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How do you feel about camping in FPS?

Do you abhor camping?


  • Total voters
    61

German Shocks

GAF's Nicest Lunch Thief and Nosiest Dildo Archeologist
A debate that raised out of the blooming first person shooting genre is whether or not camping--staying in a specific position for extended amounts of time to gain the upperhand--is a legitimate tactic.
There are so many differing opinions about camping, and some are even hypocritical in context.

I myself have done my fair share of camping, primarily in Turok Rage Wars for the Nintendo 64 , as well as the wide array of Call of Duty games for 360/PS3/PC/Wii U.

In spite of that, though, I generally hate campers. I feel that if they should do anything, they should rush the enemy team instead of just waiting on their damn lawn chairs with popcorn, occasionally pressing the trigger.

Yeah, camping is indeed is part of the game. Yeah, people WILL do whatever they have to in order to win. Doesn't make it anymore enjoyable, though! I counter-camp when need be, and I'll camp if my team is sucking incredibly badly and I feel confident in myself. But otherwise? Nope, I don't camp and I spite those who do. 😉

But, how do you stand on the matter? Is camping legitimately part of the game and something people have to get used to, or do you consider it cheating? Maybe you have a different view of it?
 
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Camping is part of the game, but you're lame if you do it
 
I'd play fps games if they let me camp even more than I already do. I wanna go prone on top of a mountain in a bush like a kilometre away from everyone else and snipe people the entire match with no lens flare or button you can spam to spot me
 
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As part of the Quake master race, players of the best FPS ever made in history, I don't even know what camping is. I look down with a blend of pity and disgust at the unwashed masses playing COD, BF and CS who engage in such lowly acrivities.
 
I dont play multiplayer but I can"t imagine just waiting to shoot unaware players is fun for both side.

Unless people care more about winning more than having fun.
 
It's situational. Snipers can't run and gun. They're campers by design. If there's a map with a lot of open area and a small amount of close-quarters area and you have a shotgun, camping is going to make far more sense as going out in the open is almost certainly a death sentence.
 
I abhor people who camp spawn points. If you want to camp elsewhere, fine, it just has to be dull to play like that.
 
This is my favourite tactic with a heavy machine gun. Find cover, place a mine behind me and unleash a wall of fire!

cat gun GIF
 
I think camping is situational whether it is acceptable or not, but I don't police it or really even care if it is abused. I no longer play multiplayer FPS games like I did when I was a young chap, but I feel like back then I was pretty honorable with it. To me it is the one thing that causes the worst rage in competitive shooters and sometimes it is funny as hell. Like a dude that cannot catch a break and just walks into the same damn camper over and over again with the same result. Another funny camper related incident is those times when the camper gets the perfect jump on the enemy and totally flubs it and the victim gets the surprise win, followed up with the justified t bag.
 
Camping is sometimes more of a failure of the developers that enable it with their map design. Sometimes it's only possible when teamwork enables it.

I'm not a fan, and people were always called out on it from what I remember. When I moved from MW2 to BC2 back in PS3 days it was refreshing to see the anti-camping measures in the game. Destructible buildings of course, but also the kill cam showing who killed you. You knew where to go if someone was camping. It made the game more dynamic. Best online FPS experience I ever had.
 
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Love it.

Use an LMG or AR and spread some claymores around a perimeter. Kill a ton of people before dying. If youre good at it, youll have a positive KD every game. It's amazing how many people will keep beelining to you like a meat grinder.

The best part is doing this for a bit, and then purposely running out the room. Enemies charge in to your location and then you flank them coming from another direction. Then you kill them and go back to the camping spot. LOL

It's actually very easy to beat a camper. Just toss a smoke grenade to block his view or some grenades to kill or flush him out. But most people dont do that. No different than sniper campers in a second floor window. Just have a class with a smoke nade and toss it to block his view. Some gamers are more clever and accurate (I never have been) having an anti-sniper loadout with an RPG or grenade launcher and just kill the sniper on the spot. I was always shit at using grenade launchers with the arcing drop.
 
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I dont play multiplayer but I can"t imagine just waiting to shoot unaware players is fun for both side.

Unless people care more about winning more than having fun.
There's different types of camping:

1. Sniper who is far away often hiding in windows or bushes (I dont snipe)

2. SMG/shotgunner who stands in a corner at a 45 degree angle (I dont do this)

3. Positional player holding an area (me in TDM). Rack up the kills and make the enemy spawn in predictable places for myself/team to know

4. Positional player protecting an objective point (me in objective modes). Rack up kills protecting against enemies who jump onto to steal a capture point

It's fun for me. And I win more than I lose. Players who dont like it are run and gunners. I dont mind playing against any style. More the better. If the other team has a good sniper, I just try my best to stay out of his laneway and equip a smoke bomb class.
 
