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Serious question about Sony's thinking

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nick776

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I have a genuine question about Sony's current direction. After watching the recent Xbox Showcase, I noticed characters like Marcus in Gears and Master Chief in Halo are all clearly traditional masculine protagonists. Even Fable, which features a female lead, seems to have adjusted her design compared to earlier footage. It made me realize that many of Sony's major first party titles now feature female protagonists. Games like The Last of Us, Horizon, and others have centered heavily on female leads, and there appears to be a broader shift away from traditional male protagonists in their flagship franchises.

So my question is: what direction is Sony aiming for with this approach? What audience are they trying to prioritize by focusing so heavily on female leads in their mainline titles? I don't have an issue with female protagonists at all. Characters like Lara Croft have shown that strong female leads are perfectly fitting for some games, but I'm curious about the broader strategy behind this consistent shift with Sony especially with their shift to what I call "ugly" female leads.

Who is Sony hoping to attract with this direction? I don't see the green and purple hair LGBTQ crowds being enough to justify this nonsense, so what is up?

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So my question is: what direction is Sony aiming for with this approach? What audience are they trying to prioritize by focusing so heavily on female leads in their mainline titles? I don't have an issue with female protagonists at all. Characters like Lara Croft have shown that strong female leads are perfectly fitting for some games, but I'm curious about the broader strategy behind this consistent shift with Sony especially with their shift to what I call "ugly" female leads. ut I'm curious about the broader strategy behind this consistent shift with Sony especially with their shift to what I call "ugly" female leads.

Female protagonists have been a thing for decades. Them being 'ugly' is a creative decision from the team based on their political views.


The truth is, people like women - have you seen the porn?
 
Weird thing to say when MS is in a distant third place. Their strategy isn't working. They can have a whole slew of hot wiafu games, and they still can't move consoles. Maybe that'll change, but it won't be because Mom of War isn't a 19-year-old nympho.
 
Female protagonists have been a thing for decades. Them being 'ugly' is a creative decision from the team based on their political views.


The truth is, people like women - have you seen the porn?
Ha, yes, but the female leads Sony is using are UGLY AF. I can see switching to female leads if they all look like Lara Croft, but none of Sony's look remotely similar. So, what gives?
 
Doubt Sony is issuing edicts to its developers. It's a blend of both artistic and political influences within the various development studios.

TBH, I'm completely okay with the state of things now as opposed where we were 15-20 years ago when every other videogame sported a racially ambiguous bald male as the lead.
 
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Doubt Sony is issuing edicts to its developers. It's a blend of both artistic and political influences within the various development studios.

TBH, I'm completely okay with the state of things now as opposed where we were 15-20 years ago when every other videogame sported a racially ambiguous bald male as the lead.
I agree, but I just think that it is odd that every major Sony created IP now features leads of this type. Someone posted a mosaic the other day of all the female leads and it really got me thinking.
 
Let's not rewrite history.

They tried to put a female lead in Gears and it didn't work. It's never going to happen in Halo, but the TV show was full of shite.

But there's a host of Xbox games in the last few years having the same generic black women.
 
I have a genuine question about Sony's current direction. After watching the recent Xbox Showcase, I noticed characters like Marcus in Gears and Master Chief in Halo are all clearly traditional masculine protagonists. Even Fable, which features a female lead, seems to have adjusted her design compared to earlier footage. It made me realize that many of Sony's major first party titles now feature female protagonists. Games like The Last of Us, Horizon, and others have centered heavily on female leads, and there appears to be a broader shift away from traditional male protagonists in their flagship franchises.

So my question is: what direction is Sony aiming for with this approach? What audience are they trying to prioritize by focusing so heavily on female leads in their mainline titles? I don't have an issue with female protagonists at all. Characters like Lara Croft have shown that strong female leads are perfectly fitting for some games, but I'm curious about the broader strategy behind this consistent shift with Sony especially with their shift to what I call "ugly" female leads.

Who is Sony hoping to attract with this direction? I don't see the green and purple hair LGBTQ crowds being enough to justify this nonsense, so what is up?
Their whole strategy was based on 2020 cultural climate and the games are popping out just now and next year ... this dogshit gen is lost to the woke crowd, Im curios to see the next batch of games for Ps6, but Im honestly have zero hope for Sony at least in the first party department, too much california influence for this to really change.
 
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PlayStation's best character's have been Kratos, Nathan Drake and SNAAAAKE! and Lara Croft, it's not females are the problem it's the woke Devs making ugly annoying women.
 
It doesn't help that their overall games output has been WRECKED by their awful live service shift. We should have been seeing a bigger variety of games the past half decade, but most of their teams had been working on live service slop. It makes things stand out even more.
 
Their whole strategy was based on 2020 cultural climate and the games are popping out just now and next year ... this dogshit gen is lost to the woke crowd, Im curios to see the next batch of games for Ps6, but Im honestly have zero hope for Sony at least in the first party department, too much california influence for this to really change.
That just seems crazy to me, why would Sony corporate risk alienating and losing its core audience if the goal was to try to accommodate the woke crap? I know lots of people think that, but it just does not make sense to me. Sony is in the game to make money and I don't see them doing anything that would risk LOSING core customers.
 
