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Resident Evil Zero rebooted mid-dev & Capcom Div 1 is currently leading it post reboot.

RE 0 is trash.

I wouldn't go that far, it's a competently made, great looking game with some nice locales.

But otherwise yeah, my recent replay of the game was a real eye-opener. I've always considered it a weaker game in the series but I was kind of shocked by how truly underwhelming and badly paced it is. The story always was and still is awful.

If there's any legacy RE which actually does need a remake, it's 0.

Is capcom aware they don't need to remake every game they've ever made?

You have no idea how allergic younger players are to games with fixed camera angles. Also these remakes sell extremely well.
 
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its a garbage game mode. Keyboard and mouse players also get completely fucked in this one.

the mode is total trash.

RE 0 is trash.

REØ was ehhhhhh

The RE3 guys were originally making it? Thank fuck for the reboot. The game can still be saved.


CV is worse.

Yeahh requiem director sucks. Focuses too much on novelty or fan service and not enough on organically interesting gameplay

RE:0 was pretty mediocre in my point of view. Character renderings in CG sequences look pretty bland and low-budget looking too.

I am excited to see them remaking RE:0 though - I do hope they'll bring a new life to the story and all. Moving train is a pretty neat setting if done right, and they could add a lot of stuff and drop that "leave item here" thingie - or do it a lot better.

The train sucked . Is capcom aware they don't need to remake every game they've ever made?
unimpressed michael keaton GIF
 
RE0 is the only Resident Evil game that I own that I have never played yet. It's been sitting in my Steam account unplayed for the last 5 years or so.
 
I only like Resident Evil games from Capcom so glad we are getting way more, hope this keeps up and once RE0 Remake, and RE1 ReRemake comes. I'll happily welcome more remakes as well as sequels and side offs etc. This is the age of Resident Evil.
 
I've convinced that half of you that get up in arms about that opinion haven't actually played either game. These aren't niche opinions. The fanbase generally regards 0 and CV as the worst of the older REs. That's reflected in reviews too. The series was dying off when these games were coming out, before RE4 revived the series the same way RE7 did.

Tourist.
 
I've convinced that half of you that get up in arms about that opinion haven't actually played either game. These aren't niche opinions. The fanbase generally regards 0 and CV as the worst of the older REs. That's reflected in reviews too. The series was dying off when these games were coming out, before RE4 revived the series the same way RE7 did.

Tourist.

I played the game on release, son. I'm 41 years old. I worked after school to buy a GC.

People cry because you didn't have an item box in RE0, I just created hubs to leave items on the floor on places that I would need to pass through often, that's it. I guess coming from difficult/unfair NES/SNES games made it harder for me to get mad a little annoyances.

Don't get me started on Veronica's difficulty or backtracking issues.

In other words, I'm not a bitch like you.
 
I played the game on release, son. I'm 41 years old. I worked after school to buy a GC.

People cry because you didn't have an item box in RE0, I just created hubs to leave items on the floor on places that I would need to pass through often, that's it. I guess coming from difficult/unfair NES/SNES games made it harder for me to get mad a little annoyances.

Don't get me started on Veronica's difficulty or backtracking issues.

In other words, I'm not a bitch like you.
You sure act like a bitch when people don't share your trash minority opinions LOL. Keep throwing that tantrum though, you geriatric prissy. Maybe someday you'll learn to act your age. :)
 
I would do a reimagining versus a remake. Have Zero be about the S.T.A.R.S. Bravo Team that died in the first game. This was what Koji Oda actually wanted originally right?

Also, Rebecca Chambers face is too young looking to play as her. 🤣
 
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You sure act like a bitch when people don't share your trash minority opinions LOL. Keep throwing that tantrum though, you geriatric prissy. Maybe someday you'll learn to act your age. :)

I'm sorry you're a little bitch that can't handle a joke gif :)

Go cry somewhere else, lol.
 
I would do a reimagining versus a remake. Have Zero be about the S.T.A.R.S. Bravo Team that died in the first game. This was what Koji Oda actually wanted originally right?

Also, Rebecca Chambers has the face of a 10 year-old so she should not be playable. 🤣
Yeah, completely overhauling it to actually making it about Bravo team's demise in the original mansion/forest and removing all the Wesker, birkin, Marcus stuff would make it 1000x better than the original. I mean it's going to suck to see them rip out all the cool partner stuff and the more complex inventory management but im like one of two people that actually loves all that stuff so it would be worth it to have a plot that isn't totally embarrassing.

