Bernardougf
Member
Fuck off with 30 fps ....
Fuck off with shit ass graphicsFuck off with 30 fps ....
Sadly, framerate warriors have Completely killed off developer ambition.I've been following the "Graphical Fidelity I Expect This Generation" thread and so many people are simply disappointed at what they're seeing. Nothing looks like that true next generation jump in graphics. Everything just kinda looks the same these days. Nothing is breaking new ground.
Where's the next gen physics? Where's the next gen distruction? Where's the next gen weather and wind effects?
I really miss the days of the likes of Uncharted 2 and 3 where the game wasn't a massive open world 100 hour game, but instead a very fun, action packed, short game.
I'd rather play a really well made 9 hour game (like RE:R) than a mediocre game that has millions of things to do.
Bring back graphical showpieces!!!
The 30fps only warriors are like that Japanese soldier that kept fighting after the war was over.
I got really really bad news, cause the inevitable PS6 DRAM downgrade to 20-24GB and PS Portable mandates are 'finna make PS5 look like the biggest generational leap in history by comparison. If you think Faye of War looks like PS4 game now, wait til they roll out Faye of War 2 in 2036 that looks largely identical graphically.I feel like I've only been disappointed with the graphics of this generation. Most games look barely better than PS4 games and I partially blame the shift to trying to make every game have a performance mode.
Hear me out. What if devs made a game at 1080p/30fps with INSANE graphics? I don't mean they should maximize reflection quality with ray tracing and use all of the 30fps frame budget on that. I mean actually make something that is so insanely detailed that the PS5 can ONLY do 30fps on that game.
I can't be the only one that feels like this generation has been PS4.5 right? Looking at the new God of War game, I can't even tell a visual difference from the 2018 GoW game.
I still think EARLY PS4 games were peak graphics. Stuff like DriveClub, The Order 1886, Infamous Second Son, Killzone Shadowfall BLEW ME AWAY back then. Then as the PS4 generation went on, developers seemed to start to get lazy and then into the PS5 era, nothing really changed.
Here's the thing though. That 30fps mode doesn't really look that much different to me. It doesn't change the game enough. The devs just pump up the resolution and add some ray tracing effects and call it a day.Alomost every game this gen has 30 fps graphic mode or 60 fps performance mode, for dev that's change setting in most case, also by official report over 70% choose performance mode over 30 fps. Every one has choice, also now on PS5 pro already a lot games has PS5 graphic mode level visual or above (since better raytracing) visuals, so you can expect next gen home console's base performance for most game will be 60 fps in graphic mode and 120fps~240fps in performance mode. The new handhled may still target 30 fps for some high cpu demanding games.
I honestly would turn on path tracing but there are no PT console games, besides PT which we can't play on PS5 for some reason.Turn on Pathtracing. Let the slide show commence.
It just seems to me that devs used to really try their hardest at making the prettiest looking games.60fps becoming the standard for consoles was one of the best things that happened this generation IMO.
This generation was never meant to be anything more than better lighting (ray tracing, etc.) and fidelity/performance. Don't expect to be absolutely blown away by the next generation either as it'll likely be a very similar step up. Along with the ridiculous skyrocketing prices of development, woes of the industry, etc. There's a lot of reasons why things feel and look safer these days.
I agree that 30FPS gameplay is superior for many types of games. It just has that cinematic flair.
It just seems to me that devs used to really try their hardest at making the prettiest looking games.
Now, it's just like... "let's use the same engine we created generations ago so that everything looks the same as before!"
Remember when devs would actually develop brand new engines and we would get a variety of different looking games? Now it's just UE5, UE5, UE5 and oh look... UE5!
Believe me man, I know. I miss games having their own engine, or some incredible step up in physics or something that made you go ooo and ahh. I feel like we haven't had that in EONS. I miss it, honestly. Yeah, EVERYTHING is UE5, and UE5 is absolute ass.It just seems to me that devs used to really try their hardest at making the prettiest looking games.
Now, it's just like... "let's use the same engine we created generations ago so that everything looks the same as before!"
Remember when devs would actually develop brand new engines and we would get a variety of different looking games? Now it's just UE5, UE5, UE5 and oh look... UE5!
Actually I think we need to reverse some lobotomies with these people...maybe lobotomy is the answer sometimes...
Games aren't masterpieces there either.Get a PC.
For one, it could result in better visuals and physics with games looking better with more interesting gameplay in general. The other thing is that it would give the "Pro" mid-gen upgrade more of a reason to exist if it upgrades those games from 30 to 60fps. And mostly, it would simply benefit PC throughout because we'd get better looking games which pushed the hardware better in a general sense, making better use of the expensive hardware that we buy.
There is no such thing.Unless, they don't see the difference.