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Jason Schreier‬: Bungie is planning significant layoffs, Destiny 3 is NOT in active production

Cod will improve with MW4 this year but GTA will hamper it's potential. The problem is where they go after that. Cod should be biannual with an expansion for the off year.
It might be a better game (debatable) but the spell has been broken. Once people realize they don't need that cadence of this games release in their life, then the decline has begun.
 

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Well it can't get worse then BO7. That was a dud.
BO7 was a huge piece of shit but so was BO6, so was all of them for years. The fact that it's a soulless battle pass grind, basically just filling up meters, has never been more obvious. I doubt MW4 will change any of that and if's not like MW2-3 were well loved entries.
 
Funny how Marathon was the first game to put Bungie on the map back in the day. And now Marathon is going to be the game to wipe them off said map :messenger_tears_of_joy:

Whatever man, fuck em. Haven't enjoyed anything of theirs since Reach.
 

They spent $3.6 billion on this company and sat back and watched Bungie tank not only their own reputation, but PlayStations reputation too. Marathon isn't getting new devs. Marathon will be lucky if half its team is still around after layoffs are done at Bungie.
 
They spent $3.6 billion on this company and sat back and watched Bungie tank not only their own reputation, but PlayStations reputation too. Marathon isn't getting new devs. Marathon will be lucky if half its team is still around after layoffs are done at Bungie.
To be fair, Sony was busy tanking their own rep too.
 
We are 100% on the same page...except for that last part. The budget is beautiful.

It took Michaelangelo 4+ years and 3,000 papal chamber ducats (wow!) to paint the Sistine Chapel. F*** anyone who thinks it should have a couple of stick figures up there. Greatness lies beyond comfort and safety!!

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The knives are going to be out hard. When mass layoffs happen employee morale tanks and everyone leaks everything. This shitshow is just beginning.

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There's still a tremendous amount of value in Activision's IPs. Microsoft has been badly mismanaged, but Call of Duty continues to release every year, and Blizzard and King are both money-printing machines.

Meanwhile Bungie is looking more and more like a total loss.
Im not trying to defend Bungie, it does not even deserve any form of defense. But of the 3.6 bi Sony wasted on it, how much did it recover (specially IF some of its techs were adopted by other Sony studios for its online components)? And of all the (i dont even know) anymore billions MS wasted on ActiBlizz, how much did it recover? We will never know these answers, because clearly PS brand did not suffer anything (which is scary IMO) and MS hides all their numbers :-D
 
I recall even the most ravenous Marathon fans vehemently insisting that Marathon was not the fruit of the main Bungie A-Team. While still a piece of amazing quality software, it was clearly built by a skilled A.5-Team. The real Bungie A-Team was surely plugging away on Destiny 3.

What say these people this morning? Those 4 Marathon maps were the combined efforts of over 1,200 full-time Bungine employees that Sony thought highly enough of to buy their whole company.

What say them? Well, in this very thread you can see them call for Sony to give Bungie another full 6-8 year development cycle. Fund the whole thing. Marathon was just a fluke. There's no way these 1,200 people would ever hand in so little product for so many labor hours again. Just no chance of it. We know they've learned their lesson. Plus we can imagine how great a big 6-8 year dev cycle game would turn out when the genesis of it was rushed due to financial turmoil and built with deep distrust between publisher and developer.
 
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I am a Marathon enjoyer but turning it into a viable product for the masses is going to take a miracle and a shit load of time and money, both are a commodity Bungie doesn't have much of.

Probably also the reason none of their ideas have been approved. Even with a trimmed down studio, any new project would take 4+ years and 300+ million dollars minimum to complete, with no guarantees it would be a success.

Bungie's complete mismanagement of Destiny 2 (content vaulting, greedy MTX, etc) and the PR issues surrounding Marathon have obliterated their studio's "prestige". I don't think the Bungie name alone can carry a new game.

So it's either go all in and pray for a miracle for Marathon, or just close it all down. As others have posted in here, I suspect Sony is giving them a very short leash with Marathon. If they don't see improvements in a season or two, Bungie will most likely be dissolved. i can only hope Sony is wise enough to identify the devs behind the gunplay and keep them as a separate support studio.
 
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While I don't think that Marathon is going to pull a miraculous comeback, it does sometimes happen in the industry.