Who am I kidding they're just to go shoehorn more of that stupid new shadow organization they keep jerking off over into it and it will be just as bad anyway.
 
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Modern Capcom is talented enough to turn any classic into at least good game, but to be honest I've got 0 interest in 0. Remaking 1 (again) would be a much better pick to be able to play all of the best RE games with modern camera & mechanics.
 
Yeah, completely overhauling it to actually making it about Bravo teams demise in the original mansion/forest and removing all the Wesker, birkin, Marcus stuff would makes it 1000x better than the original. I mean it's going to suck to see them rip out all the cool partner stuff and the more complex inventory management but im like one of two people that actually loves all that stuff so it would be worth to have a plot of that that is totally embarrassing.

Who am I kidding they're just to go shoehorn more of that stupid new shadow organization they keep jerking off over into it and it will be just as bad anyway.
The fact that this was rebooted mid development gives it a 1% higher chance of it happening. I'll try not to get my hopes up though. Maybe a zapping partner system can still be a thing with different characters.
 
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RE3R was great, I loved it. Never once was tempted to play the original RE3 because the game's entire gimmick is unkillable Nemesis chasing you around constantly. I thought RE3R would suck due to that, and I found out he's barely in the game - loved it. Turns out Mr. X is way worse in RE2R (still a great game except for those parts, you can mod him out on PC).

Nemesis in RE3 doesn't really chase you though. He appears in set locations depending where you go and in what order, it's all an illusion he's always chasing you and if you wanna deal with him, at least it's worth it from the weapons.

Mr X isn't a problem either, very easy to bait into lunging and avoid him. When you know what you're doing you see him as much as you would Nemesis in Remake 3 really.
 
RE3R was great, I loved it. Never once was tempted to play the original RE3 because the game's entire gimmick is unkillable Nemesis chasing you around constantly. I thought RE3R would suck due to that, and I found out he's barely in the game - loved it. Turns out Mr. X is way worse in RE2R (still a great game except for those parts, you can mod him out on PC).
You are sorely misinformed about how RE3. If you "kill" Nemesis he is gone until the next encounter. 3R's Nemesis is more persistent because he never truly goes away.
 
RE:0 is magnanimous. Others are jealous of RE:0. I'm fond of my time with it. I clearly remember the opening sequence.
 
If true, then once again I don't know what the hell Team C is for because they haven't released anything big for years.

Updated list based on new rumor
  • Resident Evil 7 (2017) - Team A
  • Resident Evil 2 Remake (2019) - Team B
  • Resident Evil 3 Remake (2020) - Team C (?)
  • Resident Evil Village (2021) - Team A (Director was a lead designer on 7)
  • Resident Evil 4 Remake (2023) - Team B
  • Resident Evil Requiem (2026) - Team A (Same director as 7)
  • Resident Evil CV Remake (2027) - Team B (Recently confirmed in interview same team)
  • Rumored Resident Evil 0 Remake (2028) - Team C ???
  • Rumored Resident Evil 10 (2030) - Team A
  • Rumored Resident Evil 5 (2031) - Team B ???
Maybe they're just a DLC division?
They don't really work that way, the only consistent team after RE8 is
Hirabayashi Team
The break down is more like
The Hirabayashi / Anpo / Kadoi Team: Classic third-person survival horror purists (RE2 Remake ,RE4 Remake, Veronica).
The Nakanishi / Kawata Team: The experimental mainline pushers (RE7 ,Village , RE3 Remake M-Two Supervision )
Then you have the Team that was made during the production of RE8 by Nakanishi that was made up of members from different Teams.
They did Requiem.
Jun Takeuchi New Team is heading RE0 Remake
Here I got Gemini to break it down
🎮 Team 1: The Remake Purists
The Specialty: Third-person, over-the-shoulder, cinematic survival horror.
The Project Lineage: Resident Evil 2 Remake ➡️ Resident Evil 4 Remake ➡️ Resident Evil Veronica (Slated for 2027).The Core Leaders: Directors Yasuhiro Anpo & Kazunori Kadoi, with Producer Yoshiaki Hirabayashi.

