Fake news, GTAV & RDR2 hasn't even come to the system yet.
It's not a question if it is possible it is more question of: at what cost is it possible?Actually… Is totally possible.
It'll be almost as big as xbox's by launch...If there is an intend, Take2 will wait until the SW2 install base is big enough.
Let's not compare Fromsoft with Rockstar. As fine as the artists at Fromsoft are, their technical ability is miles behind what Rockstar were able to achieve in the past.lets not compare a corridor tps story driven game with a full open world with lots of npc, cars, planes, boats, dynamic weather, day and night cycle, physics, fast paced action, traffic simulation and top notch tech, at leastLordOcidax examples made sense.
It's already close to the Xbox install baseIf there is an intend, Take2 will wait until the SW2 install base is big enough.
Amazing how fast things are moving for the Switch 2 since the creation of this thread. By the launch of GTA6 the Switch 2 install base could be bigger than the Xbox Series.It's already close to the Xbox install base
Let's hope that's not the case, I only say that because they straight up killed GTA Online on Steam deck with a BS reason. My theory is to sell the full package on Switch 2 as some form of deal done under the table with Nintendo.If there is an intend, Take2 will wait until the SW2 install base is big enough.
I think Take2 is in a weird spot where GTAV is tied to GTA Online and they want this brand perception, that's why we never got GTAV on OG Switch, it could run the base game like PS3/360 did but it can't handle the online experience.
And I guess if they bring GTA to Switch 2, then it will be GTAVI to not muddy the watters.
Just my 2 cents.
GTA6 is basically GTA5 or RDR2 but prettier… Theres nothing revolutionary like some people think. It's going to be the same as Cyberpunk or AC Shadows on PS5 vs SW2… Less NPCs, less cars on SW2 and done.Consider the CPU, it will cut a lot, basically a different game, and how the in game event generated need to ben changed, the lighting solution need rewrite in RAGE engine
GTA6 is running on Series S already… Have you seen Series S vs Switch 2 comparisons? Especially for open world games…. Also, the Switch 2 is going to have a bigger install base than the Xbox Series when the Switch 2 version comes out. Is simple logic and a bit ofI'm gonna repeat what I said a dozen times: they didn't port GTA 5 on switch, which was basically a ps360 title so that port wouldn't have been that hard to make. It would have been easy money for them but they didn't do it. So why would they port the next one since we know that Switch 2, while honestly powered for 2025 10w portable, will struggle a lot to have this game running on it?
So do you think the open world compelxity of GTA6 is same with GTA5 or RDR2 (RDR2 is lack of density, it mostly some towns). Also you example of games, are the game world logic complex as GTA6 or even GTAVGTA6 is basically GTA5 or RDR2 but prettier… Theres nothing revolutionary like some people think. It's going to be the same as Cyberpunk or AC Shadows on PS5 vs SW2… Less NPCs, less cars on SW2 and done.
Lol, since GTA3, all the GTA games are basically the same thing but prettier and bigger… Same from RDR (GTA4 had amazing physics) Like i said, some of you are expecting a revolution and is not going to happen. Cyberpunk is already on SW2… Still, going to tag some people here when the official announcement happens.So do you think the open world compelxity of GTA6 is same with GTA5 or RDR2 (RDR2 is lack of density, it mostly some towns). Also you example of games, are the game world logic complex as GTA6 or even GTAV
- The State of Leonida: The map is described as the largest and most ambitious map Rockstar has ever made. It will feature Vice City alongside beaches, swamps, and smaller towns.
- Living NPCs: Non-player characters are powered by advanced AI, giving them their own daily routines and organic random events.
- Dynamic Weather: Storms and weather conditions will impact world physics, such as vehicle traction. [1, 2, 3, 4]
- In-Game Social Media: The in-game phone allows players to watch viral videos, follow local influencers, and discover hidden side quests through the network. [1, 2]
- Advanced Graphics: The game will feature ray-traced global illumination and precise reflections on water and cars.
If you really want play GTA on switch 2, the best expectation is GTAV (game logic is building according to the PS3 cpu horsepower), your reasoning of less NPC, less cars may not enough, because GTA6 unlike the games you posed, it totally base on current gen (i.e. all game logics need a least a 8 core zen2 CPU) and it does not consider the wide sepcs of low-end PC in the initial development (low-end PC may have better CPU)
You don't see how putting a game on the best selling console is going to recoup the costs?I don't see how they can recoup the cost so I don't see it happening.