The games that did manage to come back had to basically start from scratch or change so much that it's an entirely different game.

Final Fantasy 14 absolutely bombed at launch and was one of the worst games I had played at the time. It was completely rebuilt from scratch and its new evolution was a major success. Even to this day.

Diablo 4 has changed and fixed so many things since it launched, that those that played it back then would be like "where was this game at launch??". But that took years.

Both of those franchises had an established track record over many decades with a dedicated fan base. Marathon doesn't have that going for it. Some Destiny players hopped over, along with people looking for a new extraction shooter. Lots of them have left.

I don't have the solution for Marathon. If I did, I'd be making a lot of money lol
I dont disagree with you, but I think the genre Marathon is in is what will ultimately keep it from having a similar turnaround. Very different game from the ones you mentioned.

If Marathon got a full blown PvE mode that's still coop, and it went free to play, only selling a season pass of sorts, maybe I could see some sort of positive momentum. But like you I have no sure fire solution to their problem, but I also have zero faith that Bungie does either.
 
While I don't think that Marathon is going to pull a miraculous comeback, it does sometimes happen in the industry.

The games that did manage to come back had to basically start from scratch or change so much that it's an entirely different game.

Final Fantasy 14 absolutely bombed at launch and was one of the worst games I had played at the time. It was completely rebuilt from scratch and its new evolution was a major success. Even to this day.

Diablo 4 has changed and fixed so many things since it launched, that those that played it back then would be like "where was this game at launch??". But that took years.

Both of those franchises had an established track record over many decades with a dedicated fan base. Marathon doesn't have that going for it. Some Destiny players hopped over, along with people looking for a new extraction shooter. Lots of them have left.

I don't have the solution for Marathon. If I did, I'd be making a lot of money lol
Tell me more about diablo 4... I just saw the launch impressions and noped out hard.. I would like to play couch coop with my son if the game turned out good.
 
I dont disagree with you, but I think the genre Marathon is in is what will ultimately keep it from having a similar turnaround. Very different game from the ones you mentioned.

If Marathon got a full blown PvE mode that's still coop, and it went free to play, only selling a season pass of sorts, maybe I could see some sort of positive momentum. But like you I have no sure fire solution to their problem, but I also have zero faith that Bungie does either.
I'm with you on the genre aspect 100%

Tell me more about diablo 4... I just saw the launch impressions and noped out hard.. I would like to play couch coop with my son if the game turned out good.
I've been playing it since launch and have always enjoyed it, but it was universally disliked for a ton of reasons. They've cleaned everything up (it's not perfect), but I see a ton of comments online from people saying that they didn't like the game at all on launch and are loving it now. They're saying "this is what it should've been on day one" and they're not wrong.

The new expansion is excellent. Lots of quality of life upgrades and it's been streamlined to be a very enjoyable experience. It's not the same game it was at launch.

I can't speak for couch coop, but I think the console versions support it.
 
Probably also the reason none of their ideas have been approved. Even with a trimmed down studio, any new project would take 4+ years and 300+ million dollars minimum to complete, with no guarantees it would be a success.

Bungie's complete mismanagement of Destiny 2 (content vaulting, greedy MTX, etc) and the PR issues surrounding Marathon have obliterated their studio's "prestige". I don't think the Bungie name alone can carry a new game.

So it's either go all in and pray for a miracle for Marathon, or just close it all down. As others have posted in here, I suspect Sony is giving them a very short leash with Marathon. If they don't see improvements in a season or two, Bungie will most likely be dissolved. i can only hope Sony is wise enough to identify the devs behind the gunplay and keep them as a separate support studio.
I give them longer. Season 2 is already built season 3 probably not far off. The floor will season 2's high. If they don't see successively better numbers per season from here on out then they are toast. I'd say I have another 3 seasons of fun Infront of me even if they shit the bed.

Hazzard a guess that season 2 pulls around half of season 1 launch numbers during week 1. If season 3 does less than Season 2 then I'd start looking for another job if I worked on the Marathon team.
 
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Tell me more about diablo 4... I just saw the launch impressions and noped out hard.. I would like to play couch coop with my son if the game turned out good.
Diablo 4 is the top ARPG right now imo. I haven't played since launch but the campaign they added with the expansions has been really well done with solid writing. And the end game is massively improved. My only gripe about the game is the voice acting referring to you as "They". Bitch I'm not a they. First time I wanted to be able to select my pronouns.
 