👁️ Team 2: The Modern Mainline Innovators
The Specialty: First-person perspective, self-contained narratives (The Ethan Winters Saga), and isolated, claustrophobic horror.
The Project Lineage: Resident Evil 7: Biohazard ➡️ Resident Evil Village.Supervised M-Two on RE3 Remake.
The Core Leaders: Director Koshi Nakanishi (RE7), Director Morimasa Sato (Village), and Producer Peter Fabiano (who has since left Capcom),

🌍 New Team 2 (Restructured): The Next-Gen Mainline Unit
The Specialty: Sprawling environments, multi-perspective gameplay (First-Person & Over-The-Shoulder), and legacy lore continuation.
The Project Lineage: Resident Evil Requiem (RE9).
The Core Leaders: Director Koshi Nakanishi returning to lead a massive, restructured branch of RE7/8 veterans flooded with next-gen REX Engine engineers and multiplayer network specialists.

⚙️ Team 3 (Newly Assembled): The Project Rescue Team
The Specialty: Rebuilding and modernizing legacy titles that require heavy structural re-working.
The Project Lineage: Resident Evil 0 Remake (Rebooted mid-development).
The Core Leaders: Assembled internally under the executive watch of Division 1 Head Jun Takeuchi. It is primarily staffed by internal developers who wrapped up the RE4 Remake DLC cycle, taking the project fully away from external studio M-Two to give it the proper AAA internal treatment.
 
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They don't really work that way, the only consistent team after RE8 is
Hirabayashi Team
The break down is more like
The Hirabayashi / Anpo / Kadoi Team: Classic third-person survival horror purists (RE2 Remake ,RE4 Remake, Veronica).
The Nakanishi / Kawata Team: The experimental mainline pushers (RE7 ,Village , RE3 Remake M-Two Supervision )
Then you have the Team that was made during the production of RE8 by Nakanishi that was made up of members from different Teams.
They did Requiem.
Jun Takeuchi New Team is heading RE0 Remake
Here I got Gemini to break it down
Can you send me the link to the team breakdowns?
 
Can you send me the link to the team breakdowns?
AI tends to gather information from multiple sources so there's no definite link
You can copy and paste my breakdown into Gemini and ask if it's correct and for sources though
March Climber March Climber
Why the empathy 😂
 
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Why do people dislike 3R? It was a breath of fresh air for me after how restricting 2R was but that make sense as both Leon and Clair were rookies. Was it because it leaned more toward action? I personally liked it. Also do we know who's handling 1? That's more important than 0.
It was cut short and some areas from RE3 original were not in it. I liked the game but was still a little disappointed as this was the game I was most familiar with, like multiple replays of the original so I wanted to go back in and experience it in a different way, which I feel I was robbed of lol.
 
I completed RE:0. I did not complete code Veronica and I found that a pretty boring game at the time. I played it later on PS2 so it wasn't as state of the art as if I played it day one on dreamcast.
 
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I'm simply glad they've finally gotten around to doing remakes of the only two Resident Evil games that really needed one to fix how terrible they were.
It's just a shame that, in the process of getting here, they had to ruin the A and B scenarios in RE2 and completely butcher RE3.
 
Jun Takeuchi New Team is heading RE0 Remake
Ah that's awesome, Jun's a legend, it's in good hands!

Let's hope the Re9 team learns how to make some interesting gameplay before they get their next title. They rode the Leon hype straight to the bank but had nothing of substance to back it up.
 
I'm all for it, but as opposed to Code Veronica it would require more than a thorough narrative rework. When your main villain is a revenge-driven super-leech impersonating a dead scientist, that your "rookie" protagonist and mass murderer sidekick must fight against through a t-virus infected safari park… graphical upgrades alone aren't going to solve the problem.
 
I played the game on release, son. I'm 41 years old. I worked after school to buy a GC.

People cry because you didn't have an item box in RE0, I just created hubs to leave items on the floor on places that I would need to pass through often, that's it. I guess coming from difficult/unfair NES/SNES games made it harder for me to get mad a little annoyances.

Don't get me started on Veronica's difficulty or backtracking issues.

In other words, I'm not a bitch like you.


Same, we both played before the opinions of people on the internet could sway ours. I loved 0 and CV.
 
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