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Sinking City 2 Demo Is Out

Dlss 4.5 is very unstable in ue5 games, even in those that have native support (like directive 8020). No one gives a fuck...

K is the most stable preset for this engine.
Hopefully RR 4.5 will help. I do force RR for a lot of UE5 games, looks great with fatekeeper
 
OK i found a solution for FG not working. I was forcing preset B in nvidia app and when i changed back to default it works now. Game feels much better but the major stutters are still there on the same spot
 
I did a second run now that FG works. Felt so much better and only had 1 major stutter at the beginning. Also found the gun part that i missed on my first run. Yeah this game is tight! Most likely gonna buy it
 
Shame its not out on console as that's where I'll be playing but glad to hear that the new direction is turning out well. The first was hooked me like other attempts in the universe haven't, played it across last gen One X and Series X, now working through a playthrough on PS5 Pro lol. From the recent trailer I saw on the dashboard it looked to still contain some puzzle elements despite the more RE trad survival horror push. Hopefully there are still plenty of npcs and side stories to do. Some real cool ones in the first game.
 
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