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Camping is absolutely part of the game as long as it's not out of bounds, places you're clearly not supposed to be. Devs also to blame if ignored for long
 
What does it mean when you referring to FPS?

FPS doesn't always mean competitive shooters. Some of the greatest games are single player FPS, Doom, Bioshock, Cyberpunk, and many more.

Back to competitive shooters, yes I think campaign matters a lot, modern warfare, titian fall 2, even destiny had good campaign missions.
 
I only hate(d) it when players were in a corner somewhere waiting for a guy to pass and shoot him unaware. That's cheap. Especially in CoD with its smaller maps. Setting up on a roof somewhere can be a legit strategy and is usually countered with a well-placed grenade. But I always preferred run and gun gameplay.
 
Only if it locks down a map.

If you can't move for snipers, then I just quit. Some Battlefield 1 maps are like that.

That said, counter-sniping in such situations can be fun, but obviously not if you don't want to play as a sniper that day.
 
Easy kills. A defensive player on the other hand is much more dangerous.

It's also game dependant. I haven't seen a camper on Cod for years because of the matchmaking. If that Black Ops port comes to pass I will fall on my knees in happiness at the sight of a ghost camper with a silenced Galil.
 
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I remember trying Black Ops 2 multiplayer I think it was and how I remember it anyway was they'd carefully designed all their maps to have no sightlines longer than like 20 feet. It was ridiculous. Reduced the entire thing to run around corners and whoever twitches best wins. I assume the anti-camper people had really gotten to them.

I remember Modern Warfare reboot being way better though, when I dipped my toe into the multiplayer there.
 
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Depends on the game. In anything with decent mobility, corner campers tend to get destroyed since they also tend to have poor reflexes and fail to develop half-decent mechanics. Sure you'll still get caught out by them from time to time but hey it is what it is.

Sometimes "holding angles" is a core mechanic of the game.

I'll amend my thoughts and just say if "camping" is helping you to win the game then it's fine, but that's just usually not the case, in which case it's a loser tactic.
 
To much inactivity for my liking, I'm more of a run towards the gunfire type of player, but I've been playing fortnite with some of the kids in the family and I'm not averse to leaving someone's loot alone if they drop a legendary gun and waiting for a bit to pounce on some unsuspecting fool that goes to grab it.
 
Situational in my opinion. It makes no sense in games like Halo to camp unless you have the right weapon and are trying to prevent it getting into enemy hands. Games like Quake, no point in camping because it's lightning fast. Other games like Hell Let Loose or more realistic shooters it's kind of necessary since the goal is to capture and defend points.
 
The problem is most 'campers' are not there to support objective play or the team. Most just set up camp to farm kills. They aren't locking down lanes or stopping flanking attempts because you might only see the odd player every 5 minutes.

I also don't like claymores, they feel cheap unless you have a proper counter (eother class or gadget)
 
Camp all you want those are free kills for me.

If a map allows absolute camping like you are legit invincible its a terribly designed map.
Ive legit never experienced that, a nade or something should be able to get rid of a known camper.
 
Strategic camping is fine, it's part of the game. There's always 1 or 2 spots on a map that offer a nice tactical advantage. Trying to reach those points and then trying to hold them is a valid strategy. You're not hiding, you're announcing to the opponents: "I'm here, come get me".

The camping that is cheap and that I loathe is somebody hiding in a nook or behind a trash can waiting for somebody to walk by so they can shoot them in the back.
 
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I will say that facing worlds in unreal tournament was great for camping. If you used the teleporter gun to get on top of your tower you could see both enemy spawn points and get headshot after headshot. M M M Monster kill!
 
Situational, If it's an objective based game then defending the objective is camping that is literally the right thing to do.

If it's an extraction shooter and you are camping an extraction or a hotspot for the sake of it you're just a rat.
 
What does it mean when you referring to FPS?

FPS doesn't always mean competitive shooters. Some of the greatest games are single player FPS, Doom, Bioshock, Cyberpunk, and many more.

Back to competitive shooters, yes I think campaign matters a lot, modern warfare, titian fall 2, even destiny had good campaign missions.
You need to read the topic title again.
 
I think it's annoying to get killed by a camper and I find it boring playing this way, but whatever... It's part of the game.

When someone kills me while playing normally, my reaction is: dude was better or got lucky, either way is fun.

When a camper kills me... I have the same reaction as when I step on a landmine: Whatever. No feelings at all.
 
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