Just curious about this GAF.
Should they drop the high school setting ? What mythology should they use ? Should it be harder/easier ? Any specific gameplay improvements you'd like to see ?
Personnally, I'd like some better level-design for the dungeons, since I hate randomly generated dungeons. I never got that especially in games considered as "dungeons RPGs", shouldn't they have a proper level design for each dungeon ? The reason why I liked dungeons in P4 was mainly because of the (amazing) setting each one of them had, and certainly not because of the level design.
Sidequests that takes you to actual new places would be a nice addition too. And a bigger overworld. I don't have any request about the story/setting, I trust them on this. Also, Catherine's engine please.
Should they drop the high school setting ? What mythology should they use ? Should it be harder/easier ? Any specific gameplay improvements you'd like to see ?
Personnally, I'd like some better level-design for the dungeons, since I hate randomly generated dungeons. I never got that especially in games considered as "dungeons RPGs", shouldn't they have a proper level design for each dungeon ? The reason why I liked dungeons in P4 was mainly because of the (amazing) setting each one of them had, and certainly not because of the level design.
Sidequests that takes you to actual new places would be a nice addition too. And a bigger overworld. I don't have any request about the story/setting, I trust them on this. Also, Catherine's engine please.