I have a genuine question about Sony's current direction. After watching the recent Xbox Showcase, I noticed characters like Marcus in Gears and Master Chief in Halo are all clearly traditional masculine protagonists. Even Fable, which features a female lead, seems to have adjusted her design compared to earlier footage. It made me realize that many of Sony's major first party titles now feature female protagonists. Games like The Last of Us, Horizon, and others have centered heavily on female leads, and there appears to be a broader shift away from traditional male protagonists in their flagship franchises.

So my question is: what direction is Sony aiming for with this approach? What audience are they trying to prioritize by focusing so heavily on female leads in their mainline titles? I don't have an issue with female protagonists at all. Characters like Lara Croft have shown that strong female leads are perfectly fitting for some games, but I'm curious about the broader strategy behind this consistent shift with Sony especially with their shift to what I call "ugly" female leads.

Who is Sony hoping to attract with this direction? I don't see the green and purple hair LGBTQ crowds being enough to justify this nonsense, so what is up?
Simple answer my friend…..Sony relocated their HQ to California. Thus the fixation on radical feminization of their franchises.
 
That just seems crazy to me, why would Sony corporate risk alienating and losing its core audience if the goal was to try to accommodate the woke crap? I know lots of people think that, but it just does not make sense to me. Sony is in the game to make money and I don't see them doing anything that would risk LOSING core customers.
Why Disney did what it did with their legacy ips? Why Lucas Film imploded one of the most successful IP ever ?

Ideology is one hell of a drug specially if you are burning the house money
 
Same mindset:

DSy9zoy.jpg
I really wished we got a real documentary about lucas film and why they were allowed by Disney shareholders to burn thie franchise to the ground. Is a really perfect case study for brand destruction without consequences. Its literally joker burning money scene from dark knight.
 
Doubt Sony is issuing edicts to its developers. It's a blend of both artistic and political influences within the various development studios.

TBH, I'm completely okay with the state of things now as opposed where we were 15-20 years ago when every other videogame sported a racially ambiguous bald male as the lead.
Yeah it was shit then but it's gone too far now. We need it dialed back a little and we're in a good place.
 
I dunno man who fucking cares.
Game looks good play it.
Doesn't look good? don't play it.

I don't think Sony sets mandates to their teams they are widely known to allow studios to make what they want it's just in the extreme they may have a hand in guiding a creative vision.

In my opinion both are lost at this point and either vision or exclusive look very mundane and normal.
 
I agree, but I just think that it is odd that every major Sony created IP now features leads of this type. Someone posted a mosaic the other day of all the female leads and it really got me thinking.

Trends in games development move with the speed and agility of an oil tanker. Go back five years to a time when wokeness was everywhere, big corporations were implementing DEI policies as a response to BLM and "mostly peaceful" protests, politicians and police men were bending the knee and pronouns and trans rights were the next battle ground for progressives .... The games coming out today were all conceived in a political enviroment when leftists were convinced that all these things were the new normal for eternity and that games should reflect those changing mores.

It's going to take a few more years before we see today's more conservative political climate reflected in new games. Until then we'll have to suffer through a couple more western AAA games with ugly girl boss characters.
 
I have a genuine question about Sony's current direction. After watching the recent Xbox Showcase, I noticed characters like Marcus in Gears and Master Chief in Halo are all clearly traditional masculine protagonists. Even Fable, which features a female lead, seems to have adjusted her design compared to earlier footage. It made me realize that many of Sony's major first party titles now feature female protagonists. Games like The Last of Us, Horizon, and others have centered heavily on female leads, and there appears to be a broader shift away from traditional male protagonists in their flagship franchises.

So my question is: what direction is Sony aiming for with this approach? What audience are they trying to prioritize by focusing so heavily on female leads in their mainline titles? I don't have an issue with female protagonists at all. Characters like Lara Croft have shown that strong female leads are perfectly fitting for some games, but I'm curious about the broader strategy behind this consistent shift with Sony especially with their shift to what I call "ugly" female leads.

Who is Sony hoping to attract with this direction? I don't see the green and purple hair LGBTQ crowds being enough to justify this nonsense, so what is up?

Ummm, there was hardly a shortage of girlbossees in the Xbox show!
 
The market has always been a testing ground for various concepts and strategies.

It will swing in different directions, orbiting profitable trends, building on them or breaking them when the time comes.
 
They're meant to appeal to the same people previous games were. This idea that characters need to match a certain level of beauty if they're a woman (that i don't even agree Laufey and Aloy don't meet), or need to meet a certain level of masculinity if a male is just another narrative made up by a political party that's never going to truly be happy, or get the world change they require. Not just Sony, glad MS isn't giving into the dumb asses either with Fable.
 
I don't think gender matters too much. Mario 64 and Tomb Raider were equally popular back in the 90s.
Just make good games.

Working Do It GIF by Raghav Bansal
 
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