contracting indies to do their IPs...
 
"quickly built a team of 20 people, 15 of which had been on the journey with us through the years at Studio Liverpool."

sounds like it's a bit bigger than the other ex-studio liverpool studios like atomicon and playrise digital. look forward to seeing what they cook up.
 
Yoshida, if you don't send these guys a bag of money to make WipeoutPS4 I'll write you a very stern tweet. Heed.
 
PS4 Wipeout will force me to buy an additional PS4.

Because I already promised satan to sacrifice a loved one in exchange for this-- And that obviously would be my first born PS4
 
MS closes studio, defunct PS studio rises from the ashes

Coincidence or chopper 4?

I do feel sorry for the out of work Victoria employees though
 
Before I clicked on this thread, I could have sworn this was going to be a troll thread. Wow, that's some amazing news for fans of their work.
 
Let's find out just what remnants were left (and what they can do) before getting too excited.

I mean, I could name a few companies that popped up from remnants of Bizarre Creations, but none of them have happy endings.
 
I REALLY want a new Wipeout but i'm just glad to see the studio alive, I look forward to seeing whatever they work on next, they have some incredible talent on their team.

Even if you don't like the Wipeout games as a game you can't deny that they have impressive technical prowess.
 
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