It'll be real funny if GTA VI comes to switch with a GKC and be the only version with resale value lol.
I think it comes witht eh PC release just do to the nvidia architecture and the need for a PC version to be scalable anyways which does a lot of the work for a S2 port.
Just for the meltdownsWould be so funny if, due to gkc, this version becomes the only one you can resell
So do you think the open world compelxity of GTA6 is same with GTA5 or RDR2 (RDR2 is lack of density, it mostly some towns). Also you example of games, are the game world logic complex as GTA6 or even GTAV
- The State of Leonida: The map is described as the largest and most ambitious map Rockstar has ever made. It will feature Vice City alongside beaches, swamps, and smaller towns.
- Living NPCs: Non-player characters are powered by advanced AI, giving them their own daily routines and organic random events.
- Advanced Graphics: The game will feature ray-traced global illumination and precise reflections on water and cars.
If you really want play GTA on switch 2, the best expectation is GTAV (game logic is building according to the PS3 cpu horsepower), your reasoning of less NPC, less cars may not enough, because GTA6 unlike the games you posed, it totally base on current gen (i.e. all game logics need a least a 8 core zen2 CPU) and it does not consider the wide sepcs of low-end PC in the initial development (low-end PC may have better CPU)
Most people don't buy Nintendo consoles to play downgraded 3rd party ports. A massive Nintendo console install base sounds great on paper but the attach rate for heavy 3rd party AAA games is generally poor. Sales data and publisher reports have reflected that for years. I'm not coming up with something new here guys.You don't see how putting a game on the best selling console is going to recoup the costs?
How much do you think it'll cost to port the game? Really break it down for me.
Most people don't buy Nintendo consoles to play downgraded 3rd party ports. A massive Nintendo console install base sounds great on paper but the attach rate for heavy 3rd party AAA games is generally poor. Sales data and publisher reports have reflected that for years. I'm not coming up with something new here guys.
Most people don't buy Nintendo consoles to play downgraded 3rd party ports. A massive Nintendo console install base sounds great on paper but the attach rate for heavy 3rd party AAA games is generally poor. Sales data and publisher reports have reflected that for years. I'm not coming up with something new here guys.
Even the Switch 1 can run GTA 5, it's basically RDR which runs at max resolution and framerate on Switch 1I doubt the switch 2 could even run GTA5 at respectable frame rate tbh
Wait. You're seriously insinuating it wouldn't be cost effective to port GTA6 to Switch 2?I don't see how they can recoup the cost so I don't see it happening.
If they really spent 2 billion on this, they're going to want it on as many systems as possible, and Nintendo's stealing Xbox's lunch money.You don't see how putting a game on the best selling console is going to recoup the costs?
How much do you think it'll cost to port the game? Really break it down for me.
Have you seen the sales split between PS5, Switch 2 and Xbox Series in UK?Most people don't buy Nintendo consoles to play downgraded 3rd party ports. A massive Nintendo console install base sounds great on paper but the attach rate for heavy 3rd party AAA games is generally poor. Sales data and publisher reports have reflected that for years. I'm not coming up with something new here guys.
A proper in house fully optimized port? It definitely wouldn't recoup the cost. A cheap third party quick Grove Street type of port? That's different.Wait. You're seriously insinuating it wouldn't be cost effective to port GTA6 to Switch 2?
Are you serious?
You're delusional.A proper in house fully optimized port? It definitely wouldn't recoup the cost. A cheap third party quick Grove Street type of port? That's different.
Nintendo will likely become the last hope for physical media.Would be so funny if, due to gkc, this version becomes the only one you can resell
It'll be the streamable version.Would be so funny if, due to gkc, this version becomes the only one you can resell
You can bet your wrinkly ball bag that GTA VI is coming to Switch 2. I don't even see how it's a controversial take.
This literally proves my point.Have you seen the sales split between PS5, Switch 2 and Xbox Series in UK?
Here's a small sample…
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GTA V was a bridge too far for Switch 1. This is the first time since Gamecube era that it has even been on the table.I mean there is no other GTA on Switch right?
GTA V was a bridge too far for Switch 1. This is the first time since Gamecube era that it has even been on the table.
Let's see when that port drops.You're delusional.