Diablo 4 is the top ARPG right now imo. I haven't played since launch but the campaign they added with the expansions has been really well done with solid writing. And the end game is massively improved. My only gripe about the game is the voice acting referring to you as "They". Bitch I'm not a they. First time I wanted to be able to select my pronouns.
Yeah had to endure the same shit in rise of the ronin ... go figure lol
 
Diablo 4 is the top ARPG right now imo. I haven't played since launch but the campaign they added with the expansions has been really well done with solid writing. And the end game is massively improved. My only gripe about the game is the voice acting referring to you as "They". Bitch I'm not a they. First time I wanted to be able to select my pronouns.
POE2 is better, but D4 is certainly much better than it was.
 
I'm not sure Sony can endure 6 more months of the "1 dev per player" Marathon staffing philosophy.
Great isn't it, I'd like to know which one is assigned to me. Hopefully it's some smoking hot bird and not some chick who wants to share the pisser with me.
 
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It's improved since launch? I didn't really have a great time when it came out. Am willing to give it another go if it's better now.
I think it's safe to say that it has significantly improved since launch 🙂

It might depend on why you dropped it, but it's a hell of a good time now.
 
It's interesting to see how their changes have positively impacted momentum since launch.

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I don't think that kind of turn around is possible with Marathon. Everyone i play with loves it, and i mean really loves it but that audience is obviously tiny. If they sort out its issues but kept the core experience the same they might get a few more on board but thats nowhere near enough. They almost need to retool it into something completely different to appeal to anyone else. No small task.
 
Great isn't it, I'd like to know which one is assigned to me. Hopefully it's some smoking hot bird and not some chick who wants to share the pisser with me.
Even then Sony has to be weighing:

A. Keep Bungie on Marathon to chase that lost investment with more fresh money

B. Get them working on a new project more likely to be profitable

I don't think there's much hope for Marathon to be successful on the scale that Bungie and Sony need it to be. It could probably cook with the numbers it has now for a while if left to its own devices. Bungie has a huge labor force, so whatever they're going to do, Sony needs to figure it out quick and get them plugging away on it. Speedrunning a Destiny 3 preproduction period might not be the healthiest thing to do, but it might be the best shot Sony and Bungie have.
 
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I think it's safe to say that it has significantly improved since launch 🙂

It might depend on why you dropped it, but it's a hell of a good time now.

Is it on PC Gamepass, or will I need to buy it on Steam? It came with my Xbox that I no longer have and I don't think it was play anywhere lol
 
Im not trying to defend Bungie, it does not even deserve any form of defense. But of the 3.6 bi Sony wasted on it, how much did it recover (specially IF some of its techs were adopted by other Sony studios for its online components)? And of all the (i dont even know) anymore billions MS wasted on ActiBlizz, how much did it recover? We will never know these answers, because clearly PS brand did not suffer anything (which is scary IMO) and MS hides all their numbers :-D

While it's true that we don't have exact numbers, there's no reason to believe that, say, Candy Crush has somehow become less of a cash cow under Microsoft's leadership. Maybe last year's Call of Duty sales were a little softer than usual and Overwatch and Diablo IV are probably bringing in less than they were when Microsoft acquired Activision, but you're still talking about games with massive player bases that are bringing in huge amounts of revenue.

Meanwhile, Sony just took a massive writedown on Bungie, so we know that they consider a chunk of the acquisition price to be entirely lost.

And none of this is taking into account future value. Microsoft will have countless opportunities to continue to cash in on their investment in Activision through new games from the studios and franchises they purchased. Whereas Bungie basically just has its staff (which is apparently about to be gutted) plus Destiny 2 (which will receive no additional content and apparently has no sequel in active development) and Marathon (which is struggling to find an audience).

So even if you take into account the huge difference in their purchase prices, it strains credulity to argue that Activision is a bigger loss for Microsoft than Bungie is for Sony.
 
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BO7 was a huge piece of shit but so was BO6, so was all of them for years. The fact that it's a soulless battle pass grind, basically just filling up meters, has never been more obvious. I doubt MW4 will change any of that and if's not like MW2-3 were well loved entries.

The disconnect about CoD is incredible.

Both BO6 and 7 are top tier multiplayer games